Neural and Computational Mechanisms of Action Processing: Interaction between Visual and Motor Representations  Martin A. Giese, Giacomo Rizzolatti  Neuron 

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Neural and Computational Mechanisms of Action Processing: Interaction between Visual and Motor Representations  Martin A. Giese, Giacomo Rizzolatti  Neuron  Volume 88, Issue 1, Pages 167-180 (October 2015) DOI: 10.1016/j.neuron.2015.09.040 Copyright © 2015 Elsevier Inc. Terms and Conditions

Figure 1 Action Observation Network (A) Lateral view of a macaque brain showing the locations of three region (STS, Intraparietal sulcus region- IPS, Inferior arcuate sulcus region- IAS) involved in action observation. (B) Flattened representation of STS, IPS, and IAS. FEF (frontal eye fields). Visual information on observed actions is sent from STS through parietal cortex to area F5 along two functional routes indicated with red and blue arrows, respectively. Area 45B receives parietal input from LIP and also has direct connections with the lower bank of STS (green arrows). For further abbreviations, see text. (Modified from Nelissen et al. [2011].) Neuron 2015 88, 167-180DOI: (10.1016/j.neuron.2015.09.040) Copyright © 2015 Elsevier Inc. Terms and Conditions

Figure 2 Examples of Models for the Visual Recognition of Goal-Directed Actions that Illustrate Different Theoretical Principles (A) Model based on a motor control architecture, such as the MOSAIC model. Different controllers are responsible for the different actions, such as walking and kicking. Forward models compute the predicted sensory signals from the corresponding motor commands. The control model with the smallest prediction error in the sensory domain determines the classified actions (“kicking”) (modified from Wolpert et al., 2003). (B) Example-based visual recognition model for hand actions. The model consists of neural detectors that mimic properties of cortical neurons. It comprises three modules: (a) shape recognition hierarchy that recognizes hand and object shapes; (b) “affordance module” that analyzes the matching between grip type and objects shape and their spatial parameters; (c) recognition module that consists of neurons that are selective for goal-directed hand actions. View independence is generated at the highest level of the hierarchy by pooling the output signals from view-specific modules (modified from Fleischer et al., 2013). Neuron 2015 88, 167-180DOI: (10.1016/j.neuron.2015.09.040) Copyright © 2015 Elsevier Inc. Terms and Conditions