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CS 152 Computer Architecture and Engineering Lecture 19: Synchronization and Sequential Consistency Krste Asanovic Electrical Engineering and Computer Sciences University of California, Berkeley http://www.eecs.berkeley.edu/~krste http://inst.cs.berkeley.edu/~cs152

Summary: Multithreaded Categories Simultaneous Multithreading Superscalar Fine-Grained Coarse-Grained Multiprocessing Time (processor cycle) Thread 1 Thread 3 Thread 5 Thread 2 Thread 4 Idle slot 4/17/2008 CS152-Spring’08

Uniprocessor Performance (SPECint) 3X From Hennessy and Patterson, Computer Architecture: A Quantitative Approach, 4th edition, 2006 VAX : 25%/year 1978 to 1986 RISC + x86: 52%/year 1986 to 2002 RISC + x86: ??%/year 2002 to present 4/17/2008 CS152-Spring’08

Déjà vu all over again? “… today’s processors … are nearing an impasse as technologies approach the speed of light..” David Mitchell, The Transputer: The Time Is Now (1989) Transputer had bad timing (Uniprocessor performance)  Procrastination rewarded: 2X seq. perf. / 1.5 years “We are dedicating all of our future product development to multicore designs. … This is a sea change in computing” Paul Otellini, President, Intel (2005) All microprocessor companies switch to MP (2X CPUs / 2 yrs)  Procrastination penalized: 2X sequential perf. / 5 yrs Manufacturer/Year AMD/’07 Intel/’07 IBM/’07 Sun/’07 Processors/chip 4 2 8 Threads/Processor 1 Threads/chip 64 4/17/2008 CS152-Spring’08

Symmetric Multiprocessors Memory I/O controller Graphics output CPU-Memory bus bridge Processor I/O bus Networks symmetric All memory is equally far away from all processors Any processor can do any I/O (set up a DMA transfer) 4/17/2008 CS152-Spring’08

Synchronization The need for synchronization arises whenever fork join P1 P2 The need for synchronization arises whenever there are concurrent processes in a system (even in a uniprocessor system) Forks and Joins: In parallel programming, a parallel process may want to wait until several events have occurred Producer-Consumer: A consumer process must wait until the producer process has produced data Exclusive use of a resource: Operating system has to ensure that only one process uses a resource at a given time producer consumer 4/17/2008 CS152-Spring’08

A Producer-Consumer Example tail head Rtail Rhead R Consumer: Load Rhead, (head) spin: Load Rtail, (tail) if Rhead==Rtail goto spin Load R, (Rhead) Rhead=Rhead+1 Store (head), Rhead process(R) Producer posting Item x: Load Rtail, (tail) Store (Rtail), x Rtail=Rtail+1 Store (tail), Rtail The program is written assuming instructions are executed in order. Problems? 4/17/2008 CS152-Spring’08

A Producer-Consumer Example continued Producer posting Item x: Load Rtail, (tail) Store (Rtail), x Rtail=Rtail+1 Store (tail), Rtail Consumer: Load Rhead, (head) spin: Load Rtail, (tail) if Rhead==Rtail goto spin Load R, (Rhead) Rhead=Rhead+1 Store (head), Rhead process(R) 1 3 2 4 Can the tail pointer get updated before the item x is stored? Programmer assumes that if 3 happens after 2, then 4 happens after 1. Problem sequences are: 2, 3, 4, 1 4, 1, 2, 3 4/17/2008 CS152-Spring’08

Sequential Consistency A Memory Model P “ A system is sequentially consistent if the result of any execution is the same as if the operations of all the processors were executed in some sequential order, and the operations of each individual processor appear in the order specified by the program” Leslie Lamport Sequential Consistency = arbitrary order-preserving interleaving of memory references of sequential programs 4/17/2008 CS152-Spring’08

Sequential Consistency Sequential concurrent tasks: T1, T2 Shared variables: X, Y (initially X = 0, Y = 10) T1: T2: Store (X), 1 (X = 1) Load R1, (Y) Store (Y), 11 (Y = 11) Store (Y’), R1 (Y’= Y) Load R2, (X) Store (X’), R2 (X’= X) what are the legitimate answers for X’ and Y’ ? (X’,Y’)  {(1,11), (0,10), (1,10), (0,11)} ? 4/17/2008 CS152-Spring’08

Sequential Consistency Sequential consistency imposes more memory ordering constraints than those imposed by uniprocessor program dependencies ( ) What are these in our example ? T1: T2: Store (X), 1 (X = 1) Load R1, (Y) Store (Y), 11 (Y = 11) Store (Y’), R1 (Y’= Y) Load R2, (X) Store (X’), R2 (X’= X) Does (can) a system with caches or out-of-order execution capability provide a sequentially consistent view of the memory ? more on this later 4/17/2008 CS152-Spring’08

Multiple Consumer Example tail head Producer Rtail Consumer 1 R Rhead 2 Consumer: Load Rhead, (head) spin: Load Rtail, (tail) if Rhead==Rtail goto spin Load R, (Rhead) Rhead=Rhead+1 Store (head), Rhead process(R) Producer posting Item x: Load Rtail, (tail) Store (Rtail), x Rtail=Rtail+1 Store (tail), Rtail Critical section: Needs to be executed atomically by one consumer  locks What is wrong with this code? 4/17/2008 CS152-Spring’08

Locks or Semaphores E. W. Dijkstra, 1965 A semaphore is a non-negative integer, with the following operations: P(s): if s>0, decrement s by 1, otherwise wait V(s): increment s by 1 and wake up one of the waiting processes P’s and V’s must be executed atomically, i.e., without interruptions or interleaved accesses to s by other processors Process i P(s) <critical section> V(s) initial value of s determines the maximum no. of processes in the critical section 4/17/2008 CS152-Spring’08

Implementation of Semaphores Semaphores (mutual exclusion) can be implemented using ordinary Load and Store instructions in the Sequential Consistency memory model. However, protocols for mutual exclusion are difficult to design... Simpler solution: atomic read-modify-write instructions Examples: m is a memory location, R is a register Test&Set (m), R: R  M[m]; if R==0 then M[m] 1; Fetch&Add (m), RV, R: R  M[m]; M[m] R + RV; Swap (m), R: Rt  M[m]; M[m] R; R  Rt; 4/17/2008 CS152-Spring’08

CS152 Administrivia CS194-6 class description Quiz results Quiz common mistakes 4/17/2008 CS152-Spring’08

CS194-6 Digital Systems Project Laboratory Prerequisites: EECS 150 Units/Credit: 4, may be taken for a grade. Meeting times: M 10:30-12 (lecture), F 10-12 (lab) Instructor: TBA Fall 2008 CS 194 is a capstone digital design project course. The projects are team projects, with 2-4 students per team. Teams propose a project in a detailed design document, implement the project in Verilog, map it to a state-of-the-art FPGA-based platform, and verify its correct operation using a test vector suite. Projects may be of two types: general-purpose computing systems based on a standard ISA (for example, a pipelined implementation of a subset of the MIPS ISA, with caches and a DRAM interface), or special-purpose digital computing systems (for example, a real-time engine to decode an MPEG video packet stream). This class requires a significant time commitment (we expect students to spend 200 hours on the project over the semester). Note that CS 194 is a pure project course (no exams or homework). Be sure to register for both CS 194 P 006 and CS 194 S 601. 4/17/2008 CS152-Spring’08

Multiple Consumers Example using the Test&Set Instruction P: Test&Set (mutex),Rtemp if (Rtemp!=0) goto P Load Rhead, (head) spin: Load Rtail, (tail) if Rhead==Rtail goto spin Load R, (Rhead) Rhead=Rhead+1 Store (head), Rhead V: Store (mutex),0 process(R) Critical Section Other atomic read-modify-write instructions (Swap, Fetch&Add, etc.) can also implement P’s and V’s What if the process stops or is swapped out while in the critical section? 4/17/2008 CS152-Spring’08

Nonblocking Synchronization Compare&Swap(m), Rt, Rs: if (Rt==M[m]) then M[m]=Rs; Rs=Rt ; status success; else status fail; status is an implicit argument try: Load Rhead, (head) spin: Load Rtail, (tail) if Rhead==Rtail goto spin Load R, (Rhead) Rnewhead = Rhead+1 Compare&Swap(head), Rhead, Rnewhead if (status==fail) goto try process(R) 4/17/2008 CS152-Spring’08

Load-reserve & Store-conditional Special register(s) to hold reservation flag and address, and the outcome of store-conditional Load-reserve R, (m): <flag, adr>  <1, m>; R  M[m]; Store-conditional (m), R: if <flag, adr> == <1, m> then cancel other procs’ reservation on m; M[m] R; status succeed; else status fail; try: Load-reserve Rhead, (head) spin: Load Rtail, (tail) if Rhead==Rtail goto spin Load R, (Rhead) Rhead = Rhead + 1 Store-conditional (head), Rhead if (status==fail) goto try process(R) 4/17/2008 CS152-Spring’08

Performance of Locks Blocking atomic read-modify-write instructions e.g., Test&Set, Fetch&Add, Swap vs Non-blocking atomic read-modify-write instructions e.g., Compare&Swap, Load-reserve/Store-conditional Protocols based on ordinary Loads and Stores Performance depends on several interacting factors: degree of contention, caches, out-of-order execution of Loads and Stores later ... 4/17/2008 CS152-Spring’08

Issues in Implementing Sequential Consistency Implementation of SC is complicated by two issues Out-of-order execution capability Load(a); Load(b) yes Load(a); Store(b) yes if a  b Store(a); Load(b) yes if a  b Store(a); Store(b) yes if a  b Caches Caches can prevent the effect of a store from being seen by other processors 4/17/2008 CS152-Spring’08

Memory Fences Instructions to sequentialize memory accesses Processors with relaxed or weak memory models (i.e., permit Loads and Stores to different addresses to be reordered) need to provide memory fence instructions to force the serialization of memory accesses Examples of processors with relaxed memory models: Sparc V8 (TSO,PSO): Membar Sparc V9 (RMO): Membar #LoadLoad, Membar #LoadStore Membar #StoreLoad, Membar #StoreStore PowerPC (WO): Sync, EIEIO Memory fences are expensive operations, however, one pays the cost of serialization only when it is required 4/17/2008 CS152-Spring’08

Using Memory Fences tail head Consumer: Load Rhead, (head) Producer Consumer tail head Rtail Rhead R Consumer: Load Rhead, (head) spin: Load Rtail, (tail) if Rhead==Rtail goto spin MembarLL Load R, (Rhead) Rhead=Rhead+1 Store (head), Rhead process(R) Producer posting Item x: Load Rtail, (tail) Store (Rtail), x MembarSS Rtail=Rtail+1 Store (tail), Rtail ensures that tail ptr is not updated before x has been stored ensures that R is not loaded before x has been stored 4/17/2008 CS152-Spring’08

Data-Race Free Programs a.k.a. Properly Synchronized Programs Process 1 ... Acquire(mutex); < critical section> Release(mutex); Process 2 ... Acquire(mutex); < critical section> Release(mutex); Synchronization variables (e.g. mutex) are disjoint from data variables Accesses to writable shared data variables are protected in critical regions no data races except for locks (Formal definition is elusive) In general, it cannot be proven if a program is data-race free. 4/17/2008 CS152-Spring’08

Fences in Data-Race Free Programs Process 1 ... Acquire(mutex); membar; < critical section> Release(mutex); Process 2 ... Acquire(mutex); membar; < critical section> Release(mutex); Relaxed memory model allows reordering of instructions by the compiler or the processor as long as the reordering is not done across a fence The processor also should not speculate or prefetch across fences 4/17/2008 CS152-Spring’08

Mutual Exclusion Using Load/Store A protocol based on two shared variables c1 and c2. Initially, both c1 and c2 are 0 (not busy) Process 1 ... c1=1; L: if c2=1 then go to L < critical section> c1=0; Process 2 c2=1; L: if c1=1 then go to L c2=0; What is wrong? 4/17/2008 CS152-Spring’08

Mutual Exclusion: second attempt To avoid deadlock, let a process give up the reservation (i.e. Process 1 sets c1 to 0) while waiting. Process 1 ... L: c1=1; if c2=1 then { c1=0; go to L} < critical section> c1=0 Process 2 L: c2=1; if c1=1 then { c2=0; go to L} c2=0 Deadlock is not possible but with a low probability a livelock may occur. An unlucky process may never get to enter the critical section  starvation 4/17/2008 CS152-Spring’08

A Protocol for Mutual Exclusion T. Dekker, 1966 A protocol based on 3 shared variables c1, c2 and turn. Initially, both c1 and c2 are 0 (not busy) Process 1 ... c1=1; turn = 1; L: if c2=1 & turn=1 then go to L < critical section> c1=0; Process 2 ... c2=1; turn = 2; L: if c1=1 & turn=2 then go to L < critical section> c2=0; turn = i ensures that only process i can wait variables c1 and c2 ensure mutual exclusion Solution for n processes was given by Dijkstra and is quite tricky! 4/17/2008 CS152-Spring’08

Analysis of Dekker’s Algorithm ... Process 1 c1=1; turn = 1; L: if c2=1 & turn=1 then go to L < critical section> c1=0; ... Process 2 c2=1; turn = 2; L: if c1=1 & turn=2 c2=0; Scenario 1 ... Process 1 c1=1; turn = 1; L: if c2=1 & turn=1 then go to L < critical section> c1=0; ... Process 2 c2=1; turn = 2; L: if c1=1 & turn=2 c2=0; Scenario 2 4/17/2008 CS152-Spring’08

N-process Mutual Exclusion Lamport’s Bakery Algorithm Process i choosing[i] = 1; num[i] = max(num[0], …, num[N-1]) + 1; choosing[i] = 0; for(j = 0; j < N; j++) { while( choosing[j] ); while( num[j] && ( ( num[j] < num[i] ) || ( num[j] == num[i] && j < i ) ) ); } num[i] = 0; Initially num[j] = 0, for all j Entry Code Wait if the process is currently choosing Wait if the process has a number and comes ahead of us. Exit Code 4/17/2008 CS152-Spring’08

Acknowledgements These slides contain material developed and copyright by: Arvind (MIT) Krste Asanovic (MIT/UCB) Joel Emer (Intel/MIT) James Hoe (CMU) John Kubiatowicz (UCB) David Patterson (UCB) MIT material derived from course 6.823 UCB material derived from course CS252 4/17/2008 CS152-Spring’08