Progressive Parenting On A Pre- Programmed Planet

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Presentation transcript:

Progressive Parenting On A Pre- Programmed Planet Psychological Effects of Violent Media on Children By Dhani Toney-Sullivan ~ 2016

WARNING: The following report contains disturbing images and video containing violence.

Raising a child is hard enough in this day and age; but when you add all the media violence they are exposed to, it makes it ten times harder to steer your child in the right direction.

Recent research has shown that connections between children playing violent video games and watching violence on television can cause aggressive behavioral problems.

Unfortunately, violence is one of the most popular forms of entertainment. Over 60% of television shows being shown in prime time contain some form of violence. There are two very opposite sides of this issue. The media who market the violent television, video games and other forms of entertainment argue that this is safe entertainment ; while leaders in child psychology and pediatricians argue that violence promotes violence.

Some parents and psychologists have said that there are children who benefit from the proficiency and coordination of playing video games while others disagree.

At the age children begin to play video games they have not quite developed the ability to distinguish between what is reality and what its not. This can cause young children to act upon the violence they have viewed on television, video games and such, not knowing that what they are doing is wrong or inappropriate.

The fact is that research is stronger towards media violence being a precursor to increased aggression in children and young adults. This fact alone should be enough for parents to become more involved in what their children are exposed to.

https://youtu.be/oxyTO-Q40u4 Everything that children see or hear in the media early on in their lives affects them in some way. Positive parenting role models indicate that in the best interest of our children we should limit their exposure to violent acts.

Critics of video games claim that watching violent television is less detrimental because the children are not physically playing out the violence. This is simply not true.

https://youtu.be/_KaiqOv0g34 An example here would be the television show Jack Ass. There have been several accidents related to young men attempting stunts that are done on the show. The act of imitating what they have seen on a television show causes injury to themselves or others around them.

Current research tends to agree with the proponents who argue that violent media is associated with aggressive behavior. Risky behavior by children and young adults can include violence against others and a lack of remorse. Children who view media violence are more likely to have increased feelings of hostility, decreased emotional response to the portrayal of violence and injuries that lead to violent behavior through imitation.

In many video games women are usually portrayed as persons who are acted upon rather than as initiators of action, and in the extreme they are depicted as victims. Games such as, Grand Theft Auto promote prostitution, theft, and violent behavior. This game encourages males to act out these behaviors to move further along in the game.

The makers of these violent types of media argue that aggressive children are drawn towards these types of violent entertainment. These people believe that the child must have been exposed to more than just programming in order to exhibit behaviors that they may have seen on television or in the media. Some will argue that the real effect is small; in fact one hypothesis suggests that exposure to violent media can actually provide a healthy release for the frightening emotions of children and young adults.

The Academy of Pediatrics says “More than one thousand scientific studies and reviews conclude that significant exposure to media violence increases the risk of aggressive behavior in certain children, desensitizing them to violence and makes them believe that the world is a ‘meaner and scarier’ place than it is.” If children begin to think that this type of violence is normal behavior, these thoughts can be difficult to change later on in life.

https://youtu.be/WB6vTkvi9to In a Psychiatric Times interview, psychologist Craig Anderson, PhD, Director of the Center for the Study of Violence at Iowa State University, said the evidence for the media violence–aggression link is very strong from every major type of study design: randomized experiments, cross-sectional correlation studies, and longitudinal studies. Not only children, but teenagers and adults are also negatively effected by over exposure to violence.

Studies have also shown a twelve percent or more increase in aggressive behavior after watching violent television.

Research has also shown heavy viewers, which is four or more hours a day, put in less effort at school, have poorer reading skills, play less friendly with friends, have fewer hobbies and activities, and are more likely to be overweight.

The American Psychological Association says there are three major effects of watching violence in the media - i.e.: video games/television Children may become less sensitive to the pain and suffering of others Children may be more fearful of the world around them Children may be more likely to behave in aggressive or hurtful ways toward others

The only part of the issue that researchers do agree about is that violent media types are not the only cause of children committing violent acts. The involvement of parents in what their children watch, how the family interacts with each other, what the children are exposed to in their environment are also indicators of how they will behave and what value system they will follow.

A new study published in the medical journal of the American Academy of Pediatrics, found that viewing shows in which cooperation and empathy are emphasized (instead of shows that demonstrate aggression) can improve behavior in 3- to 5-year-olds in just 6 months.

Parents need to be attentive to the content these games have and question whether they are appropriate for the age of their child. Parents should also monitor the amount of time their children spend watching TV and playing video games.

Check the content Sites like Common Sense Media let parents look up, for free, virtually any show or movie to get an age recommendation as well as an idea of the content, so you know exactly what you’re getting before you drop $10 on a movie. Use controls Tools like the V-Chip or services offered by your cable provider let you block content you don’t want your kids to see on TV. Same goes with gaming systems.

Follow the ratings It seems like a no-brainer, yet many parents ignore them. In fact, one study found that 65% of kids age 7-12 have played Grand Theft Auto. Games rated M are meant for kids 17 and up. Your mature kid might be able to handle them a little earlier, or you might find the content in some games less objectionable, but the ratings should be your starting point. Check for ratings and descriptions of games at esrb.org

The best thing we can do as parents is to pay attention to our children, stay involved in their daily lives and encourage kindness and non-violence as their core values.

Bilbliography Cesarone, B. (1994). Video Games and Children. Retrieved from ERIC Digest: http://www.kidsource.com/kidsource/content2/video.games.html. Emmons, S. (2016). Kids and Violence in Media. Retrieved 2 10, 2016, from Parenting.com: http://www.parenting.com/article/media-violence-children Kaplan, A. (2012, 10 5). Violence in the Media: What Effects on Behavior? Retrieved 2 10, 2016, from Psychiatric Times: http://www.psychiatrictimes.com/child-adolescent-psychiatry/violence-media-what-effects-behavior