Computer Science 425 Distributed Systems CS 425 / CSE 424 / ECE 428 Fall 2011 August 30, 2011 Lecture 3 Time and Synchronization Reading: Sections 11.1-11.4.

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Computer Science 425 Distributed Systems CS 425 / CSE 424 / ECE 428 Fall 2011 August 30, 2011 Lecture 3 Time and Synchronization Reading: Sections (4 th ed) 14.1–14.4 (5 th ed)  2010, I. Gupta, K. Nahrtstedt, S. Mitra, N. Vaidya, M. T. Harandi, J. Hou

Why synchronization? You want to catch the 10 Gold West bus at the Illini Union stop at 6.05 pm, but your watch is off by 15 minutes –What if your watch is Late by 15 minutes? –What if your watch is Fast by 15 minutes? Synchronization is required for –Correctness –Fairness 2

Why synchronization? Servers in the cloud need to timestamp events Server A and server B in the cloud have different clock values –You buy an airline ticket online via the cloud –It’s the last airline ticket available on that flight –Server A timestamps your purchase at 9h:15m:32.45s –What if someone else also bought the last ticket (via server B) at 9h:20m:22.76s? –What if Server A was > 10 minutes ahead of server B? Behind? –How would you know what the difference was at those times? Synchronization is required for –Fairness –Correctness 3

An Asynchronous Distributed System (DS) consists of a number of processes. Each process has a state (values of variables). Each process takes actions to change its state, which may be an instruction or a communication action (send, receive). An event is the occurrence of an action. Each process has a local clock – events within a process can be assigned timestamps, and thus ordered linearly. But – in a DS, we also need to know the time order of events across different processes.  Clocks across processes are not synchronized in an asynchronous DS (unlike in a multiprocessor/parallel system, where they are). So… 1.Process clocks can be different 2.Need algorithms for either (a) time synchronization, or (b) for telling which event happened before which Basics – Processes and Events 4

In a DS, each process has its own clock. Clock Skew versus Drift Clock Skew = Relative Difference in clock values of two processes Clock Drift = Relative Difference in clock frequencies (rates) of two processes A non-zero clock drift will cause skew to continuously increase. Maximum Drift Rate (MDR) of a clock Absolute MDR is defined relative to Coordinated Universal Time (UTC) MDR of a process depends on the environment. Max drift rate between two clocks with similar MDR is 2 * MDR Physical Clocks & Synchronization Max-Synch-Interval = (MaxAcceptableSkew—CurrentSkew) / (MDR * 2) 5

Synchronizing Physical Clocks C i (t): the reading of the software clock at process i when the real time is t. External synchronization: For a synchronization bound D>0, and for source S of UTC time, for i=1,2,...,N and for all real times t. Clocks C i are accurate to within the bound D. Internal synchronization: For a synchronization bound D>0, for i, j=1,2,...,N and for all real times t. Clocks C i agree within the bound D. External synchronization with D  Internal synchronization with 2D Internal synchronization with D  External synchronization with ?? 6

Clock Synchronization Using a Time Server m r m t p Time server,S 7

Uses a time server to synchronize clocks Time server keeps the reference time (say UTC) A client asks the time server for time, the server responds with its current time, and the client uses the received value T to set its clock But network round-trip time introduces an error… Cristian’s Algorithm Let RTT = response-received-time – request-sent-time (measurable at client) Also, suppose we know (1) the minimum value min of the client-server one-way transmission time [Depends on what?] (2) that the server timestamped the message at the last possible instant before sending it back Then, the actual time could be between [T+min,T+RTT— min] What are the two extremes? 8

 Client sets its clock to halfway between T+min and T+RTT— min i.e., at T+RTT/2  Expected (i.e., average) skew in client clock time will be = half of this interval = (RTT/2 – min)  Can increase clock value, but should never decrease it – Why?  Can adjust speed of clock too (take multiple readings) – either up or down is ok.  For unusually long RTTs, repeat the time request  For non-uniform RTTs, use weighted average Cristian’s Algorithm (2) avg-clock-error 0 = local-clock-error avg-clock-error n = (W n * local-clock-error) + (1 – W n ) * local-clock-error n-1 9

Uses an elected master process to synchronize among clients, without the presence of a time server The elected master broadcasts to all machines requesting for their time, adjusts times received for RTT & latency, averages times, and tells each machine how to adjust. Multiple leaders may also be used.  Averaging client’s clocks may cause the entire system to drift away from UTC over time  Failure of the master requires some time for re-election, so accuracy cannot be guaranteed Berkeley Algorithm 10

Secondry servers, synched by the primary server The Network Time Protocol (NTP) Primary server, direct synch. Strata 3, synched by the secondary servers Uses a network of time servers to synchronize all processes on a network. Time servers are connected by a synchronization subnet tree. The root is in touch with UTC. Each node synchronizes its children nodes

Messages Exchanged Between a Pair of NTP Peers (“Connected Servers”) T i T i-1 T i-2 T i-3 Server B Server A Time mm' Time Each message bears timestamps of recent message events: the local time when the previous NTP message was sent and received, and the local time when the current message was transmitted. 12

Theoretical Base for NTP T i T i-1 T i-2 T i-3 Server B Server A Time mm' Time t and t’: actual transmission times for m and m’ o: true offset of the clock at B relative to that at A o i : estimate of the actual offset between the two clocks d i : estimate of accuracy of o i ; total transmission times for m and m’; d i =t+t’ 13

Logical Clocks  Is it always necessary to give absolute time to events?  Suppose we can assign relative time to events, in a way that does not violate their causality  Well, that would work – that’s how we humans run their lives without looking at our watches for everything we do  First proposed by Leslie Lamport in the 70’s  Define a logical relation Happens-Before (  ) among events: 1. On the same process: a  b, if time(a) < time(b) 2. If p1 sends m to p2: send(m)  receive(m) 3. (Transitivity) If a  b and b  c then a  c  Lamport Algorithm assigns logical timestamps to events:  All processes use a counter (clock) with initial value of zero  A process increments its counter when a send or an instruction happens at it. The counter is assigned to the event as its timestamp.  A send (message) event carries its timestamp  For a receive (message) event the counter is updated by max(local clock, message timestamp)

Events Occurring at Three Processes 15

Lamport Timestamps 16

Find the Mistake: Lamport Logical Time p 1 p 2 p 3 p n Clock Value Message timestamp Physical Time 4 17

Corrected Example: Lamport Logical Time p 1 p 2 p 3 p n Clock Value Message timestamp Physical Time 8 3 and 7 are logically concurrent events 18

Vector Logical Clocks  With Lamport Logical Timestamp e “happens-before” f  timestamp(e) < timestamp (f), but timestamp(e) < timestamp (f)  e “happens-before” f  Vector Logical time addresses this issue:  All processes use a vector of counters (logical clocks), i th element is the clock value for process i, initially all zero.  Each process i increments the i th element of its vector upon an instruction or send event. Vector value is timestamp of the event.  A send(message) event carries its vector timestamp (counter vector)  For a receive(message) event, Max(V receiver [j], V message [j]), if j is not self V receiver [j] + 1otherwise V receiver [j] = X 19

Vector Timestamps 20

Example: Vector Logical Time p 1 p 2 p 3 p 4 0,0,0,0 Vector logical clock Message (vector timestamp) Physical Time 0,0,0,0 (1,0,0,0) 1,0,0,0 1,1,0,0 2,0,0,0 2,0,1,0 (2,0,0,0) 2,0,2,0 2,0,2,1 (2,0,2,0) 1,2,0,0 2,2,3,0 (1,2,0,0) 4,0,2,2 4,2,4,2 (4,0,2,2) 2,0,2,2 3,0,2,2 (2,0,2,2) 2,0,2,3 4,2,5,3 (2,0,2,3) n,m,p,q 21

Comparing Vector Timestamps  VT 1 = VT 2, iff VT 1 [i] = VT 2 [i], for all i = 1, …, n  VT 1 < VT 2, iff VT 1 [i] < VT 2 [i], for all i = 1, …, n  VT 1 < VT 2, iff VT 1 < VT 2 &  j (1 < j < n & VT 1 [j] < VT 2 [j])  VT 1 is concurrent with VT 2 iff (not VT 1 < VT 2 AND not VT 2 < VT 1 ) 22

Summary, Announcements Time synchronization important for distributed systems –Cristian’s algorithm –Berkeley algorithm –NTP Relative order of events enough for practical purposes –Lamport’s logical clocks –Vector clocks Next class: Global Snapshots. Reading: 11.5 Classes will be held in MEB 253 from now on. Midterm date: October 11th, 2011 in class. 23