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1 SEQ CPU Implementation. 2 Outline SEQ Implementation Suggested Reading 4.3.1, 4.3.4.

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Presentation on theme: "1 SEQ CPU Implementation. 2 Outline SEQ Implementation Suggested Reading 4.3.1, 4.3.4."— Presentation transcript:

1 1 SEQ CPU Implementation

2 2 Outline SEQ Implementation Suggested Reading 4.3.1, 4.3.4

3 3 What we will discuss today? The implementation of a sequential CPU ---- SEQ –Every Instruction finished in one cycle –Instruction executes in sequential –No two instruction execute in parallel or overlap

4 4 Computation Steps All instructions follow same general pattern Differ in what gets computed on each step OPl rA, rB icode:ifun  M 1 [PC] rA:rB  M 1 [PC+1] valP  PC+2 Fetch Read instruction byte Read register byte [Read constant word] Compute next PC valA  R[rA] valB  R[rB] Decode Read operand A Read operand B valE  valB OP valA Set CC Execute Perform ALU operation Set condition code register Memory [Memory read/write] R[rB]  valE Write back Write back ALU result [Write back memory result] PC  valP PC update Update PC icode,ifun rA,rB valC valP valA, srcA valB, srcB valE Cond code valM dstE dstM PC

5 5 Computation Steps call Dest Fetch Decode Execute Memory Write back PC update icode,ifun rA,rB valC valP valA, srcA valB, srcB valE Cond code valM dstE dstM PC icode:ifun  M 1 [PC] valC  M 4 [PC+1] valP  PC+5 valB  R[ %esp ] valE  valB + –4 M 4 [valE]  valP R[ %esp ]  valE PC  valC Read instruction byte [Read register byte] Read constant word Compute next PC [Read operand A] Read operand B Perform ALU operation [Set condition code reg.] [Memory read/write] [Write back ALU result] Write back memory result Update PC All instructions follow same general pattern Differ in what gets computed on each step

6 6 Instruction Instruction memory PC increment CC ALU Data memory Fetch Decode Execute Memory Write back icode:ifun, rA:rB valC Register M valP srcA, srcB dstE,dstM valA, valB aluA,aluB Cnd valE addrs,data valM PC valE, valM newPC PC A B Register File MEME

7 7 Computed Values Fetch icodeInstruction code ifunInstruction function rAInstr. Register A rBInstr. Register B valCInstruction constant valPIncremented PC Decode § Write back valARegister value A valBRegister value B Execute –valEALU result –BchBranch flag Memory –valMValue from memory

8 8 SEQ Semantics Achieve the same effect as a sequential execution of the assignment shown in the tables of Figures 4.18 to 4.21 –Though all of the state updates occur simultaneously at the clock rises to the next cycle. –A problem: popl %esp need to sequentially write two registers. So the register file control logic must process it.

9 9 SEQ Operation State –Program counter register (PC) –Condition code register (CC) –Register File –Memories Access same memory space Data: for reading/writing program data Instruction: for reading instructions All updated as clock rises

10 10 SEQ Operation Combinational Logic –ALU –Control logic –Memory reads Instruction memory Register file Data memory

11 11 SEQ Operation #2 0x00c:addl%edx,%ebx# %ebx<--0x300 CC <--000 0x00e:je dest# Not taken Cycle 3: Cycle 4: 0x006:irmovl$0x200,% edx # %edx<--0x200 Cycle 2: 0x000:irmovl$0x100,% ebx # %ebx<--0x100 Cycle 1: Clock Cycle 1Cycle 2Cycle 3Cycle 4

12 12 SEQ Operation #2 state set according to second irmovl instruction combinational logic starting to react to state changes

13 13 SEQ Operation #3

14 14 SEQ Operation #3 state set according to second irmovl instruction combinational logic generates results for addl instruction 0x300

15 15 SEQ Operation #4

16 16 SEQ Operation #4 state set according to addl instruction combinational logic starting to react to state changes

17 17 SEQ Operation #5

18 18 SEQ Operation #5 state set according to addl instruction combinational logic generates results for je instruction

19 19 SEQ Hardware Structure Stages –Fetch: Read instruction from memory –Decode: Read program registers –Execute: Compute value or address –Memory: Read or write data –Write Back: Write program registers –PC: Update program counter

20 20 SEQ Hardware Structure Instruction Flow –Read instruction at address specified by PC –Process through stages –Update program counter

21 21 Instruction Instruction memory PC increment CC ALU Data memory Fetch Decode Execute Memory Write back icode:ifun, rA:rB valC Register M valP srcA, srcB dstE,dstM valA, valB aluA,aluB Cnd valE addrs,data valM PC valE, valM newPC PC A B Register File MEME

22 22 Difference between semantics and implementation ISA –Every stage may update some states, these updates occur sequentially SEQ –All the state update operations occur simultaneously at clock rising

23 SEQ Hardware Blue boxes: predesigned hardware blocks –E.g., memories, ALU Gray boxes: control logic –Describe in HCL White ovals: labels for signals Thick lines: 32-bit word values Thin lines: 4-8 bit values Dotted lines: 1-bit values 23

24 24 Some Macros NameValueMeaning INOP0Code for nop instruction IHALT1Code for halt instruction IRRMOVL2Code for rrmovl instruction IIRMOVL3Code for irmovl instruction IRMMOVL4Code for rmmovl instruction IMRMOVL5Code for mrmovl instruction IOPL6Code for integer op instructions IJXX7Code for jump instructions …………………………………………… IPOPLBCode for popl instruction

25 25 Some Macros NameValueMeaning RESP4Register ID for %esp RNONEFIndicates no register file access ALUADD0Function for addition operation

26 26 Fetch Logic Instruction memory Instruction memory PC increment PC increment rBicodeifunrA PC valCvalP Need regids Need valC Instr valid Align Split Bytes 1-5Byte 0 imem_error icodeifun

27 27 Fetch Logic Predefined Blocks –PC: Register containing PC –Instruction memory: Read 6 bytes (PC to PC+5) –Split: Divide instruction byte into icode and ifun –Align: Get fields for rA, rB, and valC Instruction memory Instruction memory PC increment PC increment rBicodeifunrA PC valCvalP Need regids Need valC Instr valid Align Split Bytes 1-5Byte 0 imem_error icodeifun

28 28 Fetch Logic Control Logic –Instr. Valid: Is this instruction valid? –Need regids: Does this instruction have a register bytes? –Need valC: Does this instruction have a constant word? Instruction memory Instruction memory PC increment PC increment rBicodeifunrA PC valCvalP Need regids Need valC Instr valid Align Split Bytes 1-5Byte 0 imem_error icodeifun

29 Fetch Control Logic in HCL # Determine instruction code int icode = [ imem_error: INOP; 1: imem_icode; ]; # Determine instruction function int ifun = [ imem_error: FNONE; 1: imem_ifun; ]; Instruction memory Instruction memory PC Split Byte 0 imem_error icodeifun 29

30 Fetch Control Logic in HCL bool need_regids = icode in { IRRMOVL, IOPL, IPUSHL, IPOPL, IIRMOVL, IRMMOVL, IMRMOVL }; bool instr_valid = icode in { INOP, IHALT, IRRMOVL, IIRMOVL, IRMMOVL, IMRMOVL, IOPL, IJXX, ICALL, IRET, IPUSHL, IPOPL }; pushl rA A0 rA F jXX Dest 7 fn Dest popl rA B0 rA F call Dest 80 Dest cmovXX rA, rB 2 fnrArB irmovl V, rB 30F rB V rmmovl rA, D ( rB ) 40 rArB D mrmovl D ( rB ), rA 50 rArB D OPl rA, rB 6 fnrArB ret 90 nop 10 halt 00 30

31 Decode & Write-Back Logic Register File –Read ports A, B –Write ports E, M –Addresses are register IDs or 15 (0xF) (no access) Control Logic srcA, srcB: read port addresses dstE, dstM: write port addresses rB dstEdstMsrcAsrcB Register file Register file AB M E dstEdstMsrcAsrcB icoderA valBvalAvalEvalMCnd Signals Cnd: Indicate whether or not to perform conditional move Computed in Execute stage 31

32 A Source int srcA = [ icode in { IRRMOVL, IRMMOVL, IOPL, IPUSHL } : rA; icode in { IPOPL, IRET } : RESP; 1 : RNONE; # Don't need register ]; cmovXX rA, rB valA  R[rA] Decode Read operand A rmmovl rA, D(rB) valA  R[rA] Decode Read operand A popl rA valA  R[%esp] Decode Read stack pointer jXX Dest Decode No operand call Dest valA  R[%esp] Decode Read stack pointer ret Decode No operand OPl rA, rB valA  R[rA] Decode Read operand A 32

33 E Desti- nation int dstE = [ icode in { IRRMOVL } && Cnd : rB; icode in { IIRMOVL, IOPL} : rB; icode in { IPUSHL, IPOPL, ICALL, IRET } : RESP; 1 : RNONE; # Don't write any register ]; None R[%esp]  valE Update stack pointer None R[rB]  valE cmovXX rA, rB Write-back rmmovl rA, D(rB) popl rA jXX Dest call Dest ret Write-back Conditionally write back result R[%esp]  valE Update stack pointer R[%esp]  valE Update stack pointer R[rB]  valE OPl rA, rB Write-back Write back result 33

34 34 Execute Logic CC ALU A ALU B ALU fun. Cnd icodeifunvalCvalBvalA valE Set CC cond

35 35 Execute Logic (Units) ALU –Implements 4 required functions –Generates condition code values CC –Register with 3 condition code bits cond –Computes conditional jump/move flag

36 36 Execute Logic (Control Logic) Set CC: Should condition code register be loaded? ALU A: Input A to ALU ALU B: Input B to ALU ALU fun: What function should ALU compute?

37 37 ALU A Input valE  valB + –4Decrement stack pointer No operation valE  valB + 4Increment stack pointer valE  valB + valCCompute effective address valE  0 + valAPass valA through ALU cmovXX rA, rB Execute rmmovl rA, D(rB) popl rA jXX Dest call Dest ret Execute valE  valB + 4Increment stack pointer valE  valB OP valAPerform ALU operation OPl rA, rB Execute

38 38 ALU A Input int aluA = [ icode in { IRRMOVL, IOPL } : valA; icode in { IIRMOVL, IRMMOVL,IMRMOVL} : valC; icode in { ICALL, IPUSHL } : -4; icode in { IRET, IPOPL } : 4; # Other instructions don't need ALU ];

39 ALU Operation valE  valB + –4Decrement stack pointer No operation valE  valB + 4Increment stack pointer valE  valB + valCCompute effective address valE  0 + valAPass valA through ALU cmovXX rA, rB Execute rmmovl rA, D(rB) popl rA jXX Dest call Dest ret Execute valE  valB + 4Increment stack pointer valE  valB OP valAPerform ALU operation OPl rA, rB Execute 39

40 40 ALU Operation int alufun = [ icode == IOPL : ifun; 1 : ALUADD; ];

41 41 Condition Set Bool set_cc = icode in { IOPL };

42 Memory Logic Memory –Reads or writes memory word Control Logic –stat: What is instruction status? –Mem. read: should word be read? –Mem. write: should word be written? –Mem. addr.: Select address –Mem. data.: Select data Data memory Data memory Mem. read Mem. addr read write data out Mem. data valE valM valAvalP Mem. write data in icode Stat dmem_error instr_valid imem_error stat 42

43 Instruction Status Control Logic –stat: What is instruction status? Data memory Data memory Mem. read Mem. addr read write data out Mem. data valE valM valAvalP Mem. write data in icode Stat dmem_error instr_valid imem_error stat ## Determine instruction status int Stat = [ imem_error || dmem_error : SADR; !instr_valid: SINS; icode == IHALT : SHLT; 1 : SAOK; ]; 43

44 44 Memory Address OPl rA, rB Memory rmmovl rA, D(rB) popl rA jXX Dest call Dest ret No operation M 4 [valE]  valA Memory Write value to memory valM  M 4 [valA] Memory Read from stack M 4 [valE]  valP Memory Write return value on stack valM  M 4 [valA] Memory Read return address Memory No operation

45 45 Memory Address int mem_addr = [ icode in { IRMMOVL, IPUSHL, ICALL, IMRMOVL } : valE; icode in { IPOPL, IRET } : valA; # Other instructions don't need address ];

46 46 Memory Read opl rA, rB Memory rmmovl rA, D(rB) popl rA jXX Dest call Dest ret No operation M 4 [valE]  valA Memory Write value to memory valM  M 4 [valA] Memory Read from stack M 4 [valE]  valP Memory Write return value on stack valM  M 4 [valA] Memory Read return address Memory No operation

47 47 Memory Read bool mem_read = icode in { IMRMOVL, IPOPL, IRET }; bool mem_write = icode in { IRMMOVL, IPUSHL, ICALL };

48 48 PC Update Logic New PC –Select next value of PC New PC CndicodevalCvalPvalM PC

49 49 PC Update OPl rA, rB rmmovl rA, D(rB) popl rA jXX Dest call Dest ret PC  valP PC update Update PC PC  valP PC update Update PC PC  valP PC update Update PC PC  Cnd ? valC : valP PC update Update PC PC  valC PC update Set PC to destination PC  valM PC update Set PC to return address

50 50 PC Update int new_pc = [ icode == ICALL : valC; icode == IJXX && Cnd : valC; icode == IRET : valM; 1 : valP; ];

51 51 Instruction Memory rBicodeifunrA PC PC increment valC valP dstEdstM Register file ABM E dstEdstMvalBvalA CC ALU Data memory ALUAALUB Mem Control Addr read write ALU fun data out Cnd Data valE valM New PC newPC srcAsrcB srcAsrcB Decode Execute Memory PC Fetch Write Back

52 52 SEQ Summary Implementation –Express every instruction as series of simple steps –Follow same general flow for each instruction type –Assemble registers, memories, predesigned combinational blocks –Connect with control logic

53 53 SEQ Summary Limitations –Too slow to be practical –In one cycle, must propagate through instruction memory, register file, ALU, and data memory –Would need to run clock very slowly –Hardware units only active for fraction of clock cycle

54 54 Next General Principles of Pipelining Naïve PIPE Implementation Suggested Reading 4.4, 4.5


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