Networks and Distributed Systems CSE 490h This presentation contains content licensed under the Creative Commons Attribution 2.5 License.

Slides:



Advertisements
Similar presentations
Dr. Kalpakis CMSC 621, Advanced Operating Systems. Fall 2003 URL: Distributed System Architectures.
Advertisements

Transmission Control Protocol (TCP)
IS333, Ch. 26: TCP Victor Norman Calvin College 1.
Tam Vu Remote Procedure Call CISC 879 – Spring 03 Tam Vu March 06, 03.
Remote Procedure CallCS-4513, D-Term Remote Procedure Call CS-4513 Distributed Computing Systems (Slides include materials from Operating System.
Distributed components
Lecture 3 – Networks and Distributed Systems CSE 490h – Introduction to Distributed Computing, Spring 2007 Except as otherwise noted, the content of this.
Department of Computer Engineering University of California at Santa Cruz Networking Systems (1) Hai Tao.
Networking Theory (Part 1). Introduction Overview of the basic concepts of networking Also discusses essential topics of networking theory.
Wide-area cooperative storage with CFS
16: Distributed Systems1 DISTRIBUTED SYSTEM STRUCTURES NETWORK OPERATING SYSTEMS The users are aware of the physical structure of the network. Each site.
Distributed Systems Architecture Presentation II Presenters Rose Kit & Turgut Tezir.
Gursharan Singh Tatla Transport Layer 16-May
File Systems (2). Readings r Silbershatz et al: 11.8.
FIREWALL TECHNOLOGIES Tahani al jehani. Firewall benefits  A firewall functions as a choke point – all traffic in and out must pass through this single.
Network Topologies.
Process-to-Process Delivery:
Transactions and Reliability. File system components Disk management Naming Reliability  What are the reliability issues in file systems? Security.
Tanenbaum & Van Steen, Distributed Systems: Principles and Paradigms, 2e, (c) 2007 Prentice-Hall, Inc. All rights reserved DISTRIBUTED SYSTEMS.
Server Load Balancing. Introduction Why is load balancing of servers needed? If there is only one web server responding to all the incoming HTTP requests.
Midterm Review - Network Layers. Computer 1Computer 2 2.
Tanenbaum & Van Steen, Distributed Systems: Principles and Paradigms, 2e, (c) 2007 Prentice-Hall, Inc. All rights reserved DISTRIBUTED SYSTEMS.
Networked File System CS Introduction to Operating Systems.
Tanenbaum & Van Steen, Distributed Systems: Principles and Paradigms, 2e, (c) 2007 Prentice-Hall, Inc. All rights reserved DISTRIBUTED.
DISTRIBUTED SYSTEMS Principles and Paradigms Second Edition ANDREW S
Common Devices Used In Computer Networks
Transaction Communications Yi Sun. Outline Transaction ACID Property Distributed transaction Two phase commit protocol Nested transaction.
1 The Internet and Networked Multimedia. 2 Layering  Internet protocols are designed to work in layers, with each layer building on the facilities provided.
CS1Q Computer Systems Lecture 17 Simon Gay. Lecture 17CS1Q Computer Systems - Simon Gay2 The Layered Model of Networks It is useful to think of networks.
Chapter 4: Interprocess Communication‏ Pages
Advanced Computer Networks Topic 2: Characterization of Distributed Systems.
Introductory Distributed Systems Hongfei Yan School of EECS, Peking University 6/24/2008 Refer to Aaron Kimball’s slides.
Lecture 3 – Networks and Distributed Systems CSE 490h – Introduction to Distributed Computing, Spring 2007 Except as otherwise noted, the content of this.
Tanenbaum & Van Steen, Distributed Systems: Principles and Paradigms, 2e, (c) 2007 Prentice-Hall, Inc. All rights reserved RPC Tanenbaum.
IT 344: Operating Systems Winter 2008 Module 19 Networking & Remote Procedure Call (RPC) Chia-Chi Teng CTB 265.
CSE 451: Operating Systems Winter 2015 Module 22 Remote Procedure Call (RPC) Mark Zbikowski Allen Center 476 © 2013 Gribble, Lazowska,
Databases Illuminated
Reliability & Chubby CSE 490H This presentation incorporates content licensed under the Creative Commons Attribution 2.5 License.
Robustness in the Salus scalable block store Yang Wang, Manos Kapritsos, Zuocheng Ren, Prince Mahajan, Jeevitha Kirubanandam, Lorenzo Alvisi, and Mike.
 Distributed file systems having transaction facility need to support distributed transaction service.  A distributed transaction service is an extension.
Mass Data Processing Technology on Large Scale Clusters Summer, 2007, Tsinghua University All course material (slides, labs, etc) is licensed under the.
GLOBAL EDGE SOFTWERE LTD1 R EMOTE F ILE S HARING - Ardhanareesh Aradhyamath.
ITGS Network Architecture. ITGS Network architecture –The way computers are logically organized on a network, and the role each takes. Client/server network.
Introduction to Distributed Systems 闫宏飞 北京大学信息科学技术学院 7/22/2010.
Lecture 4 Mechanisms & Kernel for NOSs. Mechanisms for Network Operating Systems  Network operating systems provide three basic mechanisms that support.
THE NETWORKS Theo Chakkapark. Open System Interconnection  The tower of power!  The source of this power comes from the model’s flexibility.
4343 X2 – The Transport Layer Tanenbaum Ch.6.
Internet Flow By: Terry Hernandez. Getting from the customers computer onto the internet Internet Browser
© Spinnaker Labs, Inc. Google Cluster Computing Faculty Training Workshop Module II: Student Background Knowledge This presentation includes course content.
Tanenbaum & Van Steen, Distributed Systems: Principles and Paradigms, 2e, (c) 2007 Prentice-Hall, Inc. All rights reserved DISTRIBUTED SYSTEMS.
DISTRIBUTED FILE SYSTEM- ENHANCEMENT AND FURTHER DEVELOPMENT BY:- PALLAWI(10BIT0033)
Last Class: Introduction
HTTP AND ABSTRACTION ON THE INTERNET
Vocabulary Prototype: A preliminary sketch of an idea or model for something new. It’s the original drawing from which something real might be built or.
CHAPTER 3 Architectures for Distributed Systems
Vocabulary Prototype: A preliminary sketch of an idea or model for something new. It’s the original drawing from which something real might be built or.
Operating System Reliability
Congestion Control, Internet transport protocols: udp
Packet Sniffing.
CSE 451: Operating Systems Winter 2006 Module 20 Remote Procedure Call (RPC) Ed Lazowska Allen Center
Process-to-Process Delivery:
CSE 451: Operating Systems Autumn 2003 Lecture 16 RPC
CSE 451: Operating Systems Winter 2007 Module 20 Remote Procedure Call (RPC) Ed Lazowska Allen Center
CSE 451: Operating Systems Winter 2004 Module 19 Remote Procedure Call (RPC) Ed Lazowska Allen Center
CSE 451: Operating Systems Spring 2012 Module 22 Remote Procedure Call (RPC) Ed Lazowska Allen Center
CSE 451: Operating Systems Autumn 2009 Module 21 Remote Procedure Call (RPC) Ed Lazowska Allen Center
CSE 451: Operating Systems Autumn 2010 Module 21 Remote Procedure Call (RPC) Ed Lazowska Allen Center
CSE 451: Operating Systems Winter 2003 Lecture 16 RPC
Process-to-Process Delivery: UDP, TCP
CSE 451: Operating Systems Messaging and Remote Procedure Call (RPC)
Presentation transcript:

Networks and Distributed Systems CSE 490h This presentation contains content licensed under the Creative Commons Attribution 2.5 License.

Outline Networking Remote Procedure Calls (RPC) Transaction Processing Systems Failure & Reliability

Fundamentals of Networking

Sockets: The Internet = tubes? A socket is the basic network interface Provides a two-way “pipe” abstraction between two applications Client creates a socket, and connects to the server, who receives a socket representing the other side

Ports Within an IP address, a port is a sub-address identifying a listening program Allows multiple clients to connect to a server at once

Example: Web Server (1/3) The server creates a listener socket attached to a specific port. 80 is the agreed-upon port number for web traffic.

Example: Web Server (2/3) The client-side socket is still connected to a port, but the OS chooses a random unused port number When the client requests a URL (e.g., “ its OS uses a system called DNS to find its IP address.

Example: Web Server (3/3) Server chooses a randomly-numbered port to handle this particular client Listener is ready for more incoming connections, while we process the current connection in parallel

What makes this work? Underneath the socket layer are several more protocols Most important are TCP and IP (which are used hand-in-hand so often, they’re often spoken of as one protocol: TCP/IP) Even more low-level protocols handle how data is sent over Ethernet wires, or how bits are sent through the air using wireless…

IP: The Internet Protocol Defines the addressing scheme for computers Encapsulates internal data in a “packet” Does not provide reliability Just includes enough information for the data to tell routers where to send it

TCP: Transmission Control Protocol Built on top of IP Introduces concept of “connection” Provides reliability and ordering

Why is This Necessary? Not actually tube-like “underneath the hood” Unlike phone system (circuit switched), the packet switched Internet uses many routes at once

Networking Issues If a party to a socket disconnects, how much data did they receive? … Did they crash? Or did a machine in the middle? Can someone in the middle intercept/modify our data? Traffic congestion makes switch/router topology important for efficient throughput

Remote Procedure Calls (RPC)

How RPC Doesn’t Work Regular client-server protocols involve sending data back and forth according to a shared state Client: Server: HTTP/1.0 index.html GET 200 OK Length: 2400 (file data) HTTP/1.0 hello.gif GET 200 OK Length: …

Remote Procedure Call RPC servers will call arbitrary functions in dll, exe, with arguments passed over the network, and return values back over network Client: Server: foo.dll,bar(4, 10, “hello”) “returned_string” foo.dll,baz(42) err: no such function …

Possible Interfaces RPC can be used with two basic interfaces: synchronous and asynchronous Synchronous RPC is a “remote function call” – client blocks and waits for return val Asynchronous RPC is a “remote thread spawn”

Synchronous RPC

Asynchronous RPC

Asynchronous RPC 2: Callbacks

Wrapper Functions Writing rpc_call(foo.dll, bar, arg0, arg1..) is poor form  Confusing code  Breaks abstraction Wrapper function makes code cleaner bar(arg0, arg1); //just write this; calls “stub”

More Design Considerations Who can call RPC functions? Anybody? How do you handle multiple versions of a function? Need to marshal objects How do you handle error conditions? Numerous protocols: DCOM, CORBA, JRMI…

(break)

Transaction Processing Systems (We’re using the blue cover sheets on the TPS reports now…)

TPS: Definition A system that handles transactions coming from several sources concurrently Transactions are “events that generate and modify data stored in an information system for later retrieval” * *

Reliability Demands Support partial failure  Total system must support graceful decline in application performance rather than a full halt

Reliability Demands Data Recoverability  If components fail, their workload must be picked up by still-functioning units

Reliability Demands Individual Recoverability  Nodes that fail and restart must be able to rejoin the group activity without a full group restart

Reliability Demands Consistency  Concurrent operations or partial internal failures should not cause externally visible nondeterminism

Reliability Demands Scalability  Adding increased load to a system should not cause outright failure, but a graceful decline  Increasing resources should support a proportional increase in load capacity

Reliability Demands Security  The entire system should be impervious to unauthorized access  Requires considering many more attack vectors than single-machine systems

Ken Arnold, CORBA designer: “Failure is the defining difference between distributed and local programming”

Component Failure Individual nodes simply stop

Data Failure Packets omitted by overtaxed router Or dropped by full receive-buffer in kernel Corrupt data retrieved from disk or net

Network Failure External & internal links can die  Some can be routed around in ring or mesh topology  Star topology may cause individual nodes to appear to halt  Tree topology may cause “split”  Messages may be sent multiple times or not at all or in corrupted form…

Timing Failure Temporal properties may be violated  Lack of “heartbeat” message may be interpreted as component halt  Clock skew between nodes may confuse version-aware data readers

Byzantine Failure Difficult-to-reason-about circumstances arise  Commands sent to foreign node are not confirmed: What can we reason about the state of the system?

Malicious Failure Malicious (or maybe naïve) operator injects invalid or harmful commands into system

Preparing for Failure Distributed systems must be robust to these failure conditions But there are lots of pitfalls…

The Eight Design Fallacies The network is reliable. Latency is zero. Bandwidth is infinite. The network is secure. Topology doesn't change. There is one administrator. Transport cost is zero. The network is homogeneous. -- Peter Deutsch and James Gosling, Sun Microsystems

Dealing With Component Failure Use heartbeats to monitor component availability “Buddy” or “Parent” node is aware of desired computation and can restart it elsewhere if needed Individual storage nodes should not be the sole owner of data  Pitfall: How do you keep replicas consistent?

Dealing With Data Failure Data should be check-summed and verified at several points  Never trust another machine to do your data validation! Sequence identifiers can be used to ensure commands, packets are not lost

Dealing With Network Failure Have well-defined split policy  Networks should routinely self-discover topology  Well-defined arbitration/leader election protocols determine authoritative components Inactive components should gracefully clean up and wait for network rejoin

Dealing With Other Failures Individual application-specific problems can be difficult to envision Make as few assumptions about foreign machines as possible Design for security at each step

Key Features of TPS: ACID “ACID” is the acronym for the features a TPS must support: Atomicity – A set of changes must all succeed or all fail Consistency – Changes to data must leave the data in a valid state when the full change set is applied Isolation – The effects of a transaction must not be visible until the entire transaction is complete Durability – After a transaction has been committed successfully, the state change must be permanent.

Atomicity & Durability What happens if we write half of a transaction to disk and the power goes out?

Logging: The Undo Buffer 1. Database writes to log the current values of all cells it is going to overwrite 2. Database overwrites cells with new values 3. Database marks log entry as committed If db crashes during (2), we use the log to roll back the tables to prior state

Consistency: Data Types Data entered in databases have rigorous data types associated with them, and explicit ranges Does not protect against all errors (entering a date in the past is still a valid date, etc), but eliminates tedious programmer concerns

Consistency: Foreign Keys Database designers declare that fields are indices into the keys of another table Database ensures that target key exists before allowing value in source field

Isolation Using mutual-exclusion locks, we can prevent other processes from reading data we are in the process of writing When a database is prepared to commit a set of changes, it locks any records it is going to update before making the changes

Faulty Locking Locking alone does not ensure isolation! Changes to table A are visible before changes to table B – this is not an isolated transaction

Two-Phase Locking After a transaction has released any locks, it may not acquire any new locks Effect: The lock set owned by a transaction has a “growing” phase and a “shrinking” phase

Relationship to Distributed Comp At the heart of a TPS is usually a large database server Several distributed clients may connect to this server at points in time Database may be spread across multiple servers, but must still maintain ACID

Conclusions We’ve seen 3 layers that make up a distributed system Designing a large distributed system involves engineering tradeoffs at each of these levels Appreciating subtle concerns at each level requires diving past the abstractions, but abstractions are still useful in general