Lecture III: Normal Form Games Recommended Reading: Dixit & Skeath: Chapters 4, 5, 7, 8 Gibbons: Chapter 1 Osborne: Chapters 2-4.

Slides:



Advertisements
Similar presentations
Game Theory Assignment For all of these games, P1 chooses between the columns, and P2 chooses between the rows.
Advertisements

ECON 100 Tutorial: Week 9 office: LUMS C85.
This Segment: Computational game theory Lecture 1: Game representations, solution concepts and complexity Tuomas Sandholm Computer Science Department Carnegie.
© 2009 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.
Chapter Twenty-Eight Game Theory. u Game theory models strategic behavior by agents who understand that their actions affect the actions of other agents.
Static Games and Cournot Competition
Chapter 6 Game Theory © 2006 Thomson Learning/South-Western.
Chapter 6 Game Theory © 2006 Thomson Learning/South-Western.
For any player i, a strategy weakly dominates another strategy if (With at least one S -i that gives a strict inequality) strictly dominates if where.
ECO290E: Game Theory Lecture 4 Applications in Industrial Organization.
Chapter 6 © 2006 Thomson Learning/South-Western Game Theory.
Introduction to Nash Equilibrium Presenter: Guanrao Chen Nov. 20, 2002.
A camper awakens to the growl of a hungry bear and sees his friend putting on a pair of running shoes, “You can’t outrun a bear,” scoffs the camper. His.
Yale lectures 5 and 6 Nash Equilibrium – no individual can do strictly better by deviating – self enforcing in agreements Investment game – all invest.
Chapter Twenty-Eight Game Theory. u Game theory models strategic behavior by agents who understand that their actions affect the actions of other agents.
Game theory The study of multiperson decisions Four types of games
UNIT II: The Basic Theory Zero-sum Games Nonzero-sum Games Nash Equilibrium: Properties and Problems Bargaining Games Review Midterm3/19 3/12.
Static Games and Cournot Competition
Lecture Slides Dixit and Skeath Chapter 4
UNIT II: The Basic Theory Zero-sum Games Nonzero-sum Games Nash Equilibrium: Properties and Problems Bargaining Games Bargaining and Negotiation Review.
UNIT II: The Basic Theory Zero-sum Games Nonzero-sum Games Nash Equilibrium: Properties and Problems Bargaining Games Bargaining and Negotiation Review.
QR 38, 2/22/07 Strategic form: dominant strategies I.Strategic form II.Finding Nash equilibria III.Strategic form games in IR.
EC941 - Game Theory Francesco Squintani Lecture 3 1.
UNIT II: The Basic Theory Zero-sum Games Nonzero-sum Games Nash Equilibrium: Properties and Problems Bargaining Games Bargaining and Negotiation Review.
UNIT III: COMPETITIVE STRATEGY
UNIT II: The Basic Theory Zero-sum Games Nonzero-sum Games Nash Equilibrium: Properties and Problems Bargaining Games Bargaining and Negotiation Review.
© 2009 Institute of Information Management National Chiao Tung University Lecture Note II-3 Static Games of Incomplete Information Static Bayesian Game.
ECO290E: Game Theory Lecture 12 Static Games of Incomplete Information.
© 2005 Pearson Education Canada Inc Chapter 15 Introduction to Game Theory.
Nash equilibrium Nash equilibrium is defined in terms of strategies, not payoffs Every player is best responding simultaneously (everyone optimizes) This.
Extensive Form Games With Perfect Information (Extensions)
Chapter 9: Static Games and Cournot Competition 1 Static Games and Cournot Competition.
Game-theoretic analysis tools Tuomas Sandholm Professor Computer Science Department Carnegie Mellon University.
Chapters 29, 30 Game Theory A good time to talk about game theory since we have actually seen some types of equilibria last time. Game theory is concerned.
The Science of Networks 6.1 Today’s topics Game Theory Normal-form games Dominating strategies Nash equilibria Acknowledgements Vincent Conitzer, Michael.
Lecture 5 Introduction to Game theory. What is game theory? Game theory studies situations where players have strategic interactions; the payoff that.
1 What is Game Theory About? r Analysis of situations where conflict of interests is present r Goal is to prescribe how conflicts can be resolved 2 2 r.
Normal Form Games, Normal Form Games, Rationality and Iterated Rationality and Iterated Deletion of Dominated Strategies Deletion of Dominated Strategies.
Chapter 6 Extensive Form Games With Perfect Information (Illustrations)
Dynamic games, Stackelburg Cournot and Bertrand
Extensive Form Games With Perfect Information (Illustrations)
5.1.Static Games of Incomplete Information
Lec 23 Chapter 28 Game Theory.
Lecture 6 Oligopoly 1. 2 Introduction A monopoly does not have to worry about how rivals will react to its action simply because there are no rivals.
Chapter 12 Game Theory Presented by Nahakpam PhD Student 1Game Theory.
Game theory basics A Game describes situations of strategic interaction, where the payoff for one agent depends on its own actions as well as on the actions.
Q 2.1 Nash Equilibrium Ben
Chapter 28 Game Theory.
Yuan Deng Vincent Conitzer Duke University
Mixed Strategies Keep ‘em guessing.
Microeconomics Course E
Nash Equilibrium: Theory
Static Games and Cournot Competition
normal form games with complete information
Simultaneous Move Games: Discrete Strategies
Games of pure conflict two person constant sum
Games Of Strategy Chapter 4 Dixit, Skeath, and Reiley
CHAPTER 12 OUTLINE Monopolistic Competition Oligopoly Price Competition Competition versus Collusion: The Prisoners’ Dilemma 12.5.
Lecture 9 Static Games and the Cournot Model
Static Games and Cournot Competition
Strategic Decision Making in Oligopoly Markets
Multiagent Systems Game Theory © Manfred Huber 2018.
Game Theory Chapter 12.
Managerial Economics Kyle Anderson
Chapter 29 Game Theory Key Concept: Nash equilibrium and Subgame Perfect Nash equilibrium (SPNE)
Molly W. Dahl Georgetown University Econ 101 – Spring 2009
UNIT II: The Basic Theory
Lecture Game Theory.
Information, Incentives, and Mechanism Design
Lecture 8 Nash Equilibrium
Presentation transcript:

Lecture III: Normal Form Games Recommended Reading: Dixit & Skeath: Chapters 4, 5, 7, 8 Gibbons: Chapter 1 Osborne: Chapters 2-4

Recap & Introduction A Game: –Players + Strategy Set (rules & plans of action) + Outcomes (payoffs) Nash Equilibrium: –A best response to a best response –i.e., no player wants to alter strategy unilaterally –If G = {S 1,…, S n ; u 1,…, u n }, the strategies (s* 1,…,s* n ) are a Nash equilibrium if  i u i (s* 1,…,s* i-1, s i *, s* i+1,…, s* n ) ≥ u i (s* 1,…,s* i-1, s i, s* i+1,…, s* n )

Prisoners’ Dilemma Player 2 ConfessSilent Player 1Confess2, 24, 0 Silent0, 43, 3 Normal form representation Players have discrete strategies, confess, stay silent Cells contain payoffs, row’s first, column’s second

Prisoners’ Dilemma Player 2 ConfessSilent Player 1Confess2, 24, 0 Silent0, 43, 3 Identify NE by eliminating strictly dominated strategies For i, a strategy, s i ´, is strictly dominated by s i ´´ if: u i (s 1...s i-1, s i ´, s i+1...s n ) < u i (s 1...s i-1, s i ´´, s i+1...s n )  (s 1...s i-1, s i, s i+1...s n )  S i.e., i always does better not playing s i ´ irrespective of other players’ strategies

Prisoners’ Dilemma Player 2 ConfessSilent Player 1Confess2, 24, 0 Silent0, 43, 3 Conversely, a strictly dominant strategy maximizes u i irrespective of what others do i should never play a strictly dominated strategy If a strictly dominant strategy exists, i should play it. But NE does not hinge on existence of strictly dominant strategies

Prisoners’ Dilemma Player 2 ConfessSilent Player 1Confess 2, 2 4, 0 Silent 0, 4 3, 3 Player i’s Logic: 1.Take j’s strategy as fixed 2.Compare payoffs under different strategies Given s j = “Silent”: i.u i (s i (C), s j (S)) = 4 ii.u i (s i (S), s j (S)) = 3 Given s j = “Confess”: iii.u i (s i (C), s j (C)) = 2 iv.u i (s i (S), s j (C)) = 0

Prisoners’ Dilemma Player 2 ConfessSilent Player 1Confess 2, 24, 0 Silent 0, 43, 3 Player i’s Logic: 1.Take j’s strategy as fixed 2.Compare payoffs under different strategies Given s j = “Silent”: i.u i (s i (C), s j (S)) = 4 ii.u i (s i (S), s j (S)) = 3 Given s j = “Confess”: iii.u i (s i (C), s j (C)) = 2 iv.u i (s i (S), s j (C)) = 0

Prisoners’ Dilemma Player 2 ConfessSilent Player 1Confess 2, 2 4, 0 Silent0, 43, 3 Player i’s Logic: 1.Take j’s strategy as fixed 2.Compare payoffs under different strategies Given s j = “Silent”: i.u i (s i (C), s j (S)) = 4 ii.u i (s i (S), s j (S)) = 3 Given s j = “Confess”: iii.u i (s i (C), s j (C)) = 2 iv.u i (s i (S), s j (C)) = 0

Weak Dominance Some games do not have strictly dominant strategies Battle of Bismark Sea: –US has no dominant strategy –For Japan, N weakly dominates S, (i.e., N at least as good as S no matter what US does, and sometimes better than S) –This allows US to choose strategy & generates NE Japan NS USN 2,-2 S1,-13,-3

Weak Dominance Elimination of weakly dominated strategies not sufficient to identify all NE. –US & Canada run on 110V (convenient) –Both switching to 220V brings world convergence & extra convenience –If only one switches, world convenience offset by continental inconvenience –For US & Canada: U(220V)  U(110V) irrespective of other’s strategy –{220V, 220V} is NE... –{110V, 110V} also NE: If US is 110V would Canada unilaterally switch to 220V? Canada 110V220V US110V0, 0 220V0,01, 1 Canada 110V220V US110V0, 0 220V0,01, 1

Multiple Equilibria Not all games have unique NE Consider the following games: A.Pure Coordination B.Battle of the Sexes C.Stag Hunt CCanada FP USF2,20, 1 P1, 01, 1 BChris CT C2, 30, 0 T 3, 2 ACar 2 LR Car 1 L2,20,0 R 2,2 Carla

Multiple Equilibria Not all games have unique NE Consider the following games: A.Pure Coordination –no reason to for i to resist {L, L} over {R, R} –but no compelling reason for i to play L or R CCanada FP USF2,20, 1 P1, 01, 1 BChris CT C2, 30, 0 T 3, 2 ACar 2 LR Car 1 L2,20,0 R 2,2 Carla

Multiple Equilibria Not all games have unique NE Consider the following games: B.Battle of the Sexes –conflict & coordination –still no reason to choose {C, C} over {T, T} –Credible commitment? CCanada FP USF2,20, 1 P1, 01, 1 BChris CT C2, 30, 0 T 3, 2 ACar 2 LR Car 1 L2,20,0 R 2,2 Carla

Multiple Equilibria Not all games have unique NE Consider the following games: C.Stag Hunt –Pareto optimality provides compelling reason for {F, F} –but {P, P} remains NE – despite P being weakly dominated by F CCanada FP USF2,20, 1 P1, 01, 1 BChris CT C2, 30, 0 T 3, 2 ACar 2 LR Car 1 L2,20,0 R 2,2 Carla

No Pure Strategy Nash Equilibria Some games do not have pure strategy NE Consider reformulation of Battle of Bismark Sea game –Neither player has a dominant strategy –At every cell, at least one player want to alter strategy –No NE! Japan NS USN2,24,1 S5,01,4

Mixed Strategies If i has k = 1…K pure strategies, S i = {s i1,…,s iK } in G = {S 1,…, S n ; u 1,…, u n }, then a mixed strategy is a probability distribution, p i = (p i1,…,p iK ) s.t. 0 ≤ p ik ≤ 1 and  p ik = 1 If G = {S 1,…,S n ; u 1,…,u n }, where n is finite and S i is finite  i   at least one NE, possibly involving mixed strategies Informally, i plays all her available pure strategies with some probability (perhaps Pr = 0 for some) Interpret i’s mixed stratgy as j’s uncertainty about what strategy i will actually adopt

Mixed Strategies in Practice US plays N with Pr = p; Japan plays N with Pr = q US: –EU(N) = 4-2q –EU(S) = 1+ 4q –EU(N) > EU(S) iff ½ > q Japan NqNq S (1-q) US N p2,24,14-2q S (1-p)5,01,41+4q 2p2p4-3p

Mixed Strategies in Practice US plays N with Pr = p; Japan plays N with Pr = q Japan: –EU(N) = 2p –EU(S) = 4 – 3p –EU(N) > EU(S) iff p > 4/5 Japan NqNq S (1-q) US N p2,24,14-2q S (1-p)5,01,41+4q 2p2p4-3p

Best-Response Curves p /5 1/2 q If q < 1/2, US should play N with Pr(p) = 1 … (it gets more utility) If p >4/5, Japan should play N with Pr(q) = 1… (ditto) US’s best-response curve Japan’s best-response curve

Continuous Strategies: The Cournot Game Two firms in competition, i & j q i and q j denote quantities of single, homogenous good produced by each firm P(Q) = a – Q is market clearing price, where Q = q i + q j. –N.B. (If a Q.) C i (q i ) = cq i, i.e., constant costs per unit

Continuous Strategies: The Cournot Game Each firm’s strategy space is S i = [0,  ) so any q i ≥ 0 is admissible (though a puts an implicit limit on q i ). Each firms’ payoffs are equal to their revenues, i.e., market price  quantity – costs:  i (q i, qj) = q i [P(q i + q j ) – c] = q i [a – (q i + q j ) – c] Firms choose quantities simultaneously; how much does / should each produce?

Continuous Strategies: The Cournot Game Each firm’s faces an optimization problem: max  i(q i, q j *) = max q i [a – (q i + q j *) – c] 0≤ q ≤  To solve, we need to obtain i’s first-order condition, i.e., differentiating above w.r.t q i, set equal to 0, and solve: q i * = ½(a – q j * – c) Game is symmetric in strategies & payoffs, so: q j * = ½(a – q i * – c)

Continuous Strategies: The Cournot Game Each firm’s wants to produce: q i * = ½(a – q j * – c)[1] q j * = ½(a – q i * – c)[2] Equations 1 & 2 tells us what q i * and q j * are, so substitute q j * from 2 into Equation 1 and solve: qi* = ½(a – ½(a – q i * – c) – c) = (a + c)/3 Same holds for j. The NE = q i * = q j * = (a + c)/3

Best-Response Curves qiqi (a + c)/3 0 qjqj Drawing best response curves helps to get a better sense of the NE The NE occurs at the intersection of each firm’s payoff (i.e., revenue) curve. (a + c)/3 q i [a-(q i +q j )-c]

Combining Discrete & Continuous Strategies Lichbach (1990) provides examples of games in which players’ strategies are discrete but their payoffs are continuous Just replace the 1s, 2s & 3s etc in our earlier examples with a payoff function defined by variables as in the Cournot game e.g., if for Row B > D > A > C and for Column C > D > A > D, then the game has the form of a Prisoner’s Dilemma Column III RowIAB IICD

Combining Discrete & Continuous Strategies In contrast, if for Row A = D > B = C, & for Column, A = D > B = C, then the game is a pure coordination game We can replace A, B, C, & D with functions if we wished. Proving that {I, I} is a unique NE then requires showing conditions under which: 1.uR(sR(I), sC(.)) > uR(sR(II), sC(.)) & 2.uR(sR(I), sC(.)) > uR(sR(II), sC(.)) i.e., that for Row & Column, II is strictly dominated by I Column III RowIAB IICD