Ppt on principles of object-oriented programming for dummies

Technology Curriculum in the General Schools of Turkey Focus on the Previous “Work Education and the recent “Technology and Design” courses in the General.

objective and orientation of the course. “Work education” program in elementary schools In the work education course designed for the 4 th and 5 th years of the elementary schools, the facilities of/going on a trip Focus: Tourism Unit: Dummy Focus: Modelling Units of the 7 th Class Systems and control Unit/for the improvement. The pupils will learn the below mentioned scientific principles of electrical technology by testing their own constructions Pupils will learn by testing;  The operational principles of/


1. TASK FORCE COMBAT HEALTH SUPPORT GUIDE TABLE OF CONTENTS PAGE Chapter 1 TACTICAL DECISION MAKING, MISSION ANALYSIS, 4 & TROOP LEADING PROCEDURES Chapter.

FM 8-10-4 & FM 8-55 1. PRINCIPLES OF COMBAT HEALTH SUPPORT: A. CONFORMTIY. q Conforms with the tactical plan q CHS planner must participate in the tactical operations planning to ensure CHS is at the right place and time q Use of medical intelligence q CHS planning is forward oriented q Plan for rapid replacement of forward echelons B. CONTINUITY. q CHS is continuous/


CISSP For Dummies Chapter 6 Information Security Governance and Risk Management Last updated 11-26-12.

CISSP For Dummies Chapter 6 Information Security Governance and Risk Management Last updated 11-26-12 Topics Security governance, data classification, and risk management Missions, goals, and objectives Security policies, standards, guidelines, and procedures Security management practices Security education, training, and awareness Information Security Governance Concepts and Principles CIA Triad Balancing these three things creates security – Confidentiality – Integrity – Availability Other important /


© Spiros Mancoridis 27/09/1999 1 Software Design Topics in Object-Oriented Design Patterns Material drawn from [Gamma95] and [Coplien95] Revised and augmented.

Topics in Object-Oriented Design Patterns Material drawn from [Gamma95] and [Coplien95] Revised and augmented by Ian Davis © Spiros Mancoridis 27/09/1999 2 Terminology and Motivation © Spiros Mancoridis 27/09/1999 3 Design Patterns Good designers know not to solve every problem from first principles. They reuse solutions. Practitioners do not do a good job of recording experience in software design for others to/


ISBN 0-321-49362-1 Chapter 1 Preliminaries. Copyright © 2007 Addison-Wesley. All rights reserved.1-2 Chapter 1 Topics Reasons for Studying Concepts of.

the protocol, but not the body, of the subprogram A formal parameter is a dummy variable listed in the subprogram header and used/Object-Oriented Programming Design Issues for Object-Oriented Languages Support for Object-Oriented Programming in Smalltalk Support for Object-Oriented Programming in C++ Support for Object-Oriented Programming in Java Support for Object-Oriented Programming in C# Support for Object-Oriented Programming in Ada 95 The Object Model of JavaScript Implementation of Object-Oriented/


EA Symposium Series March 7, 2016 United States Patent and Trademark Office Application Architecture Kent Craig Office of Application.

application design, development and deployment. These renditions share the essential principles of encapsulation and flexible coupling, but they differ in detail. The fundamental intent of SOA is the non-intrusive reuse of software components (services) in new runtime contexts. The design and development of SOA is performed for the purpose of achieving such an agile runtime environment. Service Oriented Architecture (SOA) - Cutter Consortium EA Symposium Series http://ws13104/


Program Development and Programming Languages

was developed to be used by beginning programmers Visual Basic: Object-oriented version of BASIC; uses a visual environment Common Programming Languages C: Designed for system programming C++: Object-oriented versions of C C#: Used for Web applications Objective-C: For iPhone and other Apple applications Common Programming Languages Java: High-level, object-oriented programming language frequently used for Web-based applications Java programs are compiled into bytecode Can run on any computer that includes/


Program Development and Programming Languages

(Top-down design) Variables Named memory locations that are defined for a program Used to store the current value of data items used in the program Understanding Computers: Today and Tomorrow, 14th Edition Approaches to Design and Development Understanding Computers: Today and Tomorrow, 14th Edition Approaches to Design and Development Object-Oriented Programming (OOP) Programs consist of a collection of objects that contain data and methods to be used with that/


Bridging Languages With Babel Gary Kumfert Tamara Dahlgren Thomas Epperly James Leek Center for Applied Scientific Computing UCRL-PRES-205332 This work.

132 This Module for Implementers of a Babelized Library 1.Write SIDL File 2.`babel --server=C++ greetings.sidl` 3.Add implementation details 4.Compile & Link into Library/DLL SIDL interface definition Babel Compiler C++ Skels C++ Impls IORs C++ Stubs libgreetings.so 133 Babel Fundamental Principles Motivate Design Choices Natural Language Bindings for Programmer Ease (differs for each lang.) Uniform Object Model for Language Encapsulation Complexity/


「統計計算與模擬」 第一週補充教材 R-programming Hung Chen( 台大數學系:陳宏老師 )

data (sequence, IDs, annotation) Parlance: class: the “abstract” definition of it object: a concrete instance method: other word for ‘function’ slot: a component of an object Object orientation Advantages: Encapsulation (can use the objects and methods someone else has written without having to care about the internals) Generic functions (e.g. plot, print) Inheritance (hierarchical organization of complexity) Caveat: Overcomplicated, baroque program architecture… variables > a = 49 > sqrt(a) [1] 7/


1 Dr. Marilyn Young MANA5320 Management and Organizational Behavior Chapters 1-7 College of Business and Technology.

Orientation U.S.A. 59 Utilitarianism Individual Rights Greatest good for the greatest number of people Fundamental entitlements in society Distributive Justice People who are similar should receive similar benefits Care Favor those with whom we have special relationships Four Ethical Principles 60 Supporting Ethical Behavior Ethical code of conduct  Establishes standards of/of the object  size, intensity, motion, repetition, novelty Perceptual context Characteristics of/Stress management programs Time /


Chapter 11: Subclasses Java Programming FROM THE BEGINNING Copyright © 2000 W. W. Norton & Company. All rights reserved. 1 Chapter 11 Subclasses.

“press on the accelerator.” –For a bicycle, “accelerate” means “turn the pedals.” In object-oriented programming, polymorphism refers to the ability of different kinds of objects to respond differently to the same commands, provided that the objects belong to classes with a common ancestor. Chapter 11: Subclasses Java Programming FROM THE BEGINNING Copyright © 2000 W. W. Norton & Company. All rights reserved. 42 The Substitution Principle To allow polymorphism, Java has/


Chapter 11: Subclasses Java Programming FROM THE BEGINNING 1 Chapter 11 Subclasses.

car, “accelerate” means “press on the accelerator.” –For a bicycle, “accelerate” means “turn the pedals.” In object-oriented programming, polymorphism refers to the ability of different kinds of objects to respond differently to the same commands, provided that the objects belong to classes with a common ancestor. Chapter 11: Subclasses Java Programming FROM THE BEGINNING 42 The Substitution Principle To allow polymorphism, Java has a rule that might be called/


Today and Tomorrow 12 th Edition Understanding Computers Chapter 13: Program Development and Programming Languages.

-down design Chapter 13 Understanding Computers, 12th Edition 6 Approaches to Program Design and Development –Variables: Named memory locations that are defined for a program Used to store the current value of data items used in the program Chapter 13 Understanding Computers, 12th Edition 7 Approaches to Program Design and Development Object-oriented programming (OOP): Programs consist of a collection of objectsObjects: Contain data and methods to be used with that data –Class/


Chapter 13: Program Development and Programming Languages.

-down design) – Variables Named memory locations that are defined for a program Used to store the current value of data items used in the program Understanding Computers: Today and Tomorrow, 14th Edition 6 Approaches to Design and Development Understanding Computers: Today and Tomorrow, 14th Edition 7 Approaches to Design and Development Object-Oriented Programming (OOP) – Programs consist of a collection of objects that contain data and methods to be used with/


2 Object-Oriented Analysis and Design with the Unified Process Objectives  Describe implementation activities  Describe various types of Software Tests.

Development Order is the late Implementation of Outputs. (Since Output programs are useful for Testing Process-oriented modules and Programs. Helps Analyst to manually exam printed reports or displayed output to find error in Processing.) However, this Disadvantage can be substantially reduced by generating alternative test Outputs using Query Processing or Report-writing capabilities of a DBMS. 60 Object-Oriented Analysis and Design with the Unified Process TOP/


Computers as Components Principles of Embedded Computing System Design Dr. Prof. Huang Tingle Group of IIPI Guilin University of Electronic Technology.

principles zSome objects will closely correspond to real-world objects. ySome objects may be useful only for description or implementation. zObjects provide interfaces to read/write state, hiding the object’s implementation from the rest of the system. © 2000 Morgan Kaufman78 UML zDeveloped by Booch et al. zGoals: yobject-oriented; yvisual; yuseful at many levels of abstraction; yusable for all aspects of design. © 2000 Morgan Kaufman79 UML object d1: Display pixels: array[] of/


CSCI 6231 Software Engineering Chapter 7 From Modules to Objects Instructor: Morris Lancaster.

‑ closed principle) Generalize common behaviors in abstract classes –E.g., Mouse, Tablet and Keyboard can all inherit behavior from an abstract class, InputDevice Use multiple inheritance for compound classes –TeachingAssistant inherits from both Instructor and Student –Window as a compound of Rectangle (graphical behaviors) and Tree (hierarchical behaviors) –Note: many OO languages don’t support multiple inheritants The Future January 2011CSCI 623153 Aspect Oriented Programming/


© Wipro Technologies Talent Transformation Java Programming v2.1Page 1 Java Programming.

principle to keep in mind during all design decisions It is an underlying goal to continually consider © Wipro Technologies Talent Transformation Java Programming v2.1Page 150 Achieving a Loosely Coupled System Architecture In an object-oriented language like Java, common forms of /service a request The words wait and notify encapsulate the two central concepts to thread communication A thread waits for some condition or event to occur You notify a waiting threading that a condition or event has occurred To/


1 Chapter 13 Understanding Computers, 11 th Edition 13 Program Development and Programming Languages TODAY AND TOMORROW 11 th Edition CHAPTER.

Computers, 11 th Edition Program Design, Cont’d Good program design = essential Saves time Creates better programs Good program design principles: Be specific (all things the program must do need to be/of the highly efficient C programming language C++ and C# are object- oriented Popular Programming Languages, Cont’d 43 Chapter 13 Understanding Computers, 11 th Edition Java: high-level, object-oriented programming language frequently used for Web-based applications Platform independence is one of/


Evaluation Shneiderman and Plaisant Chapter 4. Introduction Iterative design –Current “best practice” –Specialization of Boehm’s spiral model –Cost increases.

behave Expert Review Techniques Heuristic evaluation –General review for adherence of interface to principles of successful design, e.g., Nielsen E.g., “error messages should be informative”, “feedback provided” –Adherence to some theory or model, e.g., object-action model Guidelines review –Check for conformance with guidelines –Given complexity of guidelines, can be significant effort Consistency inspection –E.g., of interface terminology, fonts, color schemes, input/output format/


SE 430 Object Oriented Modeling Dennis Mumaugh, Instructor Office: CDM, Room 432 Office Hours: Thursday, 4:00 – 5:30 October 1,

{ private String tailNumber; public List getFlightHistory() {...} } domain concept visualization of domain concept representation in an object-oriented programming language 49 of 97 October 1, 2015SE 430: Lecture 4 What are conceptual classes?  Conceptual classes are the key abstractions of the problem domain.  Provide the vocabulary for describing the domain.  A conceptual class consists of:  Symbol. Representation of the conceptual class. For name, follow standard O-O class and instance naming/


1 Linear Collections Objects that store Objects in a line.

class ostream. Header files iostream.h and fstream.h contain definitions of stream classes. Procedural vs. Object-Oriented Code “ Read the specification of the software you want to build. Underline the verbs if you are after procedural code, the nouns if you aim for an object-oriented program. ” Brady Gooch, “ What is and Isn ’ t Object Oriented Design, ” 1989. 5 Objects Objects are: –Building blocks and tools that interact to produce an/


R-programming Hung Chen.

data (sequence, IDs, annotation) Parlance: class: the “abstract” definition of it object: a concrete instance method: other word for ‘function’ slot: a component of an object Object orientation Advantages: Encapsulation (can use the objects and methods someone else has written without having to care about the internals) Generic functions (e.g. plot, print) Inheritance (hierarchical organization of complexity) Caveat: Overcomplicated, baroque program architecture… variables > a = 49 > sqrt(a) [1] 7/


「統計計算與模擬」 第一單元 補充教材 R-programming 2016 年 3 月 3 日 Hung Chen( 台大數學系:陳宏老師 )

data (sequence, IDs, annotation) Parlance: class: the “abstract” definition of it object: a concrete instance method: other word for ‘function’ slot: a component of an object Object orientation Advantages: Encapsulation (can use the objects and methods someone else has written without having to care about the internals) Generic functions (e.g. plot, print) Inheritance (hierarchical organization of complexity) Caveat: Overcomplicated, baroque program architecture… variables > a = 49 > sqrt(a) [1] 7/


Recommended Literature There are no prescribed texts. “Visual Programming with Prograph CPX” by Scott B. Steinman and Kevin G. Carver, Manning Publications/Prentice.

use of these extensions). Visual Object-oriented programming is fully supported with visual definition of class hierarchies template-based class schema and instance editors Prograph supports static binding (the applicable method is determined at compile time) as well as late binding (the applicable method is determined dynamically at run time). The choice is explicitly made by the programmer for each call. Like many other modern object-oriented languages/


FIT3056 Secure and Trusted software systems Lecture 4 & 5 Design principles and practice.

principles. n Trusted software design principles. 3 Software Engineering n Software engineering is the use of engineering principles to develop quality software in a predictable way. n Important considerations of software/of project-1 (case study 1) can be implemented in several ways. lUsing object-oriented approach and programming language such as C++ or Java lUsing modular approach and programming language like C. lThe user interface can be implemented in Java for several platforms or one interface for/


Evaluation Shneiderman and Plaisant Chapter 4. Introduction Iterative design –Current “best practice” –Specialization of Boehm’s spiral model –Cost increases.

behave Expert Review Techniques Heuristic evaluation –General review for adherence of interface to principles of successful design, e.g., Nielsen E.g., “error messages should be informative”, “feedback provided” –Adherence to some theory or model, e.g., object-action model Guidelines review –Check for conformance with guidelines –Given complexity of guidelines, can be significant effort Consistency inspection –E.g., of interface terminology, fonts, color schemes, input/output format/


Differentiating Instruction Strategies for Students Success.

point of differentiating in these different ways? Readiness Growth Interest Learning Profile Motivation Efficiency Key Principles of a /Objective of Production is organized, logical and thinking-oriented. A person whose primary Personal Objective is Connection is enthusiastic, spontaneous and action-oriented. A person whose primary Personal Objective/Flexible seating Varied computer programs Design-A-Day Varied Supplementary materials Options for varied modes of expression Varying scaffolding on/


Evaluation Shneiderman and Plaisant Chapter 4. Introduction Iterative design –Current “best practice” –Specialization of Boehm’s spiral model –Cost increases.

behave Expert Review Techniques Heuristic evaluation –General review for adherence of interface to principles of successful design, e.g., Nielsen E.g., “error messages should be informative”, “feedback provided” –Adherence to some theory or model, e.g., object-action model Guidelines review –Check for conformance with guidelines –Given complexity of guidelines, can be significant effort Consistency inspection –E.g., of interface terminology, fonts, color schemes, input/output format/


Scope Rules Prepared by Manuel E. Bermúdez, Ph.D. Associate Professor University of Florida Programming Language Concepts Lecture 11.

begin {main} Q(dummy,1) end. The output of this program is ??? Types of Static Scope Flat: (/principle: if a code segment doesnt need to know about an object, it shouldnt. Tends to narrow (simplify) interfaces. Aids in abstraction. Modular Scoping (cont’d) Modules allow encapsulation of objects. Objects inside the module are visible to each other. Objects inside are only visible outside if explicitly exported. Objects outside not visible inside unless imported. Modular Scoping (cont’d) Various terms for/


ECM 511.3 Project Planning and Control. Curriculum Course Objectives: The objective of this course is to equip the students with the basic concepts of.

their precedence, succession, concurrence relationships. 2. To construct the objective chart 3. To construction the progress chart. Plan of operation This program is drawn to some scale using the precedence, succession, concurrence relationships among the activities. Contd.. Objective chart The objective chart consists of two horizontal lines. The horizontal line at the bottom represents the starting point for any activity while the horizontal line at the top/


Four Major Software Development Methodologies  Object-oriented analysis and design developed in 1980s and 1990s  Structured analysis and design developed.

of the basic principles of Agile Software Development. Minimizing Risk: Visibility  The people who take the responsibility must know what is happening Managers Must rely on others for reports of/emerge incrementally. Process Step: System and Program Design  Design describes the system from the software developers viewpoint  System / of events through the system The Phases of the Unified Process The increments are identified as phases Object Oriented and Classical Soft.Eng., Schach S.R. The Phases of the/


Week 5: Class Design Concepts fundamental to the class design Encapsulation & Information hiding Analyzing the quality of an interface Programming by contract.

task/functionality oexamples? nIn object-oriented programming oa class encapsulates both data and operations oexamples? 4 Fundamental Design Concepts 3/3 l Information Hiding nSeparation of interface and implementation oSoftware components can be developed in isolation from each other. oAlso good for re-use. nThe computer scientist David Parnas expressed these ideas in a pair of rules known as Parnas Principles oThe developer of a software component must/


Understanding Somatization in the Practice of Clinical Neuropsychology

of CBT programs like that described by Woolfolk and Allen (2007). Even given the extremely variable nature of CBT interventions described in the literature over the past 10 years, results are promising. Treatment approaches (cont.) Psychodynamic approaches Psychodynamically oriented theories about somatization view somatoform symptoms as a means for/ These patients appear stoic and matter-of-fact in conveying their concerns, and they emphasize the objective and medical nature of their problems. - It is often/


Cloud Computing Benefits and Challenges

Oriented Service-driven operating model. Strong focus on service management. IaaS, PaaS and SaaS provider offer service according to Service Level Agreement (SLA) with customers. SLA assurance is a critical objective of every provider. Shared Resource Pooling Infrastructure provider offers a pool of computing resources. Dynamic resource assignment provides flexibility for/ Operating system Applications Cloud Computing: Principles and Paradigms Book 2011 Virtual Machine/, APIs, Programming models, verification/


Inter-Processor Communication for Heterogeneous Dual Core Systems Chun-Ming Huang, Ph.D. National Chip Implementation Center (CIC) 2006/09/27.

is a cooperating process Silberschatz, et al., Operating System Principles, Seventh Edition C. M. Huang / SLDC-IPC //of exchanging data between programs. Program A writes data to a file and Program B reads it. In a system in which only one program/ 09.200645 IPC for WinXP  Data oriented –Pipes –Mailslots (message queues) –Shared memory  Procedure oriented / object oriented –Remote procedure calls –Microsoft COM objects –Clipboard –GUI /version of an earlier patch 1767/1 with the dummy Kconfig added for OMAP/


Dan Tufiş RACAI - Institute for Artificial Intelligence, Bucharest

just by the software (tells you which program is better b) Given_Tagger +Training_Corpusi = Classifieri/ Principle of hierarchy preservation M1L1 H+ M2L1 M1L1 = N1L2 N1L2 H+ N2L2 M2L1 = N2L2 Allows for /oriented websites and user generated content are becoming an extremely valuable source of information for everyday information consumer. But also for various kinds of decision makers; Two main types of textual information on the web: facts (objective) and opinions (subjective) Current search engines search for/


MARC: Developing Bioinformatics Programs July 2009 Alex Ropelewski PSC-NRBSC Bienvenido Vélez UPR Mayaguez Reference: How to Think Like a Computer Scientist:

and sequence analysis.  Must possess solid knowledge of sequencing software and public sequencing databases.  Knowledge of bioinformatics tools helpful. Why Learn to Program? 15  C/C++  Language of choice for most large development projects  FORTRAN  Excellent language for math, not used much anymore  Java  Popular modern object oriented language  PERL  Excellent language for text-processing (bioperl.org)  PHP  Popular language used to program web interfaces  Python  Language easy to pick/


1 Object-Oriented ProgrammingObject: external or problem-oriented view: an object can represent any entity in the solution of a problem; objects interact.

1 Object-Oriented ProgrammingObject: external or problem-oriented view: an object can represent any entity in the solution of a problem; objects interact by sending messages to each other. internal or implementation-oriented view: each object is like a separate computer with its own code and its own private memory to hold values. 2 A drawing application  Diagrams are built out of shapes.  Shapes can be grouped into classes based on/


Data Structures Using C++1 Chapter 2 Object-Oriented Design (OOD) and C++

the data into the object //isObject>>... //Return the istream object return isObject; } Data Structures Using C++27 Overloading Unary Operators If the operator function is a member of the class, it has no parameters –Exception (sort of): dummy “int” argument for postfix ++, -- operators If the operator function is a non-member (a friend), it has one parameter Data Structures Using C++28 Programming Example: Complex Numbers Data/


1 Chapter 1 Data structure and Programming Principles.

principles of program design. 9 3 Program Design in C++  C++ features:  Data Abstraction (数据抽象)  Object-oriented design (面向对象的设计)  Top-down approach  Code reuse (代码重用)  Refinement, improvement, extension of C  Introduction of OO (Object Oriented)  Encapsulation (封装性)  Inheritance (继承性)  Polymorphism (多态性) 10 4 Example demonstration ——game of/0, 1, 4, or more living neighbors. (for a living cell, conditions of still living and die) 12 Rules of the Game of life 3.A dead cell becomes alive in the next/


A Real-World Knowledge Engineering Application: The NeuroScholar Project Gully APC Burns K. M. Research Group University of Southern California.

of what is known : the body of truth, information, and principles acquired by mankind b archaic : a branch of learningCOGNIZANCEknowingCOGNITIONSEXUAL INTERCOURSEknown What does the word ‘Knowledge’ mean? [from http://www.m-w.com/] The published literature Image taken from U.S. Geological Survey Energy Resource Surveys Program … is the end-product of research and as such forms the basis for human understanding of/-Data-Model framework (‘VPDMf’) u Object Oriented Design u Unified Modeling Language (UML/


Methods Material from Chapters 5 & 6. Review of Chapters 5 to 7  Methods »(AKA subroutines, functions, procedures)  understand method calls  create.

as we can “see” them  Objects need to be created »except for Strings, which are so massively useful… Scanner kbd = new Scanner(System.in);  objects contain data  different objects have different data  methods are mostly about that data Object Oriented ProgrammingProgramming arranged around objects  main program creates the objectsobjects hold the data  objects call each others’ methods  objects interact to achieve program goal  Very important in GUI programs  Graphical User Interface »WIMP/


AOSE Reflections. What have we seen? Introduced the concept of an agent Explored the notions of Interaction and Coordination GAIA & Agent Oriented Software.

Objects only encapsulate state and behaviour Objects are insufficient for modeling complex systems –From (Booch, 1994) as an argument for Design Patterns and Application Frameworks Multi-Agent Research Themes Agent-Oriented Software Engineering –Agent Programming Languages & Architectures –Methodologies / Model Driven Development –Tool Support: Debugging / Profiling –Metrics / Evaluation of/, monitoring, and debugging of a multi-agent platform –RMA (Remote Monitoring Agent) –Dummy Agent –Sniffer Agent –/


Programming Principles Chapter 1. Objectives Discuss the program design process. Introduce the Game of Life. Discuss object oriented design. – Information.

Programming Principles Chapter 1 Objectives Discuss the program design process. Introduce the Game of Life. Discuss object oriented design. – Information hiding – Methods – Member functions Introduce a new documentation style. – Specification – Preconditions – Postconditions – Uses Avoiding Errors – Scaffolding – Defensive Programming –/ your program works. They may be able to find errors or make suggestions. Debugging Strategies Stubs – write very simple “dummy” versions of subprograms to fill in for ones /


Politehnica University of Timisoara Mobile Computing, Sensors Network and Embedded Systems Laboratory Embedded systems testing Testing throughout the software.

tests are designed, then the software is programmed; test first, code after SOFTWARE DEVELOPMENT MODELS Principles of all models each development activity must be tested no piece of software may be left untested, whether it was developed “in one procedure” or iteratively each test level should be tested specifically each test level has its own test objectives the test performed at each level must reflect/


CityU Library EasyService New Initiatives: EasyPay and EasyRegister – Creative applications of IIIs Fines Payment API Presented by Edward So, Michael Cheng,

EasyRegister – Work Flow Prepare dummy Patron record (Back End/ printer – For staff mode, no additional hardware is needed because the program is installed /of programmes for the above interfaces Conclusion Three principles of the Book of Changes ( ) : change and transformation easy and simplicity invariability: a constant definite order Conclusion Apply to Library Services: change : adapt to constant changes and transformation of the Library easy : EasyService Applications invariability : User-oriented/


Prof. of International Business School of Nankai University

. The difference between Program and Project Programs adopt new set of objectives and continue to work; Projects cease when declared objectives have been attained Programs are groups of projects managed in a coordinated way to obtain benefits not available from managing the projects individually Most programs have elements of ongoing operations Series of repetitive or cyclical undertakings Projects is no ongoing operation, are often divided into “subprojects” for more manageability Often/


PHP – object oriented programming in web development 2: inheritance Dynamic Internet Technologies.

the method of a parent class to help achieve some more complex or specialised behaviour. There is a principle in OO that the “local” class member is preferred (very important to OO programming) References Coggeshall, J. (2005). PHP 5. Sams Publishing. Lerdorf, R. & Tatrow, K. (2005). Programming PHP. O’Reilly Sklar, D. (2004). Learning PHP 5. O’Reilly Valade J. (2004). PHP 5 for Dummies. Wiley/


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