Computer Programming w/ Eng. Applications

Slides:



Advertisements
Similar presentations
Variables in C Amir Haider Lecturer.
Advertisements

Etter/Ingber Engineering Problem Solving with C Fundamental Concepts Chapter 2 Simple C Programs.
Lecture 2 Introduction to C Programming
Introduction to C Programming
 2000 Prentice Hall, Inc. All rights reserved. Chapter 2 - Introduction to C Programming Outline 2.1Introduction 2.2A Simple C Program: Printing a Line.
Introduction to C Programming
Lab 5 rC language Elements rVariables Declarations and Data Types rGeneral Form of a C Program rArithmetic Expressions rFormatting Numbers rExercises Note:
1 Lecture 2  Input-Process-Output  The Hello-world program  A Feet-to-inches program  Variables, expressions, assignments & initialization  printf()
 2007 Pearson Education, Inc. All rights reserved Introduction to C Programming.
1 Engineering Problem Solving with C++ An Object Based Approach Chapter 2 Simple C++ Programs.
Introduction to C Programming
1 Agenda Variables (Review) Example Input / Output Arithmetic Operations Casting Char as a Number (if time allow)
Basic Input/Output and Variables Ethan Cerami New York
Basic Elements of C++ Chapter 2.
Programming Variables. Named area in the computer memory, intended to contain values of a certain kind (integers, real numbers, characters etc.) They.
A First Book of ANSI C Fourth Edition
EG280 - CS for Engineers Chapter 2, Introduction to C Part I Topics: Program structure Constants and variables Assignment Statements Standard input and.
 2003 Prentice Hall, Inc. All rights reserved. 1 Introduction to C++ Programming Outline Introduction to C++ Programming A Simple Program: Printing a.
Chapter 2 : Overview of C By Suraya Alias. /*The classic HelloWorld */ #include int main(void) { printf(“Hello World!!"); return 0; }
C programming for Engineers Lcc compiler – a free C compiler available on the web. Some instructions.
Chapter 3 Processing and Interactive Input. 2 Assignment  The general syntax for an assignment statement is variable = operand; The operand to the right.
CNG 140 C Programming Lecture Notes 2 Processing and Interactive Input Spring 2007.
A First Book of ANSI C Fourth Edition Chapter 3 Processing and Interactive Input.
Introduction to Java Applications Part II. In this chapter you will learn:  Different data types( Primitive data types).  How to declare variables?
ECE 264 Object-Oriented Software Development Instructor: Dr. Michael Geiger Spring 2009 Lecture 2: Basic C++ Programs.
1 Original Author : Turgay Korkmaz web: Revised for ME2008 Spring—(2009_ME2008a_C.
© Copyright 1992–2004 by Deitel & Associates, Inc. and Pearson Education Inc. All Rights Reserved. Chapter 2 Chapter 2 - Introduction to C Programming.
Introduction to C Programming Angela Chih-Wei Tang ( 唐 之 瑋 ) Department of Communication Engineering National Central University JhongLi, Taiwan 2010 Fall.
Week 1 Algorithmization and Programming Languages.
C++ Programming: Basic Elements of C++.
Lecture 2: Introduction to C Programming. OBJECTIVES In this lecture you will learn:  To use simple input and output statements.  The fundamental data.
Lecture 2: Introduction to C Programming. OBJECTIVES In this lecture you will learn:  To use simple input and output statements.  The fundamental data.
Topic:  Reading Input  identifier,  if statement,  Arithmetic Operation CSE 102 – Programming Fundamentals.
Introduction to Programming
VARIABLES, CONSTANTS, OPERATORS ANS EXPRESSION
PHY-102 SAPVariables and OperatorsSlide 1 Variables and Operators In this section we will learn how about variables in Java and basic operations one can.
Arithmetic Expressions in C++. CSCE 1062 Outline Data declaration {section 2.3} Arithmetic operators in C++ {section 2.6} Mixed data type arithmetic in.
© Copyright 1992–2004 by Deitel & Associates, Inc. and Pearson Education Inc. All Rights Reserved. 1 Chapter 2 - Introduction to C Programming Outline.
Introduction to Java Applications Part II. In this chapter you will learn:  Different data types( Primitive data types).  How to declare variables?
2/4/2016Engineering Problem Solving with C++, Second Edition, J. Ingber 1 Engineering Problem Solving with C++, Etter/Ingber Chapter 2 Simple C++ Programs.
Chapter 3 – Variables and Arithmetic Operations. First Program – volume of a box /************************************************************/ /* Program.
 2007 Pearson Education, Inc. All rights reserved. A Simple C Program 1 /* ************************************************* *** Program: hello_world.
Variables in C Topics  Naming Variables  Declaring Variables  Using Variables  The Assignment Statement Reading  Sections
CMSC 104, Version 8/061L09VariablesInC.ppt Variables in C Topics Naming Variables Declaring Variables Using Variables The Assignment Statement Reading.
Dr. Sajib Datta Jan 21,  Declare a variable ◦ int height; [note that no value is still assigned]  Assign a variable a value ◦ height =
Sudeshna Sarkar, IIT Kharagpur 1 Programming and Data Structure Sudeshna Sarkar Lecture 3.
1 C Syntax and Semantics Dr. Sherif Mohamed Tawfik Lecture Two.
1 Lecture 2 - Introduction to C Programming Outline 2.1Introduction 2.2A Simple C Program: Printing a Line of Text 2.3Another Simple C Program: Adding.
SCP1103 Basic C Programming SEM1 2010/2011 Arithmetic Expressions Week 5.
Simple C Programs.
Arithmetic Expressions
Chapter Topics The Basics of a C++ Program Data Types
BASIC ELEMENTS OF A COMPUTER PROGRAM
Chapter 2 - Introduction to C Programming
Basic Elements of C++.
Chapter 2 - Introduction to C Programming
Basic Elements of C++ Chapter 2.
Variables In programming, we often need to have places to store data. These receptacles are called variables. They are called that because they can change.
Chapter 2 - Introduction to C Programming
Chapter 2 - Introduction to C Programming
Chapter 2 - Introduction to C Programming
A First Book of ANSI C Fourth Edition
Chapter 2 - Introduction to C Programming
Engineering Problem Solving with C++ An Object Based Approach
Engineering Problem Solving with C++ An Object Based Approach
EECE.2160 ECE Application Programming
Chapter 2 - Introduction to C Programming
Variables in C Topics Naming Variables Declaring Variables
EECE.2160 ECE Application Programming
Introduction to C Programming
Presentation transcript:

Computer Programming w/ Eng. Applications CS 2073 Computer Programming w/ Eng. Applications Ch 2 Simple C Programs Turgay Korkmaz Office: SB 4.01.13 Phone: (210) 458-7346 Fax: (210) 458-4437 e-mail: korkmaz@cs.utsa.edu web: www.cs.utsa.edu/~korkmaz

Name Addr Content Lecture 3 Lecture++;

2.1 Program Structure

{ } /*-----------------------------------------*/ Comments /* Program chapter1_1 */ /* This program computes the */ /* distance between two points. */ #include <stdio.h> #include <math.h> int main(void) { /* Declare and initialize variables. */ double x1=1, y1=5, x2=4, y2=7, side_1, side_2, distance; /* Compute sides of a right triangle. */ side_1 = x2 - x1; side_2 = y2 - y1; distance=sqrt(side_1*side_1 + side_2*side_2); /* Print distance. */ printf("The distance between the two " "points is %5.2f \n", distance); return 0; /* Exit program. */ } Comments Preprocessor, standard C library every C program must have main function, this one takes no parameters and it returns int value {  begin Variable declarations, initial values (if any) Statements must end with ; indentation return 0 }  end of function

General Form The main function contains two types of commands: declarations and statements Declarations and statements are required to end with a semicolon (;) Preprocessor directives do not end with a semicolon To exit the program, use a return 0; statement preprocessing directives int main(void) { declarations statements }

Another Program /***************************************************/ /* Program chapter1 */ /* This program computes the sum of two numbers */ #include <stdio.h> int main(void) { /* Declare and initialize variables. */ double number1 = 473.91, number2 = 45.7, sum; /* Calculate sum. */ sum = number1 + number2; /* Print the sum. */ printf(“The sum is %5.2f \n”, sum); system("pause"); /* keep DOS window on the screen*/ return 0; /* Exit program. */ } /****************************************************/

2.2 Constants and Variables What is a variable in math? f(x) = x2+x+4 In C, A variable is a memory location that holds a value An identifier or variable name is used to reference a memory location.

Memory double x1=1,x2=7,distance; 1 = 00000001 7 = 00000111 name address Memory - content … 11 12 13 14 15 16 1 = 00000001 7 = 00000111 ? = 01001101 How many memory cells does your computer have? Say it says 2Gbyte memory? 1K=103 or 210 = 1024 1M=106 or 220 = 10242 1G=109 or 230 = 10243 x1 x2 distance

Memory Snapshot Name Addr Content x1 1 y1 5 x2 4 y2 7 side_1 ? side_2 distance

Rules for selecting a valid identifier (variable name) Must begin with an alphabetic character or underscore (e.g., abcABC_) May contain only letters, digits and underscore (no special characters ^%@) Case sensitive (AbC, aBc are different) Cannot use C keywords as identifiers (e.g., if, case, while)

Are the following valid identifiers? initial_time DisTaNce X&Y distance 1x x_1 rate% x_sum switch

C Numeric Data Types

Example Data-Type Limits

C Character Data Type: char char result =‘Y’; In memory, everything is stored as binary value, which can be interpreted as char or integer. Examples of ASCII Codes

Memory name address Memory - content How to represent ‘a’ ? char My_letter=‘a’; int My_number = 97 Always we have 1’s and 0’s in the memory. It depends on how you look at it? For example, 01100001 is 97 if you look at it as int, or ‘a’ if you look at it as char ‘3’ is not the same as 3 How to represent 2.5? 1 2 3 4 5 6 … ‘a’= 01100001 97 = 01100001 ? = 01001101 My_letter My_number

Program to Print Values as Characters and Integers

Constants A constant is a specific value that we use in our programs. For example 3.14, 97, ‘a’, or “hello” In your program, int a = 97; char b =‘a’; double area, r=2.0; double circumference; area = 3.14 * r*r; circumference = 2 * 3.14 * r; 01100001 ? 2.0 a b area circumference r

Symbolic Constants What if you want to use a better estimate of ? For example, you want 3.141593 instead of 3.14. You need to replace all by hand  Better solution, define  as a symbolic constant, e.g. #define PI 3.141593 … area = PI * r * r; circumference = 2 * PI * r; Defined with a preprocessor directive Compiler replaces each occurrence of the directive identifier with the constant value in all statements that follow the directive

2.3 Assignment Statements Used to assign a value to a variable General Form: identifier = expression; /* ‘=‘ means assign expression to identifier */ Example 1 double sum = 0; Example 2 int x; x=5; Example 3 char ch; ch = ‘a’; 5 ‘a’ sum x ch

Assignment examples (cont’d) int x, y, z; x = y = 0; right to left! Z = 1+1; Example 4 y=z; y=5; x y z 2 2 5

Assignment examples with different types int a, b=5; double c=2.3; … a=c; /* data loss */ c=b; /* no data loss */ ? 5 2.3 2 a b c 5.0 long double, double, float, long integer, integer, short integer, char Data may be lost. Be careful!  No data loss

Exercise: swap Write a set of statements that swaps the contents of variables x and y x 3 x 5 y 5 y 3 Before After

Exercise: swap First Attempt x=y; y=x; After x=y 5 x y After y=x 5 x y 3 5 x y Before

Exercise: swap Solution temp= x; x=y; y=temp; after temp=x after x=y after y = temp 3 temp 5 x y ? temp 3 5 x y Before Will the following solution work, too? temp= y; y=x; x=temp; Write a C program to swap the values of two variables

Name Addr Content Lecture 4 Lecture++;

Arithmetic Operators Addition + sum = num1 + num2; Subtraction - age = 2007 – my_birth_year; Multiplication * area = side1 * side2; Division / avg = total / number; Modulus % lastdigit = num % 10; Modulus returns remainder of division between two integers Example 5%2 returns a value of 1 Binary vs. Unary operators All the above operators are binary (why) - is an unary operator, e.g., a = -3 * -4

Arithmetic Operators (cont’d) Note that ‘id = exp‘ means assign the result of exp to id, so X=X+1 means first perform X+1 and Assign the result to X Suppose X is 4, and We execute X=X+1 4 X 5

Integer division vs Real division Division between two integers results in an integer. The result is truncated, not rounded Example: int A=5/3;  A will have the value of 1 int B=3/6;  B will have the value of 0 To have floating point values: double A=5.0/3;  A will have the value of 1.666 double B=3.0/6.0;  B will have the value of 0.5

Implement a program that computes/prints simple arithmetic operations Declare a=2, b=5, c=7, d as int Declare x=5.0, y=3.0, z=7.0, w as double d = c%a Print d d = c/a Print d w = z/x Print w d = z/x Print d w = c/a Print w a=a+1 Print a … try other arithmetic operations too..

Mixed operations and Precedence of Arithmetic Operators int a=4+6/3*2;  a=? int b=(4+6)/3*2;  b=? a= 4+2*2 = 4+4 = 8 b= 10/3*2 = 3*2= 6 5 assign = Right to left

Extend the previous program to compute/print mixed arithmetic operations Declare a=2, b=5, c=7, d as int Declare x=5.0, y=3.0, z=7.0, w as double d = a+c%a Print d d = b*c/a Print d w = y*z/x+b Print w d = z/x/y*a Print d w = c/(a+c)/b Print w a=a+1+b/3 Print a … try other arithmetic operations too..

Increment and Decrement Operators Increment Operator ++ post increment x++; pre increment ++x; Decrement Operator -- post decrement x--; pre decrement --x; } x=x+1; } x=x-1; But, the difference is in the following example. Suppose x=10; A = x++ - 5; means A=x-5; x=x+1; so, A= 5 and x=11 B =++x - 5; means x=x+1; B=x-5; so, B=6 and x=11

Abbreviated Assignment Operator operator example equivalent statement += x+=2; x=x+2; -= x-=2; x=x-2; *= x*=y; x=x*y; /= x/=y; x=x/y; %= x%=y; x=x%y; !!! x *= 4+2/3  x = x*4+2/3 wrong x=x*(4+2/3) correct

Precedence of Arithmetic Operators (updated)

Writing a C statement for a given MATH formula Area of trapezoid area = base*(height1 + height2)/2; How about this

Exercise Tension = 2*m1*m2 / (m1 + m2) * g wrong Tension = 2*m1*m2 / (m1 + m2) * g Write a C statement to compute the following f = (x*x*x-2*x*x+x-6.3)/(x*x+0.05*x+3.14);

Exercise: Arithmetic operations ? 5 a b c x y Show the memory snapshot after the following operations by hand int a, b, c=5; double x, y; a = c * 2.5; b = a % c * 2 - 1; x = (5 + c) * 2.5; y = x – (-3 * a) / 2; Write a C program and print out the values of a, b, c, x, y and compare them with the ones that you determined by hand. a = 12 b = 3 c= 5 x = 25.0000 y = 43.0000

Exercise: Arithmetic operations Show how C will perform the following statements and what will be the final output? int a = 6, b = -3, c = 2; c= a - b * (a + c * 2) + a / 2 * b; printf("Value of c = %d \n", c);

Step-by-step show how C will perform the operations output: Value of c = 27

Step-by-step show how C will perform the operations int a = 8, b = 10, c = 4;   c = a % 5 / 2 + -b / (3 – c) * 4 + a / 2 * b; printf("New value of c is %d \n", c);

Exercise: reverse a number Suppose you are given a number in the range [100 999] Write a program to reverse it For example, num is 258 reverse is 852 int d1, d2, d3, num=258, reverse; d1 = num / 100; d2 = num % 100 / 10; d3 = num % 10; reverse = d3*100 + d2*10 + d1; printf(“reverse is %d\n”, reverse); d1 = num / 100; d3 = num % 10; reverse = num – (d1*100+d3) + d3*100 + d1;

Name Addr Content Lecture 5 Lecture++;

2.4 Standard Input and Output Output: printf Input: scanf Remember the program computing the distance between two points! /* Declare and initialize variables. */ double x1=1, y1=5, x2=4, y2=7, side_1, side_2, distance; How can we compute distance for different points? It would be better to get new points from user, right? For this we will use scanf To use these functions, we need to use #include <stdio.h>

Standard Output printf Function prints information to the screen requires two arguments control string Contains text, conversion specifiers or both Identifier to be printed Example double angle = 45.5; printf(“Angle = %.2f degrees \n”, angle); Output: Angle = 45.50 degrees Conversion Specifier Control String Identifier

Conversion Specifiers for Output Statements Frequently Used

Standard Output Output of -145 Output of 157.8926 Specifier Value Printed %i -145 %4d %3i %6i __-145 %-6i -145__ %8i ____-145 %-8i -145____ Specifier Value Printed %f 157.892600 %6.2f 157.89 %7.3f 157.893 %7.4f 157.8926 %7.5f 157.89260 %e 1.578926e+02 %.3E 1.579E+02

Exercise int sum = 65; double average = 12.368; char ch = ‘b’; Show the output line (or lines) generated by the following statements. printf("Sum = %5i; Average = %7.1f \n", sum, average); printf("Sum = %4i \n Average = %8.4f \n", sum, average); printf("Sum and Average \n\n %d %.1f \n", sum, average); printf("Character is %c; Sum is %c \n", ch, sum); printf("Character is %i; Sum is %i \n", ch, sum);

Exercise (cont’d) Solution Sum = 65; Average = 12.4 Sum = 65 Sum and Average 65 12.4 Character is b; Sum is A Character is 98; Sum is 65

Standard Input scanf Function inputs values from the keyboard required arguments control string memory locations that correspond to the specifiers in the control string Example: double distance; char unit_length; scanf("%lf %c", &distance, &unit_length); It is very important to use a specifier that is appropriate for the data type of the variable

Conversion Specifiers for Input Statements Frequently Used

Exercise int i; scanf(“%f %i“, &f, &i); float f; int i; scanf(“%f %i“, &f, &i); What will be the values stored in f and i after scanf statement if following values are entered 12.5 1 12 45 12 23.2 12.1 10 12 1

Good practice You don’t need to have a printf before scanf, but it is good to let user know what to enter: printf(“Enter x y : ”); scanf(“%d %d”, &x, &y); Otherwise, user will not know what to do! What will happen if you forget & before the variable name?

Exercise: How to input two points without re-compiling the program printf(“enter x1 y1: “); scanf(“%lf %lf“, &x1, &y1); printf(“enter x2 y2: “); scanf(“%lf %lf“, &x2, &y2);

Programming exercise Write a program  that asks user to enter values for the double variables (a, b, c, d) in the following formula. It then computes the result (res) and prints it with three digits after .

Exercise Study Section 2.5 and 2.6 from the textbook

Name Addr Content Lecture 6 Lecture++;

Library Functions

2.7 Math Functions #include <math.h> fabs(x) Absolute value of x. sqrt(x) Square root of x, where x>=0. pow(x,y) Exponentiation, xy. Errors occur if x=0 and y<=0, or if x<0 and y is not an integer. ceil(x) Rounds x to the nearest integer toward  (infinity). Example, ceil(2.01) is equal to 3. floor(x) Rounds x to the nearest integer toward - (negative infinity). Example, floor(2.01) is equal to 2. exp(x) Computes the value of ex. log(x) Returns ln x, the natural logarithm of x to the base e. Errors occur if x<=0. log10(x) Returns log10x, logarithm of x to the base 10. Errors occur if x<=0.

Trigonometric Functions sin(x) Computes the sine of x, where x is in radians. cos(x) Computes the cosine of x, where x is in radians tan(x) Computes the tangent of x, where x is in radians. asin(x) Computes the arcsine or inverse sine of x, where x must be in the range [-1, 1]. Returns an angle in radians in the range [-/2,/2]. acos(x) Computes the arccosine or inverse cosine of x, Returns an angle in radians in the range [0, ]. atan(x) Computes the arctangent or inverse tangent of x. The Returns an angle in radians in the range [-/2,/2]. atan2(y,x) Computes the arctangent or inverse tangent of the value y/x. Returns an angle in radians in the range [-, ].

Parameters or Arguments of a function A function may contain no argument or contain one or more arguments If more than one argument, list the arguments in the correct order Be careful about the meaning of an argument. For example, sin(x) assumes that x is given in radians, so to compute the sin of 60 degree, you need to first conver 60 degree into radian then call sin function: #define PI 3.141593 theta = 60; theta_rad = theata * PI / 180; b = sin(theta_rad); /* is not the same as sin(theta); */

Exercise velocity = sqrt(vo*vo+2*a*(x-xo)); Write an expression to compute velocity using the following equation Assume that the variables are declared velocity = sqrt(vo*vo+2*a*(x-xo)); velocity = sqrt(pow(vo,2)+2*a*(x-xo));

Exercise center = (38.19*(pow(r,3)-pow(s,3))*sin(a))/ Write an expression to compute velocity using the following equation Assume that the variables are declared Make sure that a is given in radian; otherwise, first convert it to radian center = (38.19*(pow(r,3)-pow(s,3))*sin(a))/ ((pow(r,2)-pow(s,2))*a); center = (38.19*(r*r*r - s*s*s)*sin(a))/((r*r –s*s)*a);

Exercise: Compute Volume Write a program to compute the volume of a cylinder of radius r and height h r h

Solution: Compute Volume Problem Solving Methodology 1. Problem Statement 2. Input/Output Description 3. Hand Example 4. Algorithm Development 5. Testing

Solution: Compute Volume (cont’d) Problem Statement compute the volume of a cylinder of radius r and height h Input Output Description radius r volume v height h

Solution: Compute Volume (cont’d) Hand example r=2, h =3, v=37.68 Algorithm Development Read radius Read height Compute Volume Print volume Convert to a program (see next slide)

Solution: Compute Volume (coding) #include <stdio.h> #define PI 3.141593 int main(void) { /* Declare Variables */ double radius, height, volume; printf("Enter radius: "); scanf("%lf",&radius); printf("Enter height: "); scanf("%lf",&height); /* Compute Volune */ volume = PI*radius*radius*height; /* Print volume */ printf("Volume = %8.3f \n", volume); system("pause"); exit(0); }

Exercise Write a program to find the radius of a circle given its area. Read area from user. Compute radius and display it. r

Exercise Write a program that asks user to enter A in degrees, a and b in cm, then computes B=? in degrees C=? in degrees c=? in cm area=? in cm2 A B C a b c For example, given A=36o, a=8 cm, b=5 cm: B=21.55o, C=122.45o, c=11.49 cm

Write a program that finds the intersection of two lines and the angle between them See handout A1x+B1y+C1=0 A2x+B2y+C2=0

2.8 Character Functions #include <ctype.h> putchar(‘a’); C= getchar(); toupper(ch) If ch is a lowercase letter, this function returns the corresponding uppercase letter; otherwise, it returns ch isdigit(ch) Returns a nonzero value if ch is a decimal digit; otherwise, it returns a zero. islower(ch) Returns a nonzero value if ch is a lowercase letter; otherwise, it returns a zero. isupper(ch) Returns a nonzero value if ch is an uppercase letter; otherwise, it returns a zero. isalpha(ch) Returns a nonzero value if ch is an uppercase letter or a lowercase letter; otherwise, it returns a zero. isalnum(ch) Returns a nonzero value if ch is an alphabetic character or a numeric digit; otherwise, it returns a zero.

Exercise What is the output of the following program #include <stdio.h> #include <ctype.h> int main(void) { char ch1='a', ch2; char ch3='X', ch4; char ch5='8'; ch2 = toupper(ch1); printf("%c %c \n",ch1,ch2); ch4 = tolower(ch3); printf("%c %c \n",ch3,ch4); printf("%d\n",isdigit(ch5)); printf("%d\n",islower(ch1)); printf("%d\n",isalpha(ch5)); system("pause"); return(0); }

Skip Study Section 2.9 from the textbook Skip Section 2.10