Digital Image Processing Lecture 16: Segmentation: Detection of Discontinuities Prof. Charlene Tsai.

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Digital Image Processing Lecture 16: Segmentation: Detection of Discontinuities Prof. Charlene Tsai

What is segmentation? Dividing an image into its constituent regions or objects. Heavily rely on one of two properties of intensity values: Discontinuity Similarity Partition based on abrupt changes in intensity, e.g. edges in an image Partition based on intensity similarity, e.g. thresholding We’ll discuss both approaches. Starting with the first one.

Introduction We want to extract 2 basic types of gray-level discontinuity: Lines Edges What have we learnt in previous lectures to help us in this process? CONVOLUTION! Grayscale image Mask coefficient

Line Detection Masks for lines of different directions: Respond more strongly to lines of one pixel thick of the designated direction. High or low pass filters?

(con’d) If interested in lines of any directions, run all 4 masks and select the highest response If interested only in lines of a specific direction (e.g. vertical), use only the mask associated with that direction. Threshold the output. The strongest responses for lines one pixel thick, and correspond closest to the direction defined by the mask.

Edge Detection Far more practical than line detection. We’ll discuss approaches based on 1st-order digital derivative 2nd-order digital derivative

What is an edge? A set of connected pixels that lie on the boundary between two regions. Local concept Edge point Any point could be an edge point Ideal/step edge Ramp-like (in real life) edge

1st Derivative Positive at the points of transition into and out of the ramp, moving from left to right along the profile Constant for points in the ramp Zero in areas of constant gray Level Magnitude for presence of an edge at a point in an image (i.e. if a point is on a ramp)

2nd Derivative Positive at the transition associated with the dark side of the edge Negative at the transition associated with the bright side of the edge Zero elsewhere Producing 2 values for every edge in an image. Center of a thick edge is located at the zero crossing Zero crossing

Effect of Noise Corrupted by Random Gaussian noise of mean 0 and standard deviation of (a) 0 (b) 0.1 (c) 1.0 Conclusion??? Sensitivity of derivative to noise (a) (b) (c) grayscale 1st derivative 2nd derivative

Some Terminology An edge element is associated with 2 components: magnitude of the gradient, and and edge direction , rotated with respect to the gradient direction by -90 deg.

1st Derivative (Gradient) The gradient of an image f(x,y) at location (x,y) is defined as

Finite Gradient - Approximation Central differences ( they neglect the impact of the pixel (x,y) itself) h is a small integer, usually 1. h should be chosen small enough to provide a good approximation to the derivative, but large enough to neglect unimportant changes in the image function.

Convolution of Gradient Operators Better noise-suppression

Illustration (errors in Gonzalez)

2nd Derivative: Laplacian Operator Review: The Laplace operator ( ) is a very popular operator approximating the second derivative which gives the magnitude only. We discussed this operator in lecture 5 (spatial filtering) It is isotropic 4-neighborhood 8-neighborhood

Issues with Laplacian Problems: Fixes: Unacceptably sensitive to noise Magnitude of Laplacian results in double edges Does not provide gradient Fixes: Smoothing Using zero-crossing for edge location Not for gradient direction, but for establishing whether a pixel is on the dark or light side of and edge

Smoothing for Laplacian Our goal is to get a second derivative of a smoothed 2D function We have seen that the Laplacian operator gives the second derivative, and is non-directional (isotropic). Consider then the Laplacian of an image smoothed by a Gaussian. This operator is abbreviated as LoG, from Laplacian of Gaussian: The order of differentiation and convolution can be interchanged due to linearity of the operations:

Laplacian of Gaussian (LoG) Let’s make the substitution where r measures distance from the origin. Now we have a 1D Gaussian to deal with Laplacian of Gaussian becomes Normalize the sum of the mask elements to 0

Laplacian of Gaussian (LoG) Because of its shape, the LoG operator is commonly called a Mexican hat.

Laplacian of Gaussian (LoG) Gaussian smoothing effectively suppresses the influence of the pixels that are up to a distance from the current pixel; then the Laplace operator is an efficient and stable measure of changes in the image. The location in the LoG image where the zero level is crossed corresponds to the position of the edges. The advantage of this approach compared to classical edge operators of small size is that a larger area surrounding the current pixel is taken into account; the influence of more distant points decreases according to

Remarks LoG kernel become large for larger (e.g. 40x40 for ) Fortunately, there is a separable decomposition of the LoG operator that can speed up computation considerable. The practical implication of Gaussian smoothing is that edges are found reliably. If only globally significant edges are required, the standard deviation of the Gaussian smoothing filter may be increased, having the effect of suppressing less significant evidence. Note that since the LoG is an isotropic filter, it is not possible to directly extract edge orientation information from the LoG output, unlike Roberts and Sobel operators.

Finding Zero-crossing One simple method for approximating zero-crossing: Setting all + values to white, - values to black. Scanning the thresholded image and noting the transition between black and white. Closed loops (spaghetti effect) original LoG thresholded zero crossing

Marr-Hildreth (a simple edge detector) Smooth the image with a Gaussian filter Convolve the result with a Laplacian filter Find the zero crossing

LoG variant - DoG It is possible to approximate the LoG filter with a filter that is just the difference of two differently sized Gaussians. Such a filter is known as a DoG filter (short for `Difference of Gaussians'). Similar to Laplace of Gaussian, the image is first smoothed by convolution with Gaussian kernel of certain width With a different width , a second smoothed image can be obtained:

DoG The difference of these two Gaussian smoothed images, called difference of Gaussian (DoG), can be used to detect edges in the image. The DoG as an operator or convolution kernel is defined as

DoG The discrete convolution kernel for DoG can be obtained by approximating the continuous expression of DoG given above. Again, it is necessary for the sum or average of all elements of the kernel matrix to be zero.

Summary Line detection Edge detection based on First derivative Provides gradient information 2nd derivative using zero-crossing Indicates dark/bright side of an edge