Virtual Identity & Virtual Community Concepts& History RHET334 Spring 2011 Concepts& History RHET334 Spring 2011.

Slides:



Advertisements
Similar presentations
ETL339: E-Learning Is it all just smoke and mirrors... bells and whistles?
Advertisements

Communication Theory Lecture 1: Introduction to Communication Theory and Novel Technology Dr. Danaë Stanton Fraser.
Education through and for Change Alexandria Education Convention December 2012 Steven Stegers, EUROCLIO – European Association of History Educators.
PSHE education in the Secondary Curriculum An overview of the subject.
How Theory and Action Inform One Another in the Online Learning Environment.
Learner as worker, worker as learner: new challenges for education and training Nicky Solomon Education and Lifelong learning City University London.
Communities of Practice: An Introduction for Technical Communication Tracy Bridgeford, University of Omaha Communities of Practice Definition.
Setting the Stage for CBPR: Theories and Principles
Linking the Fairs to the 2013 Ontario Curriculum Social Studies 1 to 6 and History and Geography 7 and 8.
RECAP…. MEST 3 This is the exam unit for your A2 year and accounts for 50% of your A2 grade (25% of your overall qualification). As with the AS exam, this.
Connect the Learning On your own, write down your definition of identity in your books.
Sports in Society: Issues & Controversies
It’s that social media stuff again. I don’t know much about computers but I do like talking to people Tristram Hooley.
INFO 272. Qualitative Research Methods. Outline  The Field Site  Challenges to the Early Model  Multi-Sited Ethnography  Virtual Ethnography  Examples.
Online Community Information Technology and Social Life April 8, 2005.
2 4. But first  A bit more from Tuesday about Privacy Social Media Marketing, 2e© 2-2.
Chapter 5 Leadership and Diversity
Learning in an open world Gráinne Conole, University of Leicester OSTRICH online seminar 26th October 2011.
1-1 Copyright  2009 McGraw-Hill Australia Pty Ltd PPTs t/a Sports in Society by Coakley SPORTS IN SOCIETY: ISSUES AND CONTROVERSIES IN AUSTRALIA AND NEW.
DIGITAL CULTURE AND SOCIOLOGY session 10 – Susana Tosca Gender Digital Culture and Sociology.
Human Ecological / Family Systems Model An Introduction to the Human Ecology Theory.
Presented by Yeshwanth Boppana Sowmya Nagubadi. overview Introduction SL and WOW Virtual Laboratory Experiments Observational Social and Economic Science.
Chapter 1 Introduction to the Psychology of Gender _____________________.
Intercultural Communication: The Basics
Graduate Attributes Jackie Campbell, Laura Dean, Mark de Groot, David Killick, Jill Taylor.
Incorporating Topics of Culture and New Media Technologies into Introduction to Communication Course Judith N. Martin, 2011.
(c) 2004 The McGraw-Hill Companies, Inc. All rights reserved. Sports in Society: Issues & Controversies Chapter 1 The Sociology of Sport: What Is It and.
Moving from the Margins: Women’s Activism and Social Capital The University of Alabama Women’s Resource Center Elle Shaaban-Magaña Sharmeka Lewis Jessi.
Petra Engelbrecht Stellenbosch University South Africa
Communication Degree Program Outcomes
Communication In Our Lives, Fifth Edition by Julia T. Woods Chapter 7 Communication and Cultures.
UNDERSTANDING GENDER 1.GENDER FORMATION –developing a sense of who you are as boys or girls through everyday interactions with family, friends, media,
Li Wei UCL Institute of Education. Structure and Content  Rethinking ‘community language’ and ‘community language education’ in the global perspective.
“ Sociology of Education and Didactics- theory of Education ” Thelma de Jager (Educational Studies )
Chapter 2 Understanding How New Communication Technologies Work Online Communication.
B 203: Qualitative Research Techniques Interpretivism Symbolic Interaction Hermeneutics.
Modernization Modernization represents the effort to transcend traditional ways of organizing social life that are perceived as obstacles of progress.
Montclair State University 10/12/2015. Sociological Inquiry Families do not exist or evolve in isolation Rather, they react to and have an influence on.
History What is it? Why is history important? How does history change over time? How can we organize history?
1 What is the history of the Internet? ARPANET (Advanced Research Projects Agency Network) TCP/IP (Transmission Control Protocol/Internet Protocol) NSFNET.
MIS – 3030 Business Technologies Social Media & Conversation Big Data.
Body and Identity Cyberbodies, avatars, self, and identity in the networked environment - JIEUN KWON -
Deborah Nanschild October 2004 Librarians: An Endangered Species Case Study on an information ecology to understand organisations as knowledge ecologies.
 ByYRpw ByYRpw.
The Sociological Perspective Chapter 1, section 1.
Holly, Pam, Karen, Bonnie, Bryan, Chantal. The National Counsil for the Social Studies said, « Powerful social studies teaching is integrative across.
Some Social Theory Identity, Community and the Net.
Supplementary Power Point Slides Social Research Methods, Week 11
SPORTS IN SOCIETY: SOCIOLOGICAL ISSUES AND CONTROVERSIES
Designing Online Communities Melissa Koch SRI International January 29, 2002.
Identity Online Information Technology and Social Life March 23, 2005.
Plan Introducing the SINTELNET white paper The background: agent-based models, social simulations, logical analysis, and mirror-neuron system... Where.
Heritage for All, Luxembourg 2-3 June 2003 Cultural Heritage and the 6 th Framework Programme Bernard Smith Head of Division Preservation and Enhancement.
Google Earth INTEGRATING GLOBAL THINKING. Why Use Virtual Tours? Flexible Tool: History, Science, Math, English, etc. An Interactive Way to Explore Supports.
Reading TCP/IP Protocol. Training target: Read the following reading materials and use the reading skills mentioned in the passages above. You may also.
Groups Chapter 9 Shedletsky & Aitken Human Communication on the Internet.
I203 – Social and Organizational Issues of Information THE WISDOM OF LONG TAILS 04/23/2008.
“ Is education in virtual worlds becoming part of our identity and what are the implications for the future?”
Virtual Communities A presentation by Craig Massey and My Nguyen.
INFO 272. Qualitative Research Methods. Outline  The Field Site  Challenges to the Early Model  Multi-Sited Ethnography  Virtual Ethnography  Examples.
Key Characteristics of Participatory Learning 1. Well Defined Objectives: Participatory learning requires setting, clarifying objectives with the students,
Theories and Practice of Interactive Media 9 November 2004 Kathy E. Gill.
Introduction to Sociology Understanding Sociology.
Women in Science, Technology, Engineering, and Math (W-STEM)
Week 2: The Internet and Virtual Reality
Intercultural Communication: Globalization and Social Justice
Situated Cognitive Theory
Sports in Society: Issues & Controversies
Sociology and the Real World
Sports in Society: Issues & Controversies
Presentation transcript:

Virtual Identity & Virtual Community Concepts& History RHET334 Spring 2011 Concepts& History RHET334 Spring 2011

Who studies Virtual Identity and Virtual Community?

Scholars of the Virtual Sociologists Psychologists Philosophers Literary Scholars Scholars of Cultural Studies Scholars of New Media/Digital Humanities, etc.

Emergence We have computer technologies for decades before we have the emergence of theories of virtual identity. Virtual community precedes virtual identity as a concept.

Emergence ARPANET (Advanced Research Projects Agency Network) developed in the late 60’s and early 70’s by members of the defense research branch of the US military (DARPA) in collaboration with MIT scientists. ARPANET pioneered packet-switching and paved the way for the 1982 standardization of Internet Protocol Suite, TCP/IP, the basis for the Internet as we know it today.

Emergence The combination of the emergence of the Internet and the popularization of desk-top computing enables the wider emergence of the concepts of virtual identity and virtual community in the 1980’s.

Emergence WWW: 1989, following a proposal by Tim Berners-Lee a research scientist at CERN (Conseil Européen pour la Recherche Nucléaire, or European) The first “virtual community” was the WWW constructed by scientists, for scientists to exchange information on the Internet in a standardized format.

Emergence In the general literature on identity, scholarship, work on virtual identity begins appearing in the 80’s particularly in sociology & psychology (Cerulo 397) The concept of VI does not yet exist--but scholars focus on the changing relationship between self and others/self and environment/self and technology

Meyrowitz (1985/1987) Looks at NCT’s (new communication technologies) and how they affect identity as they transform the “sites of social interaction” and “reconfigure the boundaries that distinguish collectives.”

Altheide (1995) NCT’s reshape social activity & create new environments for self development and self identification. Focuses on the keyboard as a technology which opens new interactions but again blurs boundaries between traditionally divided “sites” like work and play.

Beniger 1987 The impact of NCTs on community formation and resulting collective identity Media generated communities provide a “psuedo-gemeinschaft” experience. The power in these communities in unevenly distributed/

Cerulo, et al 1992 Later work describes technologically generated communities as more “real” and tangible, creating a feeling of “we-ness” And tracks various types of “techno-links” that bring together diverse and disparate participants

Postman 1992 & Schlesinger 1993 Others are critical of and skeptical of NCT’s ability to bring people together in positive or productive ways.

Haraway, 1985,1991 “A Cyborg Manifesto, “ and Simians, Cyborgs and Women.

Dibbell, 1993 “A Rape In Cyberspace, “ on of the first major articulations of the issues related to virtual identity. Precipitated in the text-based virtual reality environment, Lamda Moo--big focus on Virtual Community. Can there be rape when there are no real bodies? Big focus on issues of community as the Lamda Moo Moo community is ripped

Reid, 1994 “Cultural Formations in Text-based Virtual Reality.” (MA Thesis) Focuses on: 1. Methods of textualizing non- verbal aspects of communication 2. The problematizing of the nature of the body & sexuality (lots of discussion of gender switching.)

Turkle, 1995 Life on the Screen: Identity in the Age of the Internet is one of the first comprehensive studies of Virtual Identity and Virtual Community. Impact of computers on identity. Includes many interviews with people who are spending time in MUDS.

Turkle,1995 Self is multiple, fluid, and constituted in interaction with machine connections; it is made and transformed by language. Blurring of boundaries between human and machines. Early instance of citing the shift from “machines are like people” to “people are like machines.”

Turkle, 1995 Much on the psychology of online life, the possible psychological benefits of virtual identities and the risks

Reeves & Nass, 1996 Approach NCT’s as objects relevant to identity building. Technology becomes a “viable other” in the building of the self. Human to machine relationships can mirror purely human relationships. Suggest that the human brain needs to “evolve” in relationship to technologies rapid advancement.

Porter, 1997 Internet Culture, an edited collection, focuses issues pertaining to virtual worlds, virtual community and virtual bodies Identity is cyberspace is more fluid, allows for experimentation with selves, may allow us to break out of the dominant social order and construct truer identities

Hayles, 1999 How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics. Develops a new theory of the “posthuman”: computers have compelled us to redefine our individual identies and our understanding of what a human is. Presence Vs Absence, gives way to pattern and randomness

Hayles, 1999 Draws on cybernetic and information theory rather than sociology or psychology or cultural studies Norbert Weiner (Cyberneticist) Draws similarities between living systems and digital systems Information loses its body Becomes a quantity separate from the materials that carry it Bodies are “information” (such as DNA)

Smith & Kelleman, 2001 “Community and its ‘Virtual' Promises: a Critique of Cyberlibertarian Rhetoric” Cyberlibertarians have misinterpreted the idea of community emphasizing too much the “disembodied individual.”

Smith & Keleman, 2001 (cont.) Cyberlibertarian rhetoric (Turkle, for example) emphasizes liberation from earthly and embodied constraints. Says that it encourages new forms of self expression, democracy, etc.

Smith & Keleman, 2001 (cont.) Critique: this perspective is technologically over-determined. Emphasizes too much the “cyber-alternative” to a society in decline. “‘Virtual community’ is constructed (like any other ‘community’) through individuals’ (temporal and partial) engagement in the production and the consumption of a sense of sharedness and belonging.”

Miller, 2004 “Blogging as Social Action” The Kairos of self-exposure The development of the blogging genre as a venue for self expression and community building

Jordan, 2005 “ A Virtual Death and a Real Dilemma: Identity, trust, and community in cyberspace.” Virtual identity in Virtual Communities Issues of anonymity and trust Identity construction & RL/VL

Brabman, 2008 Crowdsourcing as a Model for Problem Solving: An Introduction and Cases (Human Intelligence) “Outsourcing” of work related tasks (usually data collection) to an outside group or community Amazon “Mechanical Turk”“Mechanical Turk”

Konsa, 2008 “Artificialisation Of Culture: Challenges to and from Posthumanism.” Technology has moved from the reorganization of the physical environment to man’s biological body, genome and consciousness. This article focuses on the ways that culture has been artificialized. The loss of boundaries between artificial & natural.

Davis, 2010 Social Networking Sites as Virtual Communities of Practice. Connectedness and learning are important factors in creating a sense of community. Learning and trust may develop when community exists and is essential in sustaining VCoPs. Knowledge transfer to workplace

Davidson, Zappen & Halloran, 2011 “On the Formation of Democratic Citizens: Rethinking the Rhetorical Tradition in a Digital Age.” The role of new media technologies in the construction of citizenship