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Why do I use an alternative to the existing blitz rules? Mitigate excessive amount of interceptions due to line changes (RPN 20) When can a blitz occur?

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Presentation on theme: "Why do I use an alternative to the existing blitz rules? Mitigate excessive amount of interceptions due to line changes (RPN 20) When can a blitz occur?"— Presentation transcript:

1 Why do I use an alternative to the existing blitz rules? Mitigate excessive amount of interceptions due to line changes (RPN 20) When can a blitz occur? Criteria - Defense is in “D” alignment against a called passing play Trigger – additional die roll (1-5 no blitz, 6 is a blitz) “P” column result from QB’s card is 1-12 (Traditional Technique) If the PRN is 13, 21-36 use it Drop two lines (do not count PRN 13) from the “P” column result on the QB’s card If pass is still complete after dropping two lines, go up two lines from original result Use the YPC rules if this takes you to 1 or 2 If the play was a short pass stop at 2 If the play was a screen pass stop at 3 Check the receiver’s YPC rating if the upward adjustment takes you to a PRN affected by his rating

2 Sack RatingCompletion Rate Board Result

3 “P” column result 14-19, 26 & 27 the QB is hurried by the BLITZ DO NOT make the down 2 adjustment Check for a possible SACK after adjusting the defensive teams sack rating +5 If the rating is positive after the adjustment check for a sack (Adjust Chiefs defense from -14 to +12) If the roll is in range (11 or 12)then a SACK has occurred, treat as PRN 30 minus an additional 3 yards If the roll is outside the range (13 – 66) then the pass is INCOMPLETE

4 Sack Rating Completion Rate Board Result

5 “P” column result 14-19, 26 & 27 the QB is hurried by the BLITZ If the rate is negative after the adjustment (Bears -21 to -12), check for a completion but subtract 5 from the defensive teams completion rate (Adjust Bears defense’s completion rate from 11-51 to 11-42) If the dice roll still falls within the adjusted completion rate (11-42) then the pass is complete Number in parenthesis is board result & add 5 yards to the gain If the roll is outside the range (43-66) then the pass is INCOMPLETE

6 “ P” column result 28-30 are automatic SACKS if the adjusted sack rating is positive If the adjusted rating is negative, roll against the adjusted rating to determine if the SACK stands Using Bears as an example (i.e., -21 becomes -12) Dice rolls 13 – 66 would result in a sack If dice roll falls within new sack rating (11 or 12), check to see if the pass is completed If the dice roll still falls within the adjusted completion rate (11-42) then the pass is complete and add 5 yards to the gain If the roll is outside the range (43-66) then the pass is INCOMPLETE Treat PRN 20 as a 28 but follow all the SACK procedures outlined above If an inside or outside running play was called read the number 2 lines above the card number on the boards If the card number is 1,2,3,4,13,14,15 or 28 through 36 use it If the card number is 24,25,26, or 27 read the number 28 for the result On Draw plays add 5 yards to any gain and use 30 for card numbers 24 through 29


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