Introduction to CMOS VLSI Design Lecture 13: SRAM

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Presentation transcript:

Introduction to CMOS VLSI Design Lecture 13: SRAM David Harris Harvey Mudd College Spring 2004

Outline Memory Arrays SRAM Architecture SRAM Cell Decoders Column Circuitry Multiple Ports Serial Access Memories 13: SRAM

Memory Arrays 13: SRAM

Array Architecture 2n words of 2m bits each If n >> m, fold by 2k into fewer rows of more columns Good regularity – easy to design Very high density if good cells are used 13: SRAM

12T SRAM Cell Basic building block: SRAM Cell Holds one bit of information, like a latch Must be read and written 12-transistor (12T) SRAM cell Use a simple latch connected to bitline 46 x 75 l unit cell 13: SRAM

6T SRAM Cell Cell size accounts for most of array size Reduce cell size at expense of complexity 6T SRAM Cell Used in most commercial chips Data stored in cross-coupled inverters Read: Precharge bit, bit_b Raise wordline Write: Drive data onto bit, bit_b 13: SRAM

SRAM Read Precharge both bitlines high Then turn on wordline One of the two bitlines will be pulled down by the cell Ex: A = 0, A_b = 1 bit discharges, bit_b stays high But A bumps up slightly Read stability A must not flip 13: SRAM

SRAM Read Precharge both bitlines high Then turn on wordline One of the two bitlines will be pulled down by the cell Ex: A = 0, A_b = 1 bit discharges, bit_b stays high But A bumps up slightly Read stability A must not flip N1 >> N2 13: SRAM

SRAM Write Drive one bitline high, the other low Then turn on wordline Bitlines overpower cell with new value Ex: A = 0, A_b = 1, bit = 1, bit_b = 0 Force A_b low, then A rises high Writability Must overpower feedback inverter 13: SRAM

SRAM Write Drive one bitline high, the other low Then turn on wordline Bitlines overpower cell with new value Ex: A = 0, A_b = 1, bit = 1, bit_b = 0 Force A_b low, then A rises high Writability Must overpower feedback inverter N2 >> P1 13: SRAM

SRAM Sizing High bitlines must not overpower inverters during reads But low bitlines must write new value into cell 13: SRAM

SRAM Column Example Read Write 13: SRAM

SRAM Layout Cell size is critical: 26 x 45 l (even smaller in industry) Tile cells sharing VDD, GND, bitline contacts 13: SRAM

Decoders n:2n decoder consists of 2n n-input AND gates One needed for each row of memory Build AND from NAND or NOR gates Static CMOS Pseudo-nMOS 13: SRAM

Decoder Layout Decoders must be pitch-matched to SRAM cell Requires very skinny gates 13: SRAM

Large Decoders For n > 4, NAND gates become slow Break large gates into multiple smaller gates 13: SRAM

Predecoding Many of these gates are redundant Factor out common gates into predecoder Saves area Same path effort 13: SRAM

Column Circuitry Some circuitry is required for each column Bitline conditioning Sense amplifiers Column multiplexing 13: SRAM

Bitline Conditioning Precharge bitlines high before reads Equalize bitlines to minimize voltage difference when using sense amplifiers 13: SRAM

Sense Amplifiers Bitlines have many cells attached Ex: 32-kbit SRAM has 256 rows x 128 cols 128 cells on each bitline tpd  (C/I) DV Even with shared diffusion contacts, 64C of diffusion capacitance (big C) Discharged slowly through small transistors (small I) Sense amplifiers are triggered on small voltage swing (reduce DV) 13: SRAM

Differential Pair Amp Differential pair requires no clock But always dissipates static power 13: SRAM

Clocked Sense Amp Clocked sense amp saves power Requires sense_clk after enough bitline swing Isolation transistors cut off large bitline capacitance 13: SRAM

Twisted Bitlines Sense amplifiers also amplify noise Coupling noise is severe in modern processes Try to couple equally onto bit and bit_b Done by twisting bitlines 13: SRAM

Column Multiplexing Recall that array may be folded for good aspect ratio Ex: 2 kword x 16 folded into 256 rows x 128 columns Must select 16 output bits from the 128 columns Requires 16 8:1 column multiplexers 13: SRAM

Tree Decoder Mux Column mux can use pass transistors Use nMOS only, precharge outputs One design is to use k series transistors for 2k:1 mux No external decoder logic needed 13: SRAM

Single Pass-Gate Mux Or eliminate series transistors with separate decoder 13: SRAM

Ex: 2-way Muxed SRAM 13: SRAM

Multiple Ports We have considered single-ported SRAM One read or one write on each cycle Multiported SRAM are needed for register files Examples: Multicycle MIPS must read two sources or write a result on some cycles Pipelined MIPS must read two sources and write a third result each cycle Superscalar MIPS must read and write many sources and results each cycle 13: SRAM

Dual-Ported SRAM Simple dual-ported SRAM Two independent single-ended reads Or one differential write Do two reads and one write by time multiplexing Read during ph1, write during ph2 13: SRAM

Multi-Ported SRAM Adding more access transistors hurts read stability Multiported SRAM isolates reads from state node Single-ended design minimizes number of bitlines 13: SRAM

Serial Access Memories Serial access memories do not use an address Shift Registers Tapped Delay Lines Serial In Parallel Out (SIPO) Parallel In Serial Out (PISO) Queues (FIFO, LIFO) 13: SRAM

Shift Register Shift registers store and delay data Simple design: cascade of registers Watch your hold times! 13: SRAM

Denser Shift Registers Flip-flops aren’t very area-efficient For large shift registers, keep data in SRAM instead Move read/write pointers to RAM rather than data Initialize read address to first entry, write to last Increment address on each cycle 13: SRAM

Tapped Delay Line A tapped delay line is a shift register with a programmable number of stages Set number of stages with delay controls to mux Ex: 0 – 63 stages of delay 13: SRAM

Serial In Parallel Out 1-bit shift register reads in serial data After N steps, presents N-bit parallel output 13: SRAM

Parallel In Serial Out Load all N bits in parallel when shift = 0 Then shift one bit out per cycle 13: SRAM

Queues Queues allow data to be read and written at different rates. Read and write each use their own clock, data Queue indicates whether it is full or empty Build with SRAM and read/write counters (pointers) 13: SRAM

FIFO, LIFO Queues First In First Out (FIFO) Initialize read and write pointers to first element Queue is EMPTY On write, increment write pointer If write almost catches read, Queue is FULL On read, increment read pointer Last In First Out (LIFO) Also called a stack Use a single stack pointer for read and write 13: SRAM