Modelling E4: Human Factors Design IB Technology.

Slides:



Advertisements
Similar presentations
Materials Selection for Engineering Design. Materials Selection The designer of any product, other than software must get involved with material selection.
Advertisements

C1 - The Impact of CAD on the Design Process.  Consider CAD drawing, 2D, 3D, rendering and different types of modelling.
TAREK A. TUTUNJI Rapid Prototyping. Prototype A prototype can be defined as a model that represents a product or system. This model is usually used for.
Name: ………………………………………………………… Class:……………… Teacher:…………………………………………..
Design and Manufacturing
Modelling.
Engineering Design Process Cheng-Ling Chang Jan
Cross Topic Question. The figure shows the EVT 168 scooter made in Taiwan. Its top speed is 56 km/h and it has a range of 50 km before the battery needs.
Computer-Aided Drawing (CAD)
A lesson about Futurism and visual movement in art  2005 Pearson Publishing.
AS Product Design: Graphics
Design Concerns. IN DEVELOPING DESIGN CONCERNS THE FOLLOWING PRODUCT ATTRIBUTES/FEATURES SHOULD BE CONSIDERED Physical Physical Structural Structural.
Ergonomics Is the study of how the human form moves at work and at play. Ergonomics must be taken into account when products are being designed, because.
Design & Engineering. 1. The products shown below have been designed and manufactured for use in pre-school, early years and primary schools.
Project Life Cycle Lecture - 18.
Goal: Understand the stages in design process and the role of computer aided design. Objectives: After this chapter, you should understand the following.
The Design Process Drawing And Design For Production Engineering.
MANUFACTURING 5.5 The Designed World / Manufacturing Technologies E6. Identify key aspects of manufacturing systems that use mechanical processes.
Final Idea: Working Drawing
Model Making in Design Model making plays a vital role in the process of designing. At every stage of design, from conception to completion, the construction.
ADVANCED DESIGN APPLICATIONS UNIT 4 - MANUFACTURING © 2015 International Technology and Engineering Educators Association, Learning Cycle Three – Looping.
 The Task  The Approach  The Evaluation  The Analysis  The Model  Conclusions  Project Management.
Industrial Manufacture. INDUSTRIAL PRODUCTION There are 3 main type of industrial production, One Off, Batch and Mass Production. Depending upon the type.
Modelling Design for Manufacture.  Plays a vital role in the process of designing. From conception to completion  Three dimensional models: Provides.
Portfolio of Creative Skills MAKING Pages
ELEMENTS OF ART (Color, Line, Shape, Form, Space, Value, Texture) and PRINCIPLES OF DESIGN (Balance, Variety, Harmony, Emphasis, Proportion, Movement,
Pleasing in appearance.
Develop an understanding for the need of ergonomic design. Develop an understanding of how to calculate an average size using anthropometric data Learning.
Design Brief This is your opening statement of what you plan to do and what type of light you will be designing and making. First write an outline of the.
Aspect 1 Defining the problem - Problem: The design context will normally offer a variety of potential problems to solve. A focused problem and need is.
Modelling and Prototyping Aims: To be able to DESCRIBE the process of SKETCH MODELLING and BLOCK MODELLING. To be able to EXPLAIN the reasons for using.
KS4 Graphic Products.  Describe the process of block modelling of MDF & Styrofoam and rapid prototyping using stereolithography (SLA) and 3D printing.
Product Analysis Product Analysis Theory. Knowledge and Understanding.
Engineering Design Process Selecting an idea – design and build Steps 3 and 4.
E8: Digital Humans Option E AHL: Human Factors Design IB Technology.
Design Communication. Freehand Drawing Definition: The spontaneous representation of ideas on paper without the use of technical aids.
ENGINEERING MANUFACTURING METHODS
The Automotive Design Process
Smart materials anthropometrics
Model Making Created by; Kevin Bowen & Ian Purves ©2005.
OVERVIEW Impact of Modelling and simulation in Mechatronics system
Chapter 4: Design and Problem Solving
Modeling.
Rapid Tooling.
GCSE Resistant Materials Super Learning Lesson
GEOMETRIC MODELING METHODS
By: Engr. Hassaan Bin Younis
Product design Modelling.
Technology Assessment at Standish Community High School: Assessment 1
Communicating Ideas Design ideas can be communicated in different ways. Method of communication will depend on which stage the design work is at and who.
Modeling Introduction to Engineering Design
Modeling.
Modeling.
Topic 3 Modeling.
Presentation Courtesy Mark Peterson - Houston Inventors Group
Orthographic Projection 2
The Automotive Design Process
Modeling Introduction to Engineering Design
Strategic Thinking: Matching Material to Design
Texture.
What iconic landmark was inspired by an orange peel?
Identify the principles and elements of design
Product design Modelling.
Elements and Principles of art
Materials Selection for Engineering Design
The Design Loop The___Design Loop______ is a process used to solve a problem in engineering and technology. The first step in the design loop is to _____identify_____.
Design Concerns.
Presentation transcript:

Modelling E4: Human Factors Design IB Technology

Manikin Definition: An anatomical 3D model of the human body. Ergonome Definition: A 2D physical anthropometric model based on a specific percentile, which is used in drawings of the same scale as the model to consider the relationship between the size of an object and people.

Appearance prototype Definition: An appearance prototype, or appearance model, is a physical representation of an object that literally appears like the production product. However, it does not function and is made from wood, clay, foam or other prototyping materials.

Functional prototype Definition: A functional prototype, or functional appearance model, is a prototype that “looks like” and “works like” a production product. Although they are made from prototype materials, these models simulate actual finishes and colours as well as mechanisms.

Ergonomes Ergonomes are used with 2D drawings, mainly orthographic drawings. Ergonomes only give an approximate idea of the relationship between sizes of body parts and sizes of objects, for example, reach. However they are cheap and easy to use.

Manikins Manikins are useful for assessing the relationship of body parts to spatial arrangements represented by a 3D model, for example, a chair to a desk. Manikins are more expensive and time- consuming than ergonomes, because of the need for 3D models but are more realistic representations of a design context.

Appearance prototypes Appearance prototypes look like but do not work like the final product. Appearance prototypes can be relatively simple, consisting of solid chunks of foam finished and painted to look like the real thing, or they can be more sophisticated, simulating weight, balance and material properties.

Appearance prototypes help to gain human factors data. Usually appearance prototypes are for show and are not designed to be handled excessively. This is an appearance prototype of an MRI machine. Here are images of how the machine would be used. This appearance model has been applied for patent and put into production.

Appearance prototypes at the design development stage. For example, marketing directors can make judgements and production engineers can take data for assessing feasibility for matching manufacturing systems. They are expensive to produce, as they need to have a good surface finish and be life-size. They give non- designers a good representation of what the object will look like and feel like.

How functional prototype models evaluate human factors aspects of design. Functional prototype models allow for more interaction with potential users, for example, a range of percentile groups. Also, bodily tolerances can be measured, such as physical strength, movement, reaction speed, etc.

Functional prototypes What advantages can you think of for gaining human factors data using functional prototypes?

Design contexts for: Can you think of design contexts for the following materials: Polymorph Clay Card

Polymorph It is supplied as granules, which are poured into hot water to make a soft, pliable material. On removal from the water, the material can be moulded into the desired shape. On cooling, it becomes a tough machinable engineering material. Polymorph is a new generation of non- hazardous, biodegradable polymer, which can be used repeatedly for modelling.