Light & Optics Chapters 14-16
Electromagnetic Wave
Speed of Light in a vacuum, c = 3 x 10 8 m/s for all waves, v = f for light, c = f
Brightness of Light inverse square law
Light Rays travel in a straight line in a uniform medium can bend in a non-uniform medium reflect and refract at boundaries between mediums
Reflection diffuse reflectionspecular reflection
Law of Reflection
Ray Diagrams
Plane (flat) Mirror Light rays appear to originate behind the mirror (virtual image) Left/Right reversal Distance from object to mirror (s o ) = Distance from image to mirror (s i ) Height of object (h o ) = Height of image (h i )
Ray Diagram for Plane Mirror
Spherical Mirrors
Focus f = focal length (distance from mirror to focus) R = radius of curvature (distance from mirror to center) R = 2f
Mirror Equation: Magnification Equation: M = magnification (unitless)
Sign Conventions +s i = real image -s i = virtual image +h = upright -h = inverted +f for concave mirrors -f for convex mirrors M>1 = image is enlarged M<1 = image is reduced
Ray Tracing: Concave Mirror
Refraction Refraction – the bending of light as it travels from one medium to another. – This happens because the speed of light changes when the medium changes.
Index of Refraction n = c/v n = index of refraction v = speed of light in the medium
Index of refraction is affected by wavelength – shorter wavelengths bend more
Refraction Through Glass Slab
Lenses
Lens Equations
Sign Conventions +s i = real image -s i = virtual image +h = upright -h = inverted +f for converging lens -f for diverging lens M>1 = image is enlarged M<1 = image is reduced -M = inverted
Ray Tracing: Lenses
Polarization
No light
Color Depends on wavelength Color of an object is the wavelength it reflects
Additive Color - Light
Subtractive Color – Pigments
Are You Colorblind?