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The Ray Model of Light. Light and Matter Light is represented as straight lines called rays, which show the direction that light travels. Ray diagrams.

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Presentation on theme: "The Ray Model of Light. Light and Matter Light is represented as straight lines called rays, which show the direction that light travels. Ray diagrams."— Presentation transcript:

1 The Ray Model of Light

2 Light and Matter Light is represented as straight lines called rays, which show the direction that light travels. Ray diagrams are drawings that show the path that light takes after it leaves its source. Each ray ends with an arrow to indicate the direction of travel.

3 Light and Matter Ray diagrams can help explain why the brightness of a light changes with distance. The more rays that reach your eyes, the brighter the object appears

4 Light and Matter Ray diagrams are used to describe what happens when light strikes an object. Light travels in straight lines until it strikes something. Materials have different properties which affects what happens when light strikes them

5 Light and Matter Transmit - Light passes through them. Example: Clear glass Absorb – Light is absorbed by the object and turned into heat Reflect – Light bounces off the object.

6 Light and Matter The properties of materials can then be further classified Transparent materials, such as clear glass or clear plastic, transmit light freely. Transparent materials absorb and reflect very little light. Example: a clear window

7 Light and Matter Translucent materials transmit some light, but not enough to see through the material clearly. Example: A frosted window pane. Some light can pass through, but you cannot see what is on the other side of the frosted glass in any detail.

8 Light and Matter Opaque objects absorb and reflect light, but they do not transmit it

9 Reflection of light Even objects that do not reflect an image still reflect light. Everything you can see in the room right now is reflecting light.

10 Reflection of light When light rays reflect off a rough or uneven surface, they do not remain parallel but are scattered in different directions, resulting in a diffuse reflection. Because the light is scattered, the rooms lighting is even without bright spots.


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