NEW TIES year 2 review NEW TIES = New and Emergent World models Through Individual, Evolutionary and Social learning.

Slides:



Advertisements
Similar presentations
VirtualSim Inc. Real tools for virtual worlds Presentation.
Advertisements

Learning in the Intelligent Complex Adaptive System David Bennet Alex Bennet Mountain Quest Institute March 20, 2002.
First create and sign up for a blue host account Through the help of Blue Host create a WordPress website for the business After you created WordPress.
Prescriptive Process models
Focus on Instructional Support
“Web-based Greek Language Courses for Bulgarian Learners and Entrepreneurs” ILSP/”Athena” R.C., 2013.
15 th International Conference on Design Theory and Methodology 2-6 September 2003, Chicago, Illinois Intelligent Agents in Design Zbigniew Skolicki Tomasz.
Software Modeling SWE5441 Lecture 3 Eng. Mohammed Timraz
Date 07/24/2010 Felipe Bacim Nicholas Polys Department of Computer Science Virginia Tech Cognitive Scaffolding in Web3D Learning Systems: A Case Study.
ENTERFACE’08 Multimodal Communication with Robots and Virtual Agents.
META-FORESIGHT Software Platform and Tools Nicos Komninos, Lina Kyrgiafini, Elena Sefertzi, Nicos Pachtas, Isidoros Passas URENIO Research Unit – Aristotle.
0 General information Rate of acceptance 37% Papers from 15 Countries and 5 Geographical Areas –North America 5 –South America 2 –Europe 20 –Asia 2 –Australia.
Effective Coordination of Multiple Intelligent Agents for Command and Control The Robotics Institute Carnegie Mellon University PI: Katia Sycara
1 Wendy Williams Metaheuristic Algorithms Genetic Algorithms: A Tutorial “Genetic Algorithms are good at taking large, potentially huge search spaces and.
N ew and E mergent W orld models T hrough I ndividual, E volutionary and S ocial Learning Main goal: to realize an evolving artificial.
History, Theory, and Philosophy of Science (In SMAC + RT) 7th smester -Fall 2005 Institute of Media Technology and Engineering Science Aalborg University.
Introduction and Overview “the grid” – a proposed distributed computing infrastructure for advanced science and engineering. Purpose: grid concept is motivated.
Evolutionary Computation Introduction Peter Andras s.
Adaptive Infrastructures EPRI/DoD Initiative on Complex Interactive Networks/Systems Joint innovative research ·EPRI and ·Office of the Director of Defense.
NEW TIES WP2 Agent and learning mechanisms. Decision making and learning Agents have a controller (decision tree, DQT)  Input: situation (as perceived.
A. How does life arise from the nonliving? 1.Generate a molecular proto-organism in vitro. 2.Achieve the transition to life in an artificial chemistry.
WP3: Language Evolution Paul Vogt Federico Divina Tilburg University.
January 13, 2012 Oscar Lin Steve Leung School of Computing and Information Systems Faculty of Science and Technology Athabasca University, Canada.
Usable Security – CS 6204 – Fall, 2009 – Dennis Kafura – Virginia Tech Privacy Preferences Edgardo Vega Usable Security – CS 6204 – Fall, 2009 – Dennis.
©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 1 Software testing.
Genetic Algorithms: A Tutorial
May Distribution authorized to U.S. Government Agencies only Symmetric Multimodal Interactive Intelligent Development Environments Dramatic reduction.
SYSE 802 John D. McGregor Module 8 Session 2 Platforms, Ecosystems, and Innovations.
ICE 2008 Angelo Marco Luccini SP4 Connection Space & InnoTube ICE , Location Angelo.
Summary A recent study found that almost 65% of all commercial ships have multinational crews. Over 10% of the fleet has crews with members from five.
Course Structure Exam Structure & Review ADVANCED PLACEMENT BIOLOGY.
A Novel Approach to Architectural Recovery in Evolving Object- Oriented Systems PhD thesis Koen De Hondt December 11, 1998.
Rationality meets the tribe: Some models of cultural group selection David Hales, The Open University Hales, D., (2010) Rationality.
Using virtual collaboration tools for designing innovative education scenarios Gabriel Dima University “Politehnica” of Bucharest, Romania.
NAVEEN AGENT BASED SOFTWARE DEVELOPMENT. WHAT IS AN AGENT? A computer system capable of flexible, autonomous (problem-solving) action, situated in dynamic,
KnowledgeInformation Postext ISI Torino Sorin Solomon That Which We Know.
P2P Interaction in Socially Intelligent ICT David Hales Delft University of Technology (Currently visiting University of Szeged, Hungary)
© 2012 xtUML.org Bill Chown – Mentor Graphics Model Driven Engineering.
1 Introduction to Software Engineering Lecture 1.
1 “Genetic Algorithms are good at taking large, potentially huge search spaces and navigating them, looking for optimal combinations of things, solutions.
EuroBusiness Language Skills - Transfer of Innovation – (Ref. no. LLP/LdV/ToI/2007/RO/008) Daniela Lupuleasa Economic and Administrative College, Iasi,
1 Module F1 Modular Training Cycle and Integrated Curriculum.
I Robot.
Semantic based P2P System for local e-Government Fernando Ortiz-Rodriguez 1, Raúl Palma de León 2 and Boris Villazón-Terrazas 2 1 1Universidad Tamaulipeca.
 Scientific evidence shows that life on Earth had one origin or multiple origins?
Game Theory, Social Interactions and Artificial Intelligence Supervisor: Philip Sterne Supervisee: John Richter.
Humans in Loops – Neocybernetic View at Complex Processes Presentation at Automation Days 2009 Heikki Hyötyniemi Helsinki University of Technology Automation.
1 CSCD 326 Data Structures I Software Design. 2 The Software Life Cycle 1. Specification 2. Design 3. Risk Analysis 4. Verification 5. Coding 6. Testing.
The Knowledge Grid Methodology  Concepts, Principles and Practice Hai Zhuge China Knowledge Grid Research Group Chinese Academy of Sciences.
Chapter 4 Decision Support System & Artificial Intelligence.
ICT-enabled Agricultural Science for Development Scenarios, Opportunities, Issues by ICTs transforming agricultural science, research & technology generation.
1 From Conceptual Models to Simulation Models Takashi Iba* Yoshiaki Matsuzawa** Nozomu Aoyama** * Faculty of Policy Management, Keio University ** Graduate.
FAO/WHO/USAID development of integrated desktop simulation exercises on avian influenza in animal and human populations for Eurasia Dr. Katinka de Balogh.
EC Review – 01/03/2002 – WP9 – Earth Observation Applications – n° 1 WP9 Earth Observation Applications 1st Annual Review Report to the EU ESA, KNMI, IPSL,
Overview of the Systems Biology Workbench Michael Hucka, Andrew Finney, Herbert Sauro, Hamid Bolouri ERATO Kitano Systems Biology Project California Institute.
New Product Development Page 1 Teddy Concurrent Engineering by Teddy Sjafrizal.
Evolutionary Computing Chapter 1. / 20 Chapter 1: Problems to be solved Problems can be classified in different ways: Black box model Search problems.
Class Diagrams. Terms and Concepts A class diagram is a diagram that shows a set of classes, interfaces, and collaborations and their relationships.
SMI 7 May 2008B. Franek SMI++ Framework Knowledge Exchange seminar 1 SMI++ Object-Oriented Framework for Designing and Implementing Distributed Control.
©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 1 Software testing.
Systems Analyst (Module V) Ashima Wadhwa. The Systems Analyst - A Key Resource Many organizations consider information systems and computer applications.
From Use Cases to Implementation 1. Structural and Behavioral Aspects of Collaborations  Two aspects of Collaborations Structural – specifies the static.
UCI Large-Scale Collection of Application Usage Data to Inform Software Development David M. Hilbert David F. Redmiles Information and Computer Science.
Integrated Modeling Environment System Engineering Seminar Johnny Medina / Code 531 Chris Stone / Code 531 / Constellation Software Engineering.
TICKETMASTER CULTURE EATS STRATEGY FOR
From Use Cases to Implementation 1. Mapping Requirements Directly to Design and Code  For many, if not most, of our requirements it is relatively easy.
Computational Thinking, Problem-solving and Programming: General Principals IB Computer Science.
Autonomic Functions Coordination draft-ciavaglia-anima-coordination-01
Graduation Project Kick-off presentation - SET
CHAPTER I. of EVOLUTIONARY ROBOTICS Stefano Nolfi and Dario Floreano
Presentation transcript:

NEW TIES year 2 review NEW TIES = New and Emergent World models Through Individual, Evolutionary and Social learning

Timetable – 10.20Coordinator’s opening and summary – 10.45WP1 presentation: scenarios and challenges – 11.15WP2 presentation: evolving NEW TIES agents – Coffee break – 12.00WP3 presentation: language evolution and communication – WP4 presentation: data analysis tools – WP5 presentation: distributed NEW TIES platform – Lunch break – 14.20WP6 presentation: integration & evaluation – Questions and answers session – Review panel: deliberation (incl. coffee), project participants: coffee break – Review panels feedback to project participants

What is NEW TIES? An artificial agent world with Interesting scenarios / challenges Emergence engine =  Evolutionary learning  Individual learning  Social learning Language evolution — link with IL & SL Detection of world models (culture, data mining) Large scale: many & complex agents, long simulations

Main objectives from Annex I 1. To develop an artificial society with an emergent culture. 2. To realise a powerful “emergence engine” as a combination of individual learning, evolutionary learning, and social learning. 3. To develop, evaluate, and use a range of social learning mechanisms that allow sharing knowledge with other members of the population. Essential & distinguishing feature: enormous scale-up

NEW TIES questions (examples) Can a NT society learn “ecologically correct” behavior? Can individual learning compensate for bad genes? And social learning? Can the agents develop language and share info through it? Can we understand it? Will telepathy work as social learning mechanism? What culture will emerge? Can we start a (p2p) SIG where users compete by their “home-brewed tribes” in a NT world? Could we win such a competition?

Modular Design Environment Agents Language New Ties Virtual Machine Visualisers Data Miners Learning

Project structure (tech part) WP5: p2p infrastructure WP1: environment & challenges WP3: language, communication, cooperation WP2: agents and learning Simulated world WP4: emerging world models WP6: integration and evaluation

Year 2 in brief Major code restructuring  effective start of NEW TIES experiments in April-May 2006 Experiments:  Evolutionary learning:  simple world (calibration) and  poison world (challenge solved)  Language evolution: collective lexicon developed Development:  Scenario generator  World model detectors, data analysis (user in the loop!)  Distributed platform

Main achievements per WP WP1: Scenario generator and map viewer WP2: Evolutionary learning in NEW TIES WP3: Language evolution in NEW TIES WP4: Interactive data analysis tools WP5: Distributed platform beta, incl. historical data module WP6: Complete code restructuring WP7: Release of the NEW TIES platform

Biggest challenges at the moment Evolution remains the only learning mechanism, i.e., no IL and no SL Evolved language (components) not used by agents for info exchange or as building blocks in IL Simulation times are too long No challenging and appealing scenario solved NEW TIES must become more than another ALife project