THE GOOGLE FILE SYSTEM.

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Presentation transcript:

THE GOOGLE FILE SYSTEM

An unusual environment Component failures are the norm, not the exception Scale and component quality Files are huge by traditional standards Most files contain many application objects (web pages) Most file updates are append-only Very few random writes Once written, files are only read GFS was co-designed with the applications using it

Design Assumptions (I) System is built from many inexpressive commodity components Must constantly monitor itself Must quickly recover from component failures System will store a modest number of large files Over a million files Typically 100MB or more

Design Assumptions (III) Workload primarily consists of Large streaming reads (1MB or more) Small sequential reads (a few KBs) Many large sequential writes Append data to files Very few random updates

Design Assumptions (II) Many concurrent appends to the same file by multiple clients Need efficient implementation of well-defined semantics High sustained bandwidth is more important than latency

A note GFS was designed to be used by mostly co-designed applications Not by regular users Explains many of its features

User interface (I) Quite familiar but non-POSIX Files organized in directories Usual primitives for creating, deleting, opening, closing, writing to and reading from files

User interface (II) Two new operations Snapshots Create copies of files and directories Record appends Allow multiple clients to concurrently append data to the same file Useful for implementing Multi-way merge results Producer-consumer queues

GFS clusters GFS Cluster A master Multiple chunkservers Concurrently accessed by many clients Chunkserver Master Chunkserver Chunkserver

The files Files are divided into fixed-size chunks of 64MB Similar to clusters or sectors in other file systems Each chunk has a unique 64-bit label Assigned by the master node at time of creation GFS maintain logical mappings of files to constituent chunks Chunks are replicated At least three times More for critical or heavily used files

The master server (I) Stores chunk-related metadata Tables mapping the 64-bit labels to chunk locations The files they make up Locations of chunk replicas What processes are reading or writing to a particular chunk, or taking a snapshot of it Communicates with its chunkservers through heartbeat messages

The master server (II) Also controls Lease management Garbage collection of orphaned chunks Chunk migration between chunk servers

The chunk servers Store chunks as Linux files Transfer data directly to/from clients Neither the clients nor the chunk servers cache files Little benefits in a streaming environment Omitting it results in a simpler design Linux I/O buffers already keep in RAM frequently accessed chunks

Accessing a file Client converts (file name, file offset) into (file name, chunk index) Sends (file name, chunk index) to master Master replies with chunk handle and replica locations Client caches this information Client selects a chunk server and sends (chunk handle, byte range within the chunk)

Same idea as readdirplus() in NFS Optimization Clients typically send requests for multiple chunks to the master Master can add to their reply information about chucks immediately following the requested chunks Avoid many client requests to the master Almost no cost Same idea as readdirplus() in NFS

Chunk size Large chunk sizes Reduce the number of interactions between clients and master As clients are more likely to perform many operations on the same chunk, they reduce the number of TCP connection requests Reduce the size of the metadata stored on the master Large chunk sizes also increase the likelihood of observing hot spots. Not a real problem and replication helps

Metadata Master stores File and chunk namespaces Mapping from files to chunks Locations of each chunk's replica First two types of metadata are kept persistent by logging mutations to an operation log stored on the mater's HD Not true for the locations of chunk replicas Obtained from the chunkservers themselves

Chunk locations Obtained from chunkservers At startup time Maintained up to date because master Controls all chunk placement Monitors chunkserver status though heartbeats Simplest solution

Operation log Contains historical record of critical metadata changes Acts a logical time line for the order of all concurrent operations Replicated on multiple remote machines Using blocking writes, both locally and remotely

Consistency model All file namespace mutations are atomic Handled exclusively by the master Status of a file region can be Consistent: all clients see the same data Defined: all clients see the same data, which include the entirety of the last mutation Undefined but consistent: all clients see then same data but it may not reflect what any one mutation has written Inconsistent

Data mutations Writes: Cause data to be written at a specific offset Record appends: Cause data to be automatically appended at least once at an offset of GFS choosing Consistency is ensured by Applying mutations to a chunk in the same order Using chunk version numbers

Dealing with stale chunk locations Not covered

Mutations (I) Mutation permissions are handled by leases: Master server grants update permission to a client for a finite period of time (60 seconds) Client pushes data to all the replicas Data end in internal LRU buffer cache of each chunkserver Once the replicas have all ACKed receiving the data, client sends a write request to the primary replica Primary assigns a serial number to the mutation and applies it to its local state

Mutations (II) Primary replicas forwards the write request to all secondary replicas, which apply the mutation in the same serial order. Secondary replicas reply to the primary once they have completed the operation Primary replies to the client

Atomic record appends GFS appends the new data At least once Atomically At an offset of GFS choosing Returns that offset to the client

Snapshots Copies file and directories in parallel with regular operations Use copy-on-write approach Temporarily make copied data read-only To detect updates

Implementation As a user-level library Easiest solution

Performance When used with relatively small number of servers (15) GFS achieves Reading performance comparable to that of a single disk (80–100 MB/s) Reduced write performance (30 MB/s) Even lower performance (5 MB/s) in appending data to existing files

Performance Read rate increases significantly with the number of chunk servers 583 MB/s for 342 nodes