Transport Layer11-1 2016 session 1 TELE3118: Network Technologies Week 11: Transport Layer TCP Some slides have been taken from: r Computer Networking:

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Presentation transcript:

Transport Layer session 1 TELE3118: Network Technologies Week 11: Transport Layer TCP Some slides have been taken from: r Computer Networking: A Top Down Approach Featuring the Internet, 3 rd edition. Jim Kurose, Keith Ross. Addison-Wesley, July All material copyright J.F Kurose and K.W. Ross, All Rights Reserved.

Transport Layer11-2 TCP Connection Management: Setup Recall: TCP sender, receiver establish “connection” before exchanging data segments r initialize TCP variables: m seq. #s  buffers, flow control info (e.g. RcvWindow ) r client: connection initiator m connect() r server: contacted by client m accept() Three way handshake: Step 1: client host sends TCP SYN segment to server m specifies initial seq # m no data Step 2: server host receives SYN, replies with SYNACK segment m server allocates buffers m specifies server initial seq. # Step 3: client receives SYNACK, replies with ACK segment, which may contain data

Transport Layer11-3 TCP Connection Management: Teardown Closing a connection: Step 1: client end system sends TCP FIN control segment to server Step 2: server receives FIN, replies with ACK. Closes connection, sends FIN. Step 3: client receives FIN, replies with ACK. m Enters “timed wait” - will respond with ACK to received FINs Step 4: server, receives ACK. Connection closed. client FIN server ACK FIN close closed timed wait

Transport Layer11-4 TCP Connection Management (cont) TCP client lifecycle TCP server lifecycle

Transport Layer11-5 TCP Flow Control r receive side of TCP connection has a receive buffer: r speed-matching service: matching the send rate to the receiving app’s drain rate r app process may be slow at reading from buffer sender won’t overflow receiver’s buffer by transmitting too much, too fast flow control

Transport Layer11-6 TCP Flow control: how it works (Suppose TCP receiver discards out-of-order segments)  spare room in buffer = RcvWindow = RcvBuffer-[LastByteRcvd - LastByteRead]  Rcvr advertises spare room by including value of RcvWindow in segments  Sender limits unACKed data to RcvWindow m guarantees receive buffer doesn’t overflow

Transport Layer11-7 Congestion Control Congestion: r informally: “too many sources sending too much data too fast for network to handle” r different from flow control! r manifestations: m lost packets (buffer overflow at routers) m long delays (queueing in router buffers) r a top-10 problem!

Transport Layer11-8 Approaches towards congestion control End-end congestion control: r no explicit feedback from network r congestion inferred from end-system observed loss, delay r approach taken by TCP Network-assisted congestion control: r routers provide feedback to end systems m single bit indicating congestion (SNA, DECbit, TCP/IP ECN, ATM) m explicit rate sender should send at Two broad approaches towards congestion control:

Transport Layer11-9 TCP Congestion Control r end-end control (no network assistance) r sender limits transmission: LastByteSent-LastByteAcked  CongWin r Roughly,  CongWin is dynamic, function of perceived network congestion How does sender perceive congestion? r loss event = timeout or 3 duplicate acks  TCP sender reduces rate ( CongWin ) after loss event three mechanisms: m AIMD m slow start m conservative after timeout events rate = CongWin RTT Bytes/sec

Transport Layer11-10 TCP AIMD multiplicative decrease: cut CongWin in half after loss event additive increase: increase CongWin by 1 MSS every RTT in the absence of loss events: probing Long-lived TCP connection

Transport Layer11-11 TCP Slow Start  When connection begins, CongWin = 1 MSS. E.g.: MSS = 500 bytes RTT = 200 msec initial rate = 20 kbps r available bandwidth may be >> MSS/RTT m Ramp-up takes too long r When connection begins, increase rate exponentially until first loss event:  double CongWin every RTT  done by incrementing CongWin for every ACK received r Summary: initial rate slow but ramps up exponentially fast Host A one segment RTT Host B time two segments four segments

Transport Layer11-12 Refinement r After 3 dup ACKs:  CongWin is cut in half m window then grows linearly r But after timeout event:  CongWin instead set to 1 MSS; m window then grows exponentially m to a threshold, then grows linearly 3 dup ACKs indicates network capable of delivering some segments timeout before 3 dup ACKs is “more alarming” Philosophy:

Transport Layer11-13 Refinement (more) Q: When should the exponential increase switch to linear? A: When CongWin gets to 1/2 of its value before timeout. Implementation: r Variable Threshold r At loss event, Threshold is set to 1/2 of CongWin just before loss event

Transport Layer11-14 Summary: TCP Congestion Control  When CongWin is below Threshold, sender in slow-start phase, window grows exponentially.  When CongWin is above Threshold, sender is in congestion-avoidance phase, window grows linearly.  When a triple duplicate ACK occurs, Threshold set to CongWin/2 and CongWin set to Threshold.  When timeout occurs, Threshold set to CongWin/2 and CongWin is set to 1 MSS.

Transport Layer11-15 TCP sender congestion control EventStateTCP Sender ActionCommentary ACK receipt for previously unacked data Slow Start (SS) CongWin = CongWin + MSS, If (CongWin > Threshold) set state to “Congestion Avoidance” Resulting in a doubling of CongWin every RTT ACK receipt for previously unacked data Congestion Avoidance (CA) CongWin = CongWin+MSS * (MSS/CongWin) Additive increase, resulting in increase of CongWin by 1 MSS every RTT Loss event detected by triple duplicate ACK SS or CAThreshold = CongWin/2, CongWin = Threshold, Set state to “Congestion Avoidance” Fast recovery, implementing multiplicative decrease. CongWin will not drop below 1 MSS. TimeoutSS or CAThreshold = CongWin/2, CongWin = 1 MSS, Set state to “Slow Start” Enter slow start Duplicate ACK SS or CAIncrement duplicate ACK count for segment being acked CongWin and Threshold not changed

Transport Layer11-16 TCP throughput r What’s the average throughout of TCP as a function of window size and RTT? m Ignore slow start r Let W be the window size when loss occurs. r When window is W, throughput is W/RTT r Just after loss, window drops to W/2, throughput to W/2RTT. r Average throughout:.75 W/RTT

Transport Layer11-17 TCP Futures r Example: 1500 byte segments, 100ms RTT, want 10 Gbps throughput r Requires window size W = 83,333 in-flight segments r Throughput in terms of loss rate:  ➜ L = 2· Wow r New versions of TCP for high-speed needed!

Transport Layer11-18 Fairness goal: if K TCP sessions share same bottleneck link of bandwidth R, each should have average rate of R/K TCP connection 1 bottleneck router capacity R TCP connection 2 TCP Fairness

Transport Layer11-19 Why is TCP fair? Two competing sessions: r Additive increase gives slope of 1, as throughout increases r multiplicative decrease decreases throughput proportionally R R equal bandwidth share Connection 1 throughput Connection 2 throughput congestion avoidance: additive increase loss: decrease window by factor of 2 congestion avoidance: additive increase loss: decrease window by factor of 2

Transport Layer11-20 Fairness (more) Fairness and UDP r Multimedia apps often do not use TCP m do not want rate throttled by congestion control r Instead use UDP: m pump audio/video at constant rate, tolerate packet loss r Research area: TCP friendly Fairness and parallel TCP connections r nothing prevents app from opening parallel cnctions between 2 hosts. r Web browsers do this r Example: link of rate R supporting 9 cnctions; m new app asks for 1 TCP, gets rate R/10 m new app asks for 11 TCPs, gets R/2 !