Henrik Söder.  The great stink under the 1850s  A scientist that lives in the sewer  A laboratory  A fire place that works as a engine by the gases.

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Presentation transcript:

Henrik Söder

 The great stink under the 1850s  A scientist that lives in the sewer  A laboratory  A fire place that works as a engine by the gases for his invetions  Try to prove that the desises are from the citys water

 What was my modeling goal?  Alot of details  Bump and Displacement for some of the details

 Diffrent kind of maps. - Bump maps. - Displacment maps. - Specular maps. - Transparency maps. - Reflection Maps

Displacment Tile

 Mentalray with Raytraced Shadows  Maya Software  Hardware Render

 Why Mentalray? - GI. - Reflections. - Caustics. - MentalRay Shaders.

 Mentalray Shaders. - Dielectric material, Mega_Tk, L-glass. - Dielectric material photon. - Mib_light_spot.

 L-glass

 Maya Software (Paint effects)

 Hardware Render (Sprites)

 Rendering in Passes/Layers - Occlusion pass - Luminance Depth - Glow pass - Lightfog pass - Smoke pass

 Color correct.  Bleach Bypass  Masks  Dof

 Problems during compositing. - Occlusion shadows under transparency objects.

- Occlusion over glow effects.

 Problems and solutions?  Have I reached my goals?