©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 1 Chapter 1 Introduction As modified by Randy Smith.

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Presentation transcript:

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 1 Chapter 1 Introduction As modified by Randy Smith

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 2 Introduction l Objectives To introduce software engineering and to explain its importance To set out the answers to key questions about software engineering To introduce ethical and professional issues and to explain why they are of concern to software engineers

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 3 l The economies of ALL developed nations are dependent on software l More and more systems are software controlled l Software engineering is concerned with theories, methods and tools for professional software development l Software engineering expenditure represents a significant fraction of GNP in all developed countries Software engineering

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 4 l Software costs often dominate system costs. The costs of software on a PC are often greater than the hardware cost l Software costs more to maintain than it does to develop. For systems with a long life, maintenance costs may be several times development costs l Software engineering is concerned with cost-effective software development Software costs

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 5 Hardware versus Software Cost Over Time - Pressman

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 6 FAQs about software engineering l What is software? l What is software engineering? l What is the difference between software engineering and computer science? l What is the difference between software engineering and system engineering? l What is a software process? l What is a software process model? l What are the costs of software engineering? l What are software engineering methods? l What are the attributes of good software? l What are the key challenges facing software engineering?

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 7 What is software? l Computer programs and associated documentation l Software products may be developed for a particular customer or may be developed for a general market l Software products may be Generic - developed to be sold to a range of different customers Custom (Bespoke) - developed for a single customer according to their specification

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 8 Is Software Different? Failure curve for HW Software Engineering: A Practitioners Approach R.S. Pressman

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 9 Is Software Different? Software Engineering: A Practitioners Approach R.S. Pressman

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 10 Software is Different l Software is an intellectual enterprise l Software still tends to be “one-shot” development l Software does not exhibit “strong” economies of scale l “Adding more people to a late project …” l Cost structure differs Software Engineering: A Practitioners Approach R.S. Pressman

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 11 What is software engineering? l Software engineering is an engineering discipline which is concerned with all aspects of software production l Software engineers should adopt a systematic and organised approach to their work and use appropriate tools and techniques depending on the problem to be solved, the development constraints and the resources available

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 12 What is the difference between software engineering and computer science? l Computer science is concerned with theory and fundamentals; software engineering is concerned with the practicalities of developing and delivering useful software l Computer science theories are currently insufficient to act as a complete underpinning for software engineering

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 13 What is the difference between software engineering and system engineering? l System engineering is concerned with all aspects of computer-based systems development including hardware, software and process engineering. Software engineering is part of this process l System engineers are involved in system specification, architectural design, integration and deployment

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 14 What is a software process? l A set of activities whose goal is the development or evolution of software l Generic activities in all software processes are: Specification - what the system should do and its development constraints Development - production of the software system Validation - checking that the software is what the customer wants Evolution - changing the software in response to changing demands

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 15 What is a software process model? l A simplified representation of a software process, presented from a specific perspective l Examples of process perspectives are Workflow perspective - sequence of activities Data-flow perspective - information flow Role/action perspective - who does what l Generic process models Waterfall Evolutionary development Formal transformation Integration from reusable components

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 16 What are the costs of software engineering? l Roughly 60% of costs are development costs, 40% are testing costs. For custom software, evolution costs often exceed development costs l Costs vary depending on the type of system being developed and the requirements of system attributes such as performance and system reliability l Distribution of costs depends on the development model that is used

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 17

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 18 What are software engineering methods? l Structured approaches to software development which include system models, notations, rules, design advice and process guidance l Model descriptions Descriptions of graphical models which should be produced l Rules Constraints applied to system models l Recommendations Advice on good design practice l Process guidance What activities to follow

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 19 What are the attributes of good software? l The software should deliver the required functionality and performance to the user and should be maintainable, dependable and usable l Maintainability Software must evolve to meet changing needs l Dependability Software must be trustworthy l Efficiency Software should not make wasteful use of system resources l Usability Software must be usable by the users for which it was designed

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 20 What are the key challenges facing software engineering? l Coping with legacy systems, coping with increasing diversity and coping with demands for reduced delivery times l Legacy systems Old, valuable systems must be maintained and updated l Heterogeneity Systems are distributed and include a mix of hardware and software l Delivery There is increasing pressure for faster delivery of software

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 21 Professional and ethical responsibility l Software engineering involves wider responsibilities than simply the application of technical skills l Software engineers must behave in an honest and ethically responsible way if they are to be respected as professionals l Ethical behaviour is more than simply upholding the law. l ACM/IEEE Code of Ethics

©Ian Sommerville 2000Software Engineering, 6th edition. Chapter 1 Slide 22 Key points Software engineering is an engineering discipline which is concerned with all aspects of software production. Software products consist of developed programs and associated documentation. Essential product attributes are maintainability, dependability, efficiency and usability. The software process consists of activities which are involved in developing software products. Basic activities are software specification, development, validation and evolution. l Methods are organised ways of producing software. They include suggestions for the process to be followed, the notations to be used, rules governing the system descriptions which are produced and design guidelines. Software engineers have responsibilities to the engineering profession and society. They should not simply be concerned with technical issues. Professional societies publish codes of conduct which set out the standards of behaviour expected of their members.