Chapter 2: Building a System

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Presentation transcript:

Chapter 2: Building a System

Building a “System” Moving from writing a program to building a system. What’s the difference?! Complexity, size, Complexity, size ------ Complexity Breadth of Complexity Depth of Complexity

Increase of Complexity Everywhere Solution Problem transformation Increase in effort due to size & complexity Increase in size & complexity Increase in size & complexity

Complexity (Breadth) More Functionalities More Features within each functionality More varieties of Interfaces (internal & external) More Users and varieties of users More data, varieties of data, data structures For your assignment 1, what happens if the number of input data increases to 1 trillion and the input numbers themselves are pretty large ?

Complexity (Depth) More Linkages and Connections Data sharing among the functionalities & logic Control Passing among functionalities

Examples for in-class Discussion Assignment 1 ---- compute and show the “average” of the read-in numbers “Modified” Assignment 1 ---- show the largest and the smallest of the read-in numbers Where is the complexity increase? “Further Modified” Assignment 1 ---- show the read-in numbers in a sorted ascending order.

Handling Complexities (A) Via “Simplification” Decomposition of the problem and of the solution Modularization of solution Separation of Concerns of problem and of solution Incrementally resolve problems *** Not “advertised” but a sometimes used technique is: REDUCE the problem

Handling Complexities (B) Via “Improving Technology and Tools” Database to handle information and structures of information Programming & Dev. Platforms Computing Network Multi-Developer Configuration Management Modeling techniques of problem and solution Automated Testing Note: the first time you use these, it will actually be more complex

Handling Complexities (C) Via “Improving Process and Methodologies” Coordinate multiple and different people performing different tasks Guidance for overlapping incremental tasks Guidance for measuring separate artifacts and outcomes Note: first time you put in a process--it is like the new tool--it is more complex.

Example of Size and Complexity Increases (b) Increased Size and Complexity (a) Simple Start Start Wait for signal Perform task A Signal is? Perform task B ‘a’ other ‘b’ Perform task A Perform task C Perform task C Perform task A2 Perform task B Stop Stop

Task Breakdown (Macro) Example (Handling Complexity) Requirements Definition Support & Problem Fixes Code/Unit Test Design Integration & System Test 1. Who performs what task? 2. How is the task completed with what technique or tool? 3. When should which task start and end? 4. Who should coordinate the people and the tasks?

Iterative Process Example (Handling Complexity) Understanding the Broad Problem (Req.) Architecture and High Level Design Specific Requirements . . . . Specific Requirements Detail design . . . . Detail design Code . . . . Code Integration Test / Fix Test / Fix

Handling the “Details” Separately Integration Test / Fix Test / Fix Seemingly “simple” Test/Fix and Integrate steps: Should there be separate & independent test group? How should problem be reported and to whom? How much information must accompany a problem report? Who decides on the priority of the problem? How is the problem fix returned? Should all problems be fixed? What should we do with non-fixed problem? How are fixes integrated back to the system?

Some ‘Non-technical’ Considerations for Developing & Supporting a System (requiring more effort, more resources, etc.) Effort & Schedule Expansion How does one estimate and handle this? Assignment and Communications Expansion? Do we need some process? Do we need some tools?

With the increase in system complexity, there is a corresponding increase in the “manpower” or human resources. 2 people: 1 path 4 people: possibly 6 paths 6 people: increase to potentially 15 paths For n people, number of potential communications paths = ∑ (n-1) = [nx(n-1)] / 2 Increase in Amount of Communications as # of People Increases. Also, an increase in the number of communications errors committed

A Large, Complex System Building “Mission critical” or “Business critical” system (e.g. payroll - in textbook) requires (1)several separate activities performed by (2)more than 1 person (e.g. 50 ~ 100): Requirements: gathering, analysis, specification, and agreement Design: abstraction, decomposition, cohesion, interaction and coupling analysis Implementation: coding and unit testing Integration and tracking of pieces and parts Separate testing: functional testing, component testing, system testing, and performance testing Packaging and releasing the system

Pre-release: preparation for education & support: Also, Need to ‘Support’ the “Payroll” System in text (for real production) (often times complex systems are not “perfect” ) Pre-release: preparation for education & support: Number of expected users Number of “known problems” and expected quality Amount of user and support personnel training number of fix and maintenance cycle Post-release: preparation for user and customer support: Call center and problem resolutions Major problem fixes and code changes Functional modifications and enhancements

Coordination Efforts Required in Systems Development and Support Because there are i) more parts, ii) more developers and iii) more users to consider in “Large Systems” than a single program developed by a single person for a limited number of users, there is the need for Coordination of (3P’s): ‘Processes’ and methodologies to be used Final ‘product’ and intermediate artifacts ‘People’ (developers, support personnel, and users) The previous diagram on people increase and potential communication paths increase provides a clue to the importance of coordination efforts.

Effort vs. Software Product “Quality”

Software Product Quality Software Development Effort Complexity vs. Software Product Quality? Complexity vs. Software Dev. Effort? What type of “relationship” can we expect? Complexity Complexity ? ? Software Product Quality Software Development Effort