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DESIGN GAME PECHA KUCHA 2010. Strategy Games (e.g. Red Alert) Simulation Games (e.g. Formula 1) Board Games (e.g. Poker) Arcade Games (e.g. Soccer)

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Presentation on theme: "DESIGN GAME PECHA KUCHA 2010. Strategy Games (e.g. Red Alert) Simulation Games (e.g. Formula 1) Board Games (e.g. Poker) Arcade Games (e.g. Soccer)"— Presentation transcript:

1 DESIGN GAME PECHA KUCHA 2010

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4 Strategy Games (e.g. Red Alert) Simulation Games (e.g. Formula 1) Board Games (e.g. Poker) Arcade Games (e.g. Soccer) Action Games / First Person Shooter (e.g. CS)

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6 Pictionary Topics Different ways to play this game. To come up with new ideas, think about what that the players have in common / shared experiences. players TIPS: Friends from college can create cards representing major landmarks in their college towns. High school buddies can make cards based on their favorite songs from the good old days.

7 Being Creative within Constraints – As game developers, resources are limited. Boundary conditions have to be checked. (e.g. Racing Car CAN NOT go beneath the race track! ) Reality within Virtuality- Very important especially while simulating real world environments. (e.g. Collisions need to simulated. GPUs are good )

8 Randomness so important ! (e.g. Don’t want to take the fun away and have walkthroughs. (Hitman) ) Artificial Intelligence – Use AI in games like Formula 1 Racing allowing very real experience.

9 Simulation Games – Formula 1 Why ? 1. No need to think ! 2. Fast responses 3. I like driving Action Games – First Person Shooter (CS) Why ? 1. Need to Think ! 2. Very fast responses ! Puzzle games - Sudoku


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