Projective geometry Readings

Slides:



Advertisements
Similar presentations
Single-view geometry Odilon Redon, Cyclops, 1914.
Advertisements

Single-view Metrology and Camera Calibration
Computer Vision, Robert Pless
Last 4 lectures Camera Structure HDR Image Filtering Image Transform.
View Morphing (Seitz & Dyer, SIGGRAPH 96)
Camera calibration and epipolar geometry
Single-view metrology
1 Basic geometric concepts to understand Affine, Euclidean geometries (inhomogeneous coordinates) projective geometry (homogeneous coordinates) plane at.
CS6670: Computer Vision Noah Snavely Lecture 17: Stereo
Lecture 19: Single-view modeling CS6670: Computer Vision Noah Snavely.
Lecture 11: Structure from motion, part 2 CS6670: Computer Vision Noah Snavely.
list – let me know if you have NOT been getting mail Assignment hand in procedure –web page –at least 3 panoramas: »(1) sample sequence, (2) w/Kaidan,
Epipolar geometry. (i)Correspondence geometry: Given an image point x in the first view, how does this constrain the position of the corresponding point.
Uncalibrated Geometry & Stratification Sastry and Yang
Scene Modeling for a Single View : Computational Photography Alexei Efros, CMU, Fall 2005 René MAGRITTE Portrait d'Edward James …with a lot of slides.
Announcements Project 2 questions Midterm out on Thursday
Projective geometry Slides from Steve Seitz and Daniel DeMenthon
Lecture 20: Light, color, and reflectance CS6670: Computer Vision Noah Snavely.
Lecture 15: Single-view modeling CS6670: Computer Vision Noah Snavely.
Panorama signups Panorama project issues? Nalwa handout Announcements.
Lecture 16: Single-view modeling, Part 2 CS6670: Computer Vision Noah Snavely.
Single-view geometry Odilon Redon, Cyclops, 1914.
Panoramas and Calibration : Rendering and Image Processing Alexei Efros …with a lot of slides stolen from Steve Seitz and Rick Szeliski.
Projected image of a cube. Classical Calibration.
Single-view Metrology and Camera Calibration Computer Vision Derek Hoiem, University of Illinois 02/26/15 1.
CSE 576, Spring 2008Projective Geometry1 Lecture slides by Steve Seitz (mostly) Lecture presented by Rick Szeliski.
Camera parameters Extrinisic parameters define location and orientation of camera reference frame with respect to world frame Intrinsic parameters define.
Scene Modeling for a Single View : Computational Photography Alexei Efros, CMU, Spring 2010 René MAGRITTE Portrait d'Edward James …with a lot of.
Today: Calibration What are the camera parameters?
Single-view metrology
Projective Geometry and Single View Modeling CSE 455, Winter 2010 January 29, 2010 Ames Room.
Single-view modeling, Part 2 CS4670/5670: Computer Vision Noah Snavely.
776 Computer Vision Jan-Michael Frahm, Enrique Dunn Spring 2013.
Automatic Camera Calibration
Camera Geometry and Calibration Thanks to Martial Hebert.
Last Lecture (optical center) origin principal point P (X,Y,Z) p (x,y) x y.
Single-view Metrology and Camera Calibration Computer Vision Derek Hoiem, University of Illinois 01/25/11 1.
Geometric Camera Models
Project 2 –contact your partner to coordinate ASAP –more work than the last project (> 1 week) –you should have signed up for panorama kitssigned up –sign.
Peripheral drift illusion. Multiple views Hartley and Zisserman Lowe stereo vision structure from motion optical flow.
Single-view geometry Odilon Redon, Cyclops, 1914.
Last Two Lectures Panoramic Image Stitching
More with Pinhole + Single-view Metrology
Single-view geometry Odilon Redon, Cyclops, 1914.
Project 1 Due NOW Project 2 out today –Help session at end of class Announcements.
Project 2 went out on Tuesday You should have a partner You should have signed up for a panorama kit Announcements.
Calibrating a single camera
Lec 23: Single View Modeling
Single-view metrology
More Mosaic Madness © Jeffrey Martin (jeffrey-martin.com)
Depth from disparity (x´,y´)=(x+D(x,y), y)
Digital Visual Effects, Spring 2007 Yung-Yu Chuang 2007/4/17
CSCE 441 Computer Graphics 3-D Viewing
Scene Modeling for a Single View
Humans and animals have a number of senses
Digital Visual Effects, Spring 2008 Yung-Yu Chuang 2008/4/15
Two-view geometry Computer Vision Spring 2018, Lecture 10
More Mosaic Madness : Computational Photography
I. BASICS Thanks to Peter Corke for the use of some slides
More Mosaic Madness © Jeffrey Martin (jeffrey-martin.com)
Lecture 3: Camera Rotations and Homographies
Geometric Camera Models
Digital Visual Effects Yung-Yu Chuang
Announcements list – let me know if you have NOT been getting mail
Multi-view geometry.
Single-view geometry Odilon Redon, Cyclops, 1914.
The Pinhole Camera Model
Announcements Project 2 extension: Friday, Feb 8
Presentation transcript:

Projective geometry Readings Ames Room Readings Mundy, J.L. and Zisserman, A., Geometric Invariance in Computer Vision, Appendix: Projective Geometry for Machine Vision, MIT Press, Cambridge, MA, 1992, (read  23.1 - 23.5, 23.10) available online: http://www.cs.cmu.edu/~ph/869/papers/zisser-mundy.pdf CSE 576, Spring 2008 Projective Geometry

Projective geometry—what’s it good for? Uses of projective geometry Drawing Measurements Mathematics for projection Undistorting images Focus of expansion Camera pose estimation, match move Object recognition CSE 576, Spring 2008 Projective Geometry

The projective plane Why do we need homogeneous coordinates? represent points at infinity, homographies, perspective projection, multi-view relationships What is the geometric intuition? a point in the image is a ray in projective space image plane (x,y,1) -y (sx,sy,s) (0,0,0) x -z Each point (x,y) on the plane is represented by a ray (sx,sy,s) all points on the ray are equivalent: (x, y, 1)  (sx, sy, s) CSE 576, Spring 2008 Projective Geometry

Projective lines What does a line in the image correspond to in projective space? A line is a plane of rays through origin all rays (x,y,z) satisfying: ax + by + cz = 0 A line is also represented as a homogeneous 3-vector l l p CSE 576, Spring 2008 Projective Geometry

Point and line duality What is the line l spanned by rays p1 and p2 ? A line l is a homogeneous 3-vector It is  to every point (ray) p on the line: l p=0 l l1 l2 p p2 p1 What is the line l spanned by rays p1 and p2 ? l is  to p1 and p2  l = p1  p2 l is the plane normal What is the intersection of two lines l1 and l2 ? p is  to l1 and l2  p = l1  l2 Points and lines are dual in projective space given any formula, can switch the meanings of points and lines to get another formula CSE 576, Spring 2008 Projective Geometry

Ideal points and lines Ideal point (“point at infinity”) Ideal line l  (a, b, 0) – parallel to image plane (a,b,0) -y x -z image plane -y (sx,sy,0) -z x image plane Ideal point (“point at infinity”) p  (x, y, 0) – parallel to image plane It has infinite image coordinates Corresponds to a line in the image (finite coordinates) goes through image origin (principle point) CSE 576, Spring 2008 Projective Geometry

3D projective geometry These concepts generalize naturally to 3D Homogeneous coordinates Projective 3D points have four coords: P = (X,Y,Z,W) Duality A plane N is also represented by a 4-vector Points and planes are dual in 3D: N P=0 Projective transformations Represented by 4x4 matrices T: P’ = TP, N’ = N T-1 CSE 576, Spring 2008 Projective Geometry

3D to 2D: “perspective” projection Matrix Projection: What is not preserved under perspective projection? What IS preserved? Preserved: lines, incidence Not preserved: lengths, angles, parallelism CSE 576, Spring 2008 Projective Geometry

Vanishing points Vanishing point projection of a point at infinity image plane vanishing point v camera center C line on ground plane Vanishing point projection of a point at infinity CSE 576, Spring 2008 Projective Geometry

Vanishing points Properties image plane vanishing point v line on ground plane camera center C line on ground plane Properties Any two parallel lines have the same vanishing point v The ray from C through v is parallel to the lines An image may have more than one vanishing point in fact every pixel is a potential vanishing point How to determine which lines in the scene vanish at a given pixel? CSE 576, Spring 2008 Projective Geometry

Vanishing lines Multiple Vanishing Points Any set of parallel lines on the plane define a vanishing point The union of all of vanishing points from lines on the same plane is the vanishing line For the ground plane, this is called the horizon CSE 576, Spring 2008 Projective Geometry

Vanishing lines Multiple Vanishing Points Different planes define different vanishing lines CSE 576, Spring 2008 Projective Geometry

Computing vanishing points D CSE 576, Spring 2008 Projective Geometry

Computing vanishing points D Properties P is a point at infinity, v is its projection They depend only on line direction Parallel lines P0 + tD, P1 + tD intersect at P CSE 576, Spring 2008 Projective Geometry

Computing the horizon Properties C l ground plane l is intersection of horizontal plane through C with image plane Compute l from two sets of parallel lines on ground plane All points at same height as C project to l points higher than C project above l Provides way of comparing height of objects in the scene CSE 576, Spring 2008 Projective Geometry

CSE 576, Spring 2008 Projective Geometry Is this parachuter higher or lower than the person taking this picture? Lower—he is below the horizon CSE 576, Spring 2008 Projective Geometry

Fun with vanishing points CSE 576, Spring 2008 Projective Geometry

Perspective cues CSE 576, Spring 2008 Projective Geometry

Perspective cues CSE 576, Spring 2008 Projective Geometry

Perspective cues CSE 576, Spring 2008 Projective Geometry

Comparing heights Vanishing Point CSE 576, Spring 2008 Projective Geometry

Measuring height What is the height of the camera? 5.4 5 4 3.3 3 2.8 2 1 2 3 4 5 3.3 Camera height 2.8 What is the height of the camera? CSE 576, Spring 2008 Projective Geometry

Computing vanishing points (from lines) Least squares version Better to use more than two lines and compute the “closest” point of intersection See notes by Bob Collins for one good way of doing this: http://www-2.cs.cmu.edu/~ph/869/www/notes/vanishing.txt q2 q1 p2 p1 Intersect p1q1 with p2q2 CSE 576, Spring 2008 Projective Geometry

Measuring height without a ruler Z C ground plane Compute Z from image measurements Need more than vanishing points to do this CSE 576, Spring 2008 Projective Geometry

The cross ratio A Projective Invariant Something that does not change under projective transformations (including perspective projection) The cross-ratio of 4 collinear points P4 P3 P2 P1 Can permute the point ordering 4! = 24 different orders (but only 6 distinct values) This is the fundamental invariant of projective geometry CSE 576, Spring 2008 Projective Geometry

Measuring height  scene cross ratio T (top of object) C vZ r t b image cross ratio R (reference point) H R B (bottom of object) ground plane scene points represented as image points as CSE 576, Spring 2008 Projective Geometry

vanishing line (horizon) Measuring height vz r vanishing line (horizon) t0 t H vx v vy H R b0 b image cross ratio CSE 576, Spring 2008 Projective Geometry

vanishing line (horizon) Measuring height vz r t0 vanishing line (horizon) t0 b0 vx v vy m0 t1 b1 b What if the point on the ground plane b0 is not known? Here the guy is standing on the box, height of box is known Use one side of the box to help find b0 as shown above CSE 576, Spring 2008 Projective Geometry

Computing (X,Y,Z) coordinates Answer: exact same idea as before, but substitute X for Z (e.g., need a reference object with known X coordinates) CSE 576, Spring 2008 Projective Geometry

3D Modeling from a photograph CSE 576, Spring 2008 Projective Geometry

Camera calibration Goal: estimate the camera parameters Version 1: solve for projection matrix Version 2: solve for camera parameters separately intrinsics (focal length, principle point, pixel size) extrinsics (rotation angles, translation) radial distortion CSE 576, Spring 2008 Projective Geometry

Vanishing points and projection matrix = vx (X vanishing point) Z 3 Y 2 , similarly, v π = Not So Fast! We only know v’s and o up to a scale factor Need a bit more work to get these scale factors… CSE 576, Spring 2008 Projective Geometry

Finding the scale factors… Let’s assume that the camera is reasonable Square pixels Image plane parallel to sensor plane Principal point in the center of the image CSE 576, Spring 2008 Projective Geometry

Solving for f Orthogonal vectors Orthogonal vectors CSE 576, Spring 2008 Projective Geometry

Solving for a, b, and c Solve for a, b, c How about d? Norm = 1/a Divide the first two rows by f, now that it is known Now just find the norms of the first three columns Once we know a, b, and c, that also determines R How about d? Need a reference point in the scene CSE 576, Spring 2008 Projective Geometry

Solving for d Suppose we have one reference height H E.g., we known that (0, 0, H) gets mapped to (u, v) Finally, we can solve for t CSE 576, Spring 2008 Projective Geometry

Calibration using a reference object Place a known object in the scene identify correspondence between image and scene compute mapping from scene to image Issues must know geometry very accurately must know 3D->2D correspondence CSE 576, Spring 2008 Projective Geometry

Courtesy of Bruce Culbertson, HP Labs Chromaglyphs Courtesy of Bruce Culbertson, HP Labs http://www.hpl.hp.com/personal/Bruce_Culbertson/ibr98/chromagl.htm CSE 576, Spring 2008 Projective Geometry

Estimating the projection matrix Place a known object in the scene identify correspondence between image and scene compute mapping from scene to image CSE 576, Spring 2008 Projective Geometry

Direct linear calibration CSE 576, Spring 2008 Projective Geometry

Direct linear calibration Can solve for mij by linear least squares use eigenvector trick that we used for homographies CSE 576, Spring 2008 Projective Geometry

Direct linear calibration Advantage: Very simple to formulate and solve Disadvantages: Doesn’t tell you the camera parameters Doesn’t model radial distortion Hard to impose constraints (e.g., known focal length) Doesn’t minimize the right error function For these reasons, nonlinear methods are preferred Define error function E between projected 3D points and image positions E is nonlinear function of intrinsics, extrinsics, radial distortion Minimize E using nonlinear optimization techniques e.g., variants of Newton’s method (e.g., Levenberg Marquart) CSE 576, Spring 2008 Projective Geometry

Alternative: multi-plane calibration Images courtesy Jean-Yves Bouguet, Intel Corp. Advantage Only requires a plane Don’t have to know positions/orientations Good code available online! Intel’s OpenCV library: http://www.intel.com/research/mrl/research/opencv/ Matlab version by Jean-Yves Bouget: http://www.vision.caltech.edu/bouguetj/calib_doc/index.html Zhengyou Zhang’s web site: http://research.microsoft.com/~zhang/Calib/ CSE 576, Spring 2008 Projective Geometry

Some Related Techniques Image-Based Modeling and Photo Editing Mok et al., SIGGRAPH 2001 http://graphics.csail.mit.edu/ibedit/ Single View Modeling of Free-Form Scenes Zhang et al., CVPR 2001 http://grail.cs.washington.edu/projects/svm/ Tour Into The Picture Anjyo et al., SIGGRAPH 1997 http://koigakubo.hitachi.co.jp/little/DL_TipE.html CSE 576, Spring 2008 Projective Geometry