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Availability in CMPs By Eric Hill Pranay Koka. Motivation RAS is an important feature for commercial servers –Server downtime is equivalent to lost money.

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Presentation on theme: "Availability in CMPs By Eric Hill Pranay Koka. Motivation RAS is an important feature for commercial servers –Server downtime is equivalent to lost money."— Presentation transcript:

1 Availability in CMPs By Eric Hill Pranay Koka

2 Motivation RAS is an important feature for commercial servers –Server downtime is equivalent to lost money Investigate the feasibility of previously proposed SMP availability schemes in the context of CMPs

3 Availability Focused on Backward Error Recovery (BER) schemes –System periodically checkpoints state –Roll back to previously validated checkpoint upon fault detection Design Choices –When to checkpoint –How to checkpoint –Where to store checkpointed state

4 BER Taxonomy (When) Checkpoint Consistency –Global Processors synchronize in physical time to create checkpoints Synchronization latency could be expensive –Coordinated Local Processors synchronize in logical time to create checkpoints –Uncoordinated Local Processors create checkpoints without synchronization

5 BER Taxonomy (How) Flushing –At checkpoint creation, processor and cache state is dumped to memory Incremental Logging –Within a checkpoint interval, changes to cache state are recorded. Processor state is logged at checkpoint interval boundary

6 BER Taxonomy (Where) On-Chip –Consumes transistors which could be used for caching or computation –Logging/Restoring of checkpoint state easier Off-Chip –No storage overhead on actual CMP –Logging/Restoring of state consumes bandwidth

7 ReVive Global Checkpoint Consistency –Synchronization time should be reduced for a single CMP Flushing of data –Consumes bandwidth Off-chip checkpoint storage

8 SafetyNet Coordinated Local Checkpointing –Global logical clock distributed across system Incremental Logging of Data –Incrementally record changes in cache state On chip storage –Consumes transistors which could be used for processors/cache

9 Experiments Estimation of CLB size for SafetyNet in a CMP –Placed counters in ruby to record update-actions –CLB overhead = (CLB entries created/interval) * (5 outstanding checkpoints) * (72 bytes per entry) Estimation of ReVive flushing overhead –Counted how many cache lines need to be flushed per interval Estimation of I/O buffering overhead –Measured disk and network I/O for 2 workloads by modifying Linux kernel

10 Design Assumptions Assumed inclusive 2 Level memory hierarchy with write-back L1 & L2 caches –Logging must be done at both levels of memory hierarchy Write-through L1 caches only require logging at 1 level –L2 has knowledge of every store performed in private L1s Exclusion also requires logging at both levels

11 SafetyNet Results 16 MB L2 cache – 100K cycle checkpoint interval, 25 transactions

12 SafetyNet Results L2 CLB overhead is normalized to transactions CLB size calculation is related to the CLB overhead per checkpoint interval –As more processors are added, throughput (transactions/interval) increases Though the overhead cost per transaction decreases as more processors are added to a CMP, the absolute cost is still increasing

13 ReVive Results

14 Performance CLBs are sized to handle bursty, not average case –Worst case was 4.5 MB of overhead, for zeus 16 proc workload –Resized L2 cache to 12 MB by removing way of associativity –Resulted in 11.75% reduction in IPC Large number of cache lines need to be flushed by ReVive –Should suffer more performance degradation than SafetyNet

15 What About I/O? Conventional wisdom – Buffer I/O Buffering requirements are a function of validation latency. I/O data rates on a 1p system Disk WritesNetwork SendNetwork Recv TPCB7098.6 KB/s131.4 KB/s1.4 KB/s SPECweb99_ssl32.7 KB/s1325.6 KB/s0.5 KB/s

16 Conclusions SafetyNet should perform better than ReVive –Storage overhead is still a problem For small CMPs I/O buffering should not be a problem –More workloads still need to be studied –This may not be true for CMPs with large numbers of processors


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