Econ 2610: Principles of Microeconomics Yogesh Uppal

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Presentation transcript:

Econ 2610: Principles of Microeconomics Yogesh Uppal

Chapter 10 Games and Strategic Behavior

Strategies and Payoffs Actions have payoffs that depend on The actions When they are taken The actions of others Some markets are characterized by interdependence Apply to monopolistic competition and oligopoly

Game Theory Basic elements of a game The players Their available strategies, actions, or decisions The payoff to each player for each possible action A dominant strategy is one that yields a higher payoff no matter what the other player does Dominated strategy is any other strategy available to a player who has a dominant strategy

American and United – Scenario 1 Players: United and American Airlines supplying service between Chicago and St. Louis No other carriers Strategies: Increase advertising by $1,000 or not Assumption All payoffs are known to all parties

Payoff Matrix Payoff is symmetric Dominant strategy is raise advertising spending Both companies are worse off American Airlines Options United Airlines Options Raise SpendingNo Raise Raise Spending United: $5,500 American: $5,500 United$8,000 American$2,000 No Raise United:$2,000 American:$8,000 United:$6,000 American:$6,000

Equilibrium in a Game Nash equilibrium is any combination of strategies in which each player’s strategy is her or his best choice, given the other player’s strategies Equilibrium occurs when each player follows his dominant strategy, if it exists Equilibrium does not require a dominant strategy

American and United – Scenario 2 Same situation Different payoffs; non-symmetric America raises spending United anticipates American action; does not raise American Airlines Options United Airlines Options Raise SpendingNo Raise Raise Spending United: $3,000 American: $4,000 United$8,000 American$3,000 No Raise United:$4,000 American:$5,000 United:$5,000 American:$2,000

Prisoner's Dilemma The prisoner's dilemma has a dominant strategy The resulting payoffs are smaller than if each had stayed silent John's Options Henry's Options ConfessDon't Confess Confess H: 5 years J: 5 years H: 0 years J: 20 years Don't Confess H: 20 years J: 0 years H: 1 year J: 1 year Dominant strategy Optimal strategy

Cartels A cartel is a coalition of firms that agree to restrict output to increase economic profit Restrict total output Allocate quotas to each player

Cartel in Action Two suppliers of bottled water agree to split the market equally Price is set at monopoly level If one party charges less, he gets all of the market Marginal cost is zero Agreement is not legally enforceable

Bottled Water Cartel Mountain Spring's Options Aquapure's Options Charge $1Charge $0.90 Charge $1 Aquapure: $500 Mtn Spring: $500 Aquapure: $0 Mtn Spring: $990 Charge $0.90 Aquapure: $990 Mtn Spring: $0 Aquapure: $495 Mtn Spring: $495 Each party has an incentive to lower the price a little to increase its economic profits. Successive reductions result in price equal to marginal cost

Repeated Prisoner's Dilemma Two players with repeated interactions Each has a stake in the future outcomes Both players benefit from collaboration Tit-for-tat strategy limits defections Tit-for-tat strategy says my move in this round is whatever your move was in the last round If you defected, I defect Tit-for-tat is rarely observed in the market This strategy breaks down with more than two players or potential players

Simultaneous Decisions Dodge Viper's Options Chevy Corvette's Options HybridNo Hybrid Hybrid Chevy: $60 M Dodge: $60 M Chevy: $80 M Dodge: $70 M No hybrid Chevy: $70 M Dodge: $80 M Chevy: $50 M Dodge: $50 M

$80 million for Chevy $70 million for Dodge $70 million for Chevy $80 million for Dodge E F $50 million for Chevy $50 million for Dodge G $60 million for Chevy $60 million for Dodge D Final Outcome Suppose Dodge Moves First Dodge decides A Offer hybrid Don’t offer hybrid B C Offer hybrid Don’t offer hybrid Offer hybrid Don’t offer hybrid Chevrolet decides

Threats and Promises Credible threat is a threat to take an action that is in the threatener's best interest to carry out A credible promise is a promise to take an action that is in the promiser's interest to carry out

Monopolistic Competition and Location First mover advantage With Viper and Corvette, firms did better if products were different Tic-tac-toe If the differentiator is time or location, the last mover may have the advantage Suppose that customers go to the nearest convenience store Store A locates 1 mile from Freeway Where will Store B locate?

Store B's Location A chooses its location New business plans to enter the market Location C minimizes customer's travel distance Location B maximizes customers Freeway 1 mile 1,200 people A A B B C C ⅓ mile 800 people ⅓ mile 800 people ⅓ mile 800 people 1 mile 1,200 people

Commitment A commitment problem arises from an inability to make credible threats or promises A commitment device changes incentives to make threats or promises credible Uncertainty Extreme preferences Various business problems are commitment issues

Games and Strategic Behavior Game Theory Elements Equilibrium Dominant Strategy Prisoner's Dilemma Commitment Problems Sequential Decisions