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IPhone UI Design & Prototyping Anna Callahan Raizlabs.

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Presentation on theme: "IPhone UI Design & Prototyping Anna Callahan Raizlabs."— Presentation transcript:

1 iPhone UI Design & Prototyping Anna Callahan Raizlabs

2 UI Design: Quick Overview Do One Thing Apple-Style 80/20 Rule UI Elements as Real Objects Multi-Touch Ergonomics Prototyping

3 Do One Thing and do it well

4 Apple-Style drink the Apple UI kool-aid

5 The 80/20 Rule fewer features = better experience “At least 80 percent of your users will use a very limited number of features in an application, while less than 20 percent will use all the features.”

6 UI Elements as Real Objects “When possible, model your application’s objects and actions on objects and actions in the real world.” use what your users know

7 Multi-Touch Ergonomics give your users the finger “Provide a fingertip-size target area for all tappable elements.” “Put most frequently used information near the top, where it is most visible and accessible.”

8 Prototyping Paper prototyping Working prototypes

9 Wedding Reception Place wedding guests at their tables for the reception.

10 Finale iPhone Human Interface Guidelines


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