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Create aFullscreen-Video Ad. © 2008 Eyeblaster. All rights reserved Definition eines Fullscreen-Video Ads A Video-Ad contains Default / Backup Image max.

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Presentation on theme: "Create aFullscreen-Video Ad. © 2008 Eyeblaster. All rights reserved Definition eines Fullscreen-Video Ads A Video-Ad contains Default / Backup Image max."— Presentation transcript:

1 Create aFullscreen-Video Ad

2 © 2008 Eyeblaster. All rights reserved Definition eines Fullscreen-Video Ads A Video-Ad contains Default / Backup Image max. 20 KB (jpeg or gif) in 234x60 px Default Flash File/ Basiselement (swf) in 234x60 px Rich Flash File/ Expandable-element (swf) in zB 300x600 px. with integrated Video Video (flv) max. 10 MB in zB.1024x768 Pixel It would be good, if when clicking on Fullscreenbutton, the flashfilm would jump to a keyframe, in witch only the video was played, so in FullScreen not everything else was increased (view next page). If Video was played in, it will be very complicated and ask you for consultation with Eyeblaster before creating Ads: creative_de@eyeblaster.com Preview

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4 © 2008 Eyeblaster. All rights reserved Create a Video Banner Please use a Template Name the Ad Choose a Location Choose a template Click “Create”

5 © 2008 Eyeblaster. All rights reserved Video Banner at the Workshop The Workshop created a new folder with your named files:.fla,.ebs und.eba Now the Standard Ad is opened in Flash and can be worked on. Workshop Window for overview your Standard Ad. All needed Scripts are preset in templates.

6 © 2008 Eyeblaster. All rights reserved Create Video Banner without workshop You can create Video-Ads without using the workshop, but its important to have the workshop installed and activated. Create yous ad and drag the videoloader out of the components on your stage. Automaticly there will be created scripts on the first frame, which you can use to control the video. At these components you will also find different buttons to control the video

7 © 2008 Eyeblaster. All rights reserved Create Video Banner without workshop At the component inspector you have to choose your path to the video. It would be recommend to take the same folder you choosed for the. Here you can make more settings for your video.

8 © 2008 Eyeblaster. All rights reserved Actionscript Settings It is necessary to use the following Script in every Ad on the first keyframe: AS2: #include "ebFlashActions.as“ AS3: include " /Documents and Settings/ /Local Settings/Application Data/Adobe/Flash CS3/ /Configuration/Include/ebFlashActionsAS3.as" All needed Scripts are preset in templates Click Button for Links: clickthrough_btn.onRelease = function(){ EB.Clickthrough(); } You have to change the “click_thru_btn” with your own button-name. Or you can use a alternative Script on the button itself. Klick Button für die Fullscreen-Vergrößerung: fullscreen_btn.onRelease = function(){Stage.displayState ="fullscreen"; } You have to change the “fullscreen_btn” with your own button-name. Instanzname of Videoloader: _videoLoaderInst Alternativ: on (release) { EB.Clickthrough(); }

9 © 2008 Eyeblaster. All rights reserved Actionscript Einstellungen Optional possibilities for videosettings on 1. Keyframe: function _videoLoaderInst_OnClick() function _videoLoaderInst_OnRollover(fIsOver:Boolean) function _videoLoaderInst_OnMovieEnd() function _videoLoaderInst_OnError(strInfo:String) function _videoLoaderInst_OnStatusChanged(strStatus:String) function _videoLoaderInst_OnPlayProgress(nProgress:Number) function _videoLoaderInst_OnBufferProgress(nProgress:Number) function _videoLoaderInst_OnLoadProgress(nProgress:Number) function _videoLoaderInst_OnBufferLoaded() Click Button on Fullscreen to make small again: normal_btn.onRelease = function(){Stage.displayState =„normal"; } You have to change the “normal_btn” with your own button-name. There will be needed more setting for playing a video in HD. Please contact Eyeblaster for this bevor: creative_de@eyeblaster.com

10 © 2008 Eyeblaster. All rights reserved Advantage of Eyeblaster Workshop Individual adjustable Templates Uncomplicated Upload out of Flash Preview in Flash Interaction Monitor Bundling all Files to one Ad

11 © 2008 Eyeblaster. All rights reserved Allgemeines You can only use Eyeblaster Workshop with MXP Extension Kit. DownloadDownload Ad Name = Asset Folder Name You can make settings (positionierung, links) at the adserver or directly in Flash You can save the files whereever you want You can ajust some templates All files are bundeled to one file (.ebs) Download Step-for-step-Video-Documentations about making Ads with Workshop (Download)Download Please ask for a log in to Eyeblaster Adserver: creative_de@eyeblaster.com

12 Thank you If you have any more questions, please ask: Creative_de@eyeblaster.com


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