School of Information University of Michigan 1 The dynamics of viral marketing Lada Adamic MOCHI November 9, 2005.

Slides:



Advertisements
Similar presentations
Lee Tilley Director of Technology Chaminade College Preparatory School
Advertisements

Chapter 10 Fashion Distribution Buying Fashion Selling Fashion.
Mobile Communication Networks Vahid Mirjalili Department of Mechanical Engineering Department of Biochemistry & Molecular Biology.
photo credit: dbarefootdbarefoot Social Media is Consumer generated media It is media that is designed to be shared, sharing means that it is easy to.
Shopper Marketing Q2 Report: Search: Being Present Source: Google Post-Holiday Learnings for 2011 Consumers search across channels during the holidays...
LEARNING INFLUENCE PROBABILITIES IN SOCIAL NETWORKS Amit Goyal Francesco Bonchi Laks V. S. Lakshmanan University of British Columbia Yahoo! Research University.
COMP 621U Week 3 Social Influence and Information Diffusion
E-Commerce: The Revolution Chapter 1 Electronic Commerce Course BADM 561, Dr. Cara Peters.
Spread of Influence through a Social Network Adapted from :
School of Computer Science Carnegie Mellon University 1 The dynamics of viral marketing Jure Leskovec, Carnegie Mellon University Lada Adamic, University.
Patterns of Influence in a Recommendation Network Jure Leskovec, CMU Ajit Singh, CMU Jon Kleinberg, Cornell School of Computer Science Carnegie Mellon.
Power Laws: Rich-Get-Richer Phenomena
Maximizing the Spread of Influence through a Social Network By David Kempe, Jon Kleinberg, Eva Tardos Report by Joe Abrams.
Empirical analysis of social recommendation systems Review of paper by Ophir Gaathon Analysis of Social Information Networks COMS , Spring 2011,
Chapter 14 with Duane Weaver
Copyright © 2004 Pearson Education, Inc. Slide 1-1 E-commerce Kenneth C. Laudon Carol Guercio Traver business. technology. society. Second Edition.
Understanding students online IAB and The Student Room Research April 2011.
E-COMMERCE AND MARKETING STRATEGY Fahri Karakaya D. Steven White Charlton College of Business University of Massachusetts Dartmouth.
Social Networks: Advertising, Pricing and All That Zvi Topol & Itai Yarom.
School of Information University of Michigan 1 Information diffusion in online communities Lada Adamic ICOS Sept. 29, 2006.
Interactive Brand Communication Class 10 Media Planning/Buying Issues.
Diffusion – Diffusion of Innovations Diffusion is the process by which an Innovation is Communicated through certain Channels over Time among.
COMPUTER APPLICATIONS TO BUSINESS ||
Perceptions of Behavioral Advertising among CMU Community Ashwini Rao April 21, 2014.
Trends in Internet Adoption and Use: Comparing Minority Groups John B. Horrigan, Ph.D. Presentation for OTX Research May 11, 2004.
E-Tailing Electronic Retailing or E-Tailing - is the sale of goods or services through the internet. This can include: business-to-business sales (B2B)
Measurement and Evolution of Online Social Networks Review of paper by Ophir Gaathon Analysis of Social Information Networks COMS , Spring 2011,
1 A New Perspective: The Consumer Electronics Buying Process February 26, 2008.
Business Name (Logo) Team Name Names of Team Members Adopted for Created by.
Smart Shopping. Someone who…  Researches purchases  Plans purchases  Compares products  Considers alternatives You will save a lot of money by being.
Brand Engagement Study - Retail. Brand Engagement Studies To demonstrate the ability of internet advertising to drive engagement To measure the effects.
Models of Influence in Online Social Networks
Add image. 3 “ Content is NOT king ” today 3 40 analog cable digital cable Internet 100 infinite broadcast Time Number of TV channels.
Page 1 Walk Through the 2011 Recreational Boating Statistical Abstract Section 1 Boating Population 1.Participation Estimates Participation Study.
Create a new revenue stream Fastway Couriers are excited to offer Parcel Connect, a new delivery service where consumers can send and collect parcels.
E-Commerce. What is E-Commerce Industry Canada version Commercial activity conducted over networks linking electronic devices (usually computers.) Simple.
Fall 2006 Davison/LinCSE 197/BIS 197: Search Engine Strategies 6-1 Module II Overview PLANNING: Things to Know BEFORE You Start… Why SEM? Goal Analysis.
Web 2.0 for Businesses How You Can Use Social Media to Bring in Money & Promote Your Brand Kimberly L. Sanberg Director of Online Strategy, Ignitus presentation.
Page 1 Understanding the Consumer Buying Cycle The Role of Search Sara Stevens Director – Marketing Solutions comScore Networks, Inc. Drilling Down on.
Unit 1 Living in the Digital WorldChapter 4 – Smart Working This presentation will cover the following topic: Running a business online Name:
Lecture 2 Title: E-Business Advantages By: Mr Hashem Alaidaros MIS 326.
Entertainment Distribution ENTERTAINMENT Written by: M. Reed Georgia CTAE Resource Network 2010.
To Accompany “Economics: Private and Public Choice 13th ed.” James Gwartney, Richard Stroup, Russell Sobel, & David Macpherson Slides authored and animated.
Chapter 15 Investing in Stocks. Copyright ©2014 Pearson Education, Inc. All rights reserved.15-2 Chapter Objectives Identify the functions of stock exchanges.
Why buy a flash drive without it? Presentation of specific industry examples of how StickyDrive™ is being used today StickyDrive LLC, Seattle Washington.
Module 3: Business Information Systems Chapter 8: Electronic and Mobile Commerce.
Lecture 9 E-Marketing Consumer Behavior Online
The Dynamics of Viral Marketing Jure Leskovec Lada Adamic Bernardo A. Huberman Stanford University University of MichiganHP Labs Presented by Leman Akoglu.
Understand economic conditions
To Blog or Not to Blog: Characterizing and Predicting Retention in Community Blogs Imrul Kayes 1, Xiang Zuo 1, Da Wang 2, Jacob Chakareski 3 1 University.
Social Impacts of IT. IT allows others to access information about you through social networking sites. Potential employers can check through Facebook.
Sample Customer Clusters Q5 Division, LLC 1. Overview Used to describe the work that Q5 Division, LLC did for the client and what will be discussed in.
School of Computer Science Carnegie Mellon University 1 The dynamics of viral marketing Jure Leskovec, Carnegie Mellon University Lada Adamic, University.
Copyright © 2014, 2011 Pearson Education, Inc. 1 Chapter 18 Inference for Counts.
ECE/ILO Meeting on Consumer Price Indices, May 10-12, 2006, Geneva1 E-COMMERCE IN THE ISRAELI CPI Yoel Finkel Merav Yiftach Central Bureau of Statistics,
Professor Yashar Ganjali Department of Computer Science University of Toronto
Lecture 10: Network models CS 765: Complex Networks Slides are modified from Networks: Theory and Application by Lada Adamic.
Power of Video Online How video is changing the way we find prospects and convert sales online.
Budgeting Techniques Key Terms --Budget --Fixed Expenses --Allowance --Budget Variance.
Business Makeover Case Study: Michael Jones & Jeff Rexhausen The Economic Impact of Exterior LED Message Boards.
NCA. NCA © National Communication Alliance LLC All Rights Reserved Vision To Facilitate North-South and South-South Internet Commerce Bibaya.com is a.
Copyright © 2014, 2011 Pearson Education, Inc. 1 Chapter 24 Building Regression Models.
1 Patterns of Cascading Behavior in Large Blog Graphs Jure Leskoves, Mary McGlohon, Christos Faloutsos, Natalie Glance, Matthew Hurst SDM 2007 Date:2008/8/21.
DIGITAL AND INTERACTIVE QUICK FACTS. $214m was spent in the interactive category in 2009 in New Zealand, this is up 11% YOY* The interactive category.
A nationwide US student survey
What Stops Social Epidemics?
Network Science: A Short Introduction i3 Workshop
Decision Based Models of Cascades
The dynamics of viral marketing
“The Spread of Physical Activity Through Social Networks”
Presentation transcript:

School of Information University of Michigan 1 The dynamics of viral marketing Lada Adamic MOCHI November 9, 2005

2 Collaborators Jure Leskovec (CMU) Bernardo Huberman (HP Labs) Outline prior work on viral marketing & information diffusion incentivised viral marketing cascades and stars network effects product characteristics timing

3 Information diffusion Studies of innovation adoption hybrid corn (Ryan and Gross, 1943) prescription drugs (Coleman et al. 1957) poison pills and golden parachutes (Davis and Greeve, 1997) Models (very many) Rogers, ‘Diffusion of Innovations’ Watts, information cascades, 2002

4 Using online networks for viral marketing Burger King’s subservient chicken

5 Motivation for viral marketing viral marketing successfully utilizes social networks for adoption of some services hotmail gains 18 million users in 12 months, spending only $50,000 on traditional advertising gmail rapidly gains users although referrals are the only way to sign up users becoming less susceptible to mass marketing mass marketing impractical for unprecidented variety of products online

6 Marketing in the long tail Chris Andreson, ‘The Long Tail’, Wired, Issue October 2004Issue 12.10

7 The web savy consumer and personalized recommendations > 50% of people do research online before purchasing electronics personalized recommendations based on prior purchase patterns and ratings Amazon, “people who bought x also bought y” MovieLens, “based on ratings of users like you…” Epinions, “based on the opinions of the raters you trust” (Richardson & Domingos, 2002) ratings have been shown to affect the likelihood of an item being bought Resnick & Zeckhauser, 2001: eBay Judith Chevalier and Dina Mayzlin, 2004: Amazon and BN

8 Is there still room for viral marketing next to personalized recommendations? We are more influenced by our friends than strangers  68% of consumers consult friends and family before purchasing home electronics (Burke 2003)

9 Incentivised viral marketing Senders and followers of recommendations receive discounts on products 10% credit10% off Recommendations are made to any number of people at the time of purchase Only the recipient who buys first gets a discount

10 Product recommendation network purchase following a recommendation customer recommending a product customer not buying a recommended product

11 the data large online retailer (June 2001 to May 2003) 15,646,121 recommendations 3,943,084 distinct customers 548,523 products recommended 99% of them belonging 4 main product groups: books DVDs music VHS

12 data attributes recommendations sender (shadowed) recipient (shadowed) recommendation time buy bit purchase time product price additional product info categories reviews ratings

13 identifying viral marketing cascades t 1 < t 2 < … < t n buy bit t1t1 t3t3 buy edge t4t4 late recommendation t2t2 legend bought but didn’t receive a discount bought and received a discount received a recommendation but didn’t buy

14 summary statistics by product group productscustomersrecommenda- tions edgesbuy bitsbuy edges Book103,1612,863,9775,741,6112,097,80965,34417,769 DVD19,829805,2858,180,393962,341 17,232 58,189 Music393,598794,1481,443,847585,7387,8372,739 Video26,131239,583280,270160, Full542,7193,943,08415,646,1213,153,67691,32279,164 high low

15 observations on product groups There are relatively few DVD titles, but DVDs account for ~ 50% of recommendations. recommendations per person DVD: 10 books and music: 2 VHS: 1 recommendations per purchase books: 69 DVDs: 108 music: 136 VHS: 203 Overall there are 3.69 recommendations per node on 3.85 different products. Music recommendations reached about the same number of people as DVDs but used only 1/5 as many recommendations Book recommendations reached by far the most people – 2.8 million. All networks have a very small number of unique edges. For books, videos and music the number of unique edges is smaller than the number of nodes – the networks are highly disconnected

16 measuring cascade sizes delete late recommendations count how many people are in a single cascade exclude nodes that did not buy steep drop-off very few large cascades books

17 cascades for DVDs shallow drop off – fat tail a number of large cascades DVD cascades can grow large possibly a product of websites where people sign up to exchange recommendations

18 CD and VHS cascades Music and VHS cascades don’t grow large musicVHS

19 simple model of propagating recommendations (ignoring for the moment the specific mechanics of the recommendation program of the retailer) Each individual will have p t successful recommendations. We model p t as a random variable At time t+1, the total number of people in the cascade, N t+1 = N t * (1+p t ) Subtracting from both sides, and dividing by N t, we have

20 simple model of propagating recommendations (continued) Summing over long time periods The right hand side is a sum of random variables and hence normally distributed. Integrating both sides, we find that N is lognormally distributed

21 simple model of propagating recommendations (continued x 2) For high variance in # of recommendations sent The lognormal behaves like a power-law with exponent 1 We observe fat tails in cascade sizes small if  large

22 participation level by individual very high variance

23 individual purchase activity also highly skewed The most active person made 83,729 recommendations and purchased 4,416 different items!

24 adoption of viral marketing program & social network connectivity

25 viral marketing program not spreading virally 94% of users make first recommendation without having received one previously linear growth: ~ 165,000 new users added each month size of giant connected component increases from 1% to 2.5% of the network (100,420 users) – small! some subcommunities are better connected 24% out of 18,000 users for westerns on DVD 26% of 25,000 for classics on DVD 19% of 47,000 for anime (Japanese animated film) on DVD others are just as disconnected 3% of 180,000 home and gardening 2-7% for children’s and fitness DVDs

26 network densification the number of connections per user (network density) increases over time as users recommend to additional friends

27 Network effects

28 does sending more recommendations influence more purchases? BOOKS DVDs

29 the probability that the sender gets a credit with increasing numbers of recommendations consider whether sender has at least one successful recommendation controls for sender getting credit for purchase that resulted from others recommending the same product to the same person probability of receiving a credit levels off for DVDs

30 does receiving more recommendations increase the likelihood of buying? BOOKS DVDs

31 saturation in response to incoming recommendations for DVD purchases

32 Multiple recommendations between two individuals weaken the impact of the bond on purchases BOOKS DVDs

33 pay it forward product categorynumber of buy bits forward recommendations percent Book65,39115, DVD16,4597, Music7,8431, Video Total90,60225,

34 product characteristics

35 fading interest compare # book reviews written during 2 periods: Jan 2001 – Dec 2003 (3 years) Jan 2005 – Jun 2005 (6 months) completely sustained interest would give a ratio of 6 what we observe (averages per book given in parentheses) persistent children (7.38) & teens (7.08) reference (9.96), religion (8.93), parenting & families (8.39) middle history (11.81), arts & photography (12.27), travel (12.15) engineering (11.76) comics (11.94) pulp fiction mystery & thrillers (14.71) romance (15.52) so 2001 computers & internet (21.06)

36 telling the world vs. telling your friends consider # reviewers per book # recommenders per book what we observe (ratio of recommendations to reviews given in parentheses) tell the world but not your friends literature & fiction (0.57) mystery & thrillers (0.36) horror (0.44) tell the world and your friends biographies (0.90) children’s books (1.12) religion (1.73) history (1.27) nonfiction (1.89) tell just your friends about personal pursuits health, mind & body (2.39) home & garden (3.48) arts & photography (3.85) cooking, food & wine (3.49) tell your colleagues about professional interests professional & technical (3.22) computers & internet (3.10) medicine (4.19) engineering (3.85) law (4.25)

37 recommendation success by book category consider successful recommendations in terms of av. # senders of recommendations per book category av. # of recommendations accepted books overall have a 3% success rate (2% with discount, 1% without) lower than average success rate (statistically significant at p=0.01 level) fiction romance (1.78), horror (1.81) teen (1.94), children’s books (2.06) comics (2.30), sci-fi (2.34), mystery and thrillers (2.40) nonfiction sports (2.26) home & garden (2.26) travel (2.39) higher than average success rate (statistically significant) professional & technical medicine (5.68) professional & technical (4.54) engineering (4.10), science (3.90), computers & internet (3.61) law (3.66) business & investing (3.62) nonfiction – general (3.28) in the middle literature & fiction (2.82) religion & spirituality (3.13) outdoors and nature (2.38)

38 professional and organized contexts In general, professional & technical book recommendations are more often accepted (probably in part due to book cost) Some organized contexts other than professional also have higher success rate, e.g. religion overall success rate 3.13% Christian themed books Christian living and theology (4.7%) Bibles (4.8%) not-as-organized religion new age (2.5%) occult spirituality (2.2%) Well organized hobbies books on orchids recommended successfully twice as often as books on tomato growing

39 book recommendation networks are typically sparse

40 DVD recommendations Three colors: blue, white & red showing purchasers only

41 Anime 47,000 customers responsible for the 2.5 out of 16 million recommendations in the system 29% success rate per recommender of an anime DVD giant component covers 19% of the nodes Overall, recommendations for DVDs are more likely to result in a purchase (7%), but the anime community stands out

42 regressing on product characteristics VariabletransformationCoefficient const *** # recommendationsln(r)0.426 *** # sendersln(n s ) *** # recipientsln(n r ) *** product priceln(p)0.128 *** # reviewsln(v) *** avg. ratingln(t) * R2R significance at the 0.01 (***), 0.05 (**) and 0.1 (*) levels

43 products most suited to viral marketing small community few reviews, senders, and recipients but sending more recommendations helps pricey products rating doesn’t play as much of a role

44 when recommendations are sent

45 when purchases are made

46 when discounts are to be had

47 lag between time of recommendation and time of purchase Book DVD 40% of those who buy buy within a day but > 15% wait more than a week daily periodicity

48 observations purchases and recommendations follow a daily cycle customers are most likely to purchase within a day of receiving a recommendation acting on a recommendation at atypical times increases the likelihood of receiving a discount

49 Conclusions for a vast majority of products, incentivized viral marketing contributes marginally to total sales occasionally large cascades occur, most often for DVDs simple threshold models (a fraction of one’s friends buys a product) and individual interactions do not capture the saturation phenomenon we observe in recommendation networks sending out large numbers of recommendations has limited returns → we tend to influence just the people we know well viral marketing may sabotage its own effectiveness if social network links are overused professional and organizational contexts improve the recommendation effectiveness price influences how attractive the recommendation discount is small communities enjoying expensive products are most conducive to viral marketing

50 For more information short version of the paper: long version of the paper: my publications: Jure’s publications: Bernardo Huberman’s Information Dynamics Lab at HP: