Input Devices Text Entry Devices

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Presentation transcript:

Input Devices Text Entry Devices keyboards (QWERTY et al.) Ergonomics keyboards, Pointing Devices

Keyboards Most common text input device Allows rapid entry of text by experienced users Keypress closes connection, causing a character code to be sent Usually connected by cable, but can be wireless

Layout – QWERTY Standardised layout but … non-alphanumeric keys are placed differently accented symbols needed for different scripts minor differences between UK and USA keyboards QWERTY arrangement not optimal for typing – layout to prevent typewriters jamming! Alternative designs allow faster typing but large social base of QWERTY typists produces reluctance to change.

QWERTY (ctd)

Alternative Keyboard Layouts Alphabetic keys arranged in alphabetic order not faster for trained typists not faster for beginners either! Dvorak common letters under dominant fingers biased towards right hand common combinations of letters alternate between hands 10-15% improvement in speed and reduction in fatigue But - large social base of QWERTY typists produce market pressures not to change

Special Keyboards Designed to reduce fatigue for RSI (Repetitive Strain Injury) For one handed use e.g. the Maltron left-handed keyboard

Positioning, Pointing and Drawing mouse, touchpad trackballs, joysticks etc. touch screens, tablets eyegaze, cursors

The Mouse Handheld pointing device Two characteristics very common easy to use Two characteristics planar movement buttons (usually from 1 to 3 buttons on top, used for making a selection, indicating an option, or to initiate drawing etc.)

How does it work? Two methods for detecting motion Mechanical Optical Ball on underside of mouse turns as mouse is moved Can be used on almost any flat surface Optical light emitting diode on underside of mouse may use special grid-like pad or just on desk less exposed to dust and dirt detects fluctuating alterations in reflected light intensity to calculate relative motion in (x, z) plane

Even by foot …? Some experiments with the footmouse controlling mouse movement with feet … not very common :-) But foot controls are common elsewhere: car pedals sewing machine speed control

Touchpad ‘Stroke’ to move mouse pointer Used mainly in laptop computers Good ‘acceleration’ settings important Fast stroke lots of pixels per inch moved initial movement to the target Slow stroke less pixels per inch for accurate positioning

Trackball and Thumbwheels ball is rotated inside static housing like an upside down mouse! relative motion moves cursor indirect device, fairly accurate separate buttons for picking very fast for gaming used in some portable and notebook computers.

Joystick Joystick indirect pressure of stick = velocity of movement buttons for selection on top or on front like a trigger often used for computer games aircraft controls and 3D navigation

Touch-sensitive screen Detect the presence of finger or stylus on the screen. works by interrupting matrix of light beams, capacitance changes or ultrasonic reflections direct pointing device Advantages: fast, and requires no specialised pointer good for menu selection suitable for use in hostile environment: clean and safe from damage. Disadvantages: finger can mark screen imprecise (finger is a fairly blunt instrument!) difficult to select small regions or perform accurate drawing lifting arm can be tiring