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Gaming Standards Association

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Presentation on theme: "Gaming Standards Association"— Presentation transcript:

1 Gaming Standards Association
Good Things Happen When We All Pull Together The Year of Implementation and Value CreationApril 29, 2004 G2S – Game To System The Year of Implementation and Value Creation! Global Gaming Expo 2006

2 Why do we need a new protocol?
Current protocols are fine for EGM to SMIB communications Challenge is expanding beyond current model EGM Configuration and Code download are coming Can expand by adding additional wiring to your floor New features must work with your existing system It would be nice if all games and systems spoke the same language in this new world The Year of Implementation and Value Creation! Global Gaming Expo 2006

3 Gaming Standards Association
The Year of Implementation and Value CreationApril 29, 2004 What Is G2S? The gaming industry’s protocol for networked casino floors (Games to Servers) Based on current, proven technology standards: XML, SOAP, Web Services, etc. Messaging accomplishes everything from SAS + whatever else we could think of Consists of three independent components: G2S Message Standards (The contents of the messages) Standards for Transport (XML over TCP/IP using SOAP) Standards for Security (SSL - just like the Internet) The Year of Implementation and Value Creation! Global Gaming Expo 2006

4 Game To System (G2S) Protocol
Gaming Standards Association The Year of Implementation and Value CreationApril 29, 2004 Game To System (G2S) Protocol S2S Voucher Manager Kiosks GDS G2S Coin Acceptor S2S Coin Hopper Player Tracking Point of Sale Game Control Note Acceptor S2S Slot Accounting Coin/Bill Counters Printer S2S Touch Screen Property Mgmt Progressive S2S EGM Host Systems and other S2S devices The Year of Implementation and Value Creation! Global Gaming Expo 2006

5 The Merging of Two Protocols
IGT creates SuperSAS, GSA develops BOB September IGT rejoins GSA IGT and GSA agree to merge their two protocols Result is Best of Both = Game To System (G2S) Ten months of Analysis and Design is complete Protocol documents and schemas are finished 3rd Party Development Tools are underway Certification Program is being developed The Year of Implementation and Value Creation! Global Gaming Expo 2006

6 What’s in G2S? Communications and Security (including GAT)
Cabinet control (door tilts, “Last Call” features) Event Subscriptions for any Host, any events + data Meters – More than you’ve seen - for any host Once per day Once per hour On events you care about, you can get affected meters gamePlay control – available games & denoms Currency Handling devices and Handpays Vouchers and Cashless for all money types The Year of Implementation and Value Creation! Global Gaming Expo 2006

7 What’s in G2S? (continued)
Progressives and Bonusing Player Tracking for all types of Id Readers Printer support (comps at the EGM?) Central Determination Support Code Download and Remote Configuration The Year of Implementation and Value Creation! Global Gaming Expo 2006

8 Gaming Standards Association
Good Things Happen When We All Pull Together The Year of Implementation and Value CreationApril 29, 2004 G2S in Your Casino The Year of Implementation and Value Creation! Global Gaming Expo 2006

9 Historic Approach to Adding Functionality
Vouchers Bonusing Player Media Server Slot Floor System The Year of Implementation and Value Creation! Global Gaming Expo 2006

10 Challenges of the Historic Model
New wiring infrastructure for each new feature Lots of new gear needed between host and EGM Limits - EGM network ports, Slot System integration Often new features don’t integrate with existing slot accounting system Challenges with getting everything working together Adding a new feature is like building a solution from scratch The Year of Implementation and Value Creation! Global Gaming Expo 2006

11 G2S (Web Services) Approach
Config Server Code Download Vouchers Slot Floor System Media Server Player Bonuses The Year of Implementation and Value Creation! Global Gaming Expo 2006

12 Advantages of the G2S model
To implement a new feature Plug in new server Configure a group of EGMs Try out the new feature Get rid of it if you hate it G2S is designed so every functional group could be owned by a separate server G2S Protocol already accommodates new features Configuration A rich Accounting Model All Messaging for most features is already in G2S The Year of Implementation and Value Creation! Global Gaming Expo 2006

13 Network Backbone = 1 Billion bps
How fast is fast? Network Backbone = 1 Billion bps The Year of Implementation and Value Creation! Global Gaming Expo 2006

14 Changes you’ll need to make
New Network infrastructure 1 Gbps backbone 100 Mbps to every EGM Staff must transition from slot machine mechanics to network configuration and management Slots + IT = Success Don’t go cheap - like a computer, your network can’t be too fast Can implement gradually, but your slot floor management system must get on board soon... The Year of Implementation and Value Creation! Global Gaming Expo 2006

15 Gaming Standards Association
Good Things Happen When We All Pull Together The Year of Implementation and Value CreationApril 29, 2004 New Solutions for Old Problems The Year of Implementation and Value Creation! Global Gaming Expo 2006

16 Adding a new Feature to your casino
While travelling, you discover a new feature at a property You meet with the vendor and sign up for a trial Vendor brings in new server; joins your network Casino extends configuration to include new server EGMs in the test group are configured EGMs initiate communication with new server Try the new feature for 30 days If you like it, you pay. If not, vendor removes server The Year of Implementation and Value Creation! Global Gaming Expo 2006

17 New Player Features Bonus Programs
Now - Replace existing server with a new system In-house Player Promotion Now - No access to the data stream from the EGMs or SMIBs - need to get vendor to extend their software New - Bring in a new server and try the new features with your players New - Contract with third party, or innovate in-house; configure a test group of games and try it out. The Year of Implementation and Value Creation! Global Gaming Expo 2006

18 Try out a new game Now Bring in a new model on trial
Meter readings to see which games players prefer Buy more if they seem popular; if short term attraction, then you have “extra” EGMs New Install new code on a few compatible EGMs Yield Management - periodic meter reports to determine success Expand to additional EGMs as desired The Year of Implementation and Value Creation! Global Gaming Expo 2006

19 Detailed Game Performance Info
Now Most systems do cabinet level performance numbers To get performance breakdowns for each game in cabinet - must manually read the game meters New G2S has detailed performance information for every game in the cabinet The Year of Implementation and Value Creation! Global Gaming Expo 2006

20 New Note, bug in code, etc. Now
Someone goes to every EGM to install new code Configuration changes are tracked manually, implemented on every EGM New New note - download new code via G2S, validated by EGM, passed on to Note Acceptor Configuration change - make the change in the configuration server, automatically pushed to every EGM The Year of Implementation and Value Creation! Global Gaming Expo 2006

21 Gaming Standards Association
Good Things Happen When We All Pull Together The Year of Implementation and Value CreationApril 29, 2004 Finishing Up The Year of Implementation and Value Creation! Global Gaming Expo 2006

22 Benefits of G2S EGMs will be able to talk to multiple servers
More accurate info is available from every game Option and Code changes can be made in one place, then automatically distributed to all EGMs Much more efficient casino slot operations Much better use of resources Try before you buy The Year of Implementation and Value Creation! Global Gaming Expo 2006

23 When can I get G2S? G2S 1.0 Protocol is complete
Many GSA member companies are now implementing G2S in their products Third party development tools are available Certification program is being developed Start thinking about network infrastructure Talk to your slot floor management system provider Exciting times are ahead! The Year of Implementation and Value Creation! Global Gaming Expo 2006

24 [Now is the perfect time for questions or comments]
The Ending Note For on-going questions or inquires on protocols, please contact This presentation is available on GSA’s Website: [Now is the perfect time for questions or comments] The Year of Implementation and Value Creation! Global Gaming Expo 2006


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