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Motor Control Theories.  1. The patterning of body and limb motions relative to the patterning of environmental objects and events.

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Presentation on theme: "Motor Control Theories.  1. The patterning of body and limb motions relative to the patterning of environmental objects and events."— Presentation transcript:

1 Motor Control Theories

2  1. The patterning of body and limb motions relative to the patterning of environmental objects and events.

3  Experience  repetition  abilities as they relate to hand eye, foot eye, equilibrium, balance, and coordination.

4  The number of independent elements or components in a control system and the number of ways each component can act. a control problem that occurs in the designing of a complex system that must produce a specific result; the design problem involves determining how to constrain the system’s many degrees of freedom so that it can produce the specific result.

5  A control system in which all the information needed to initiate and carry out an action as planned is contained in the initial instructions to the effectors.  http://www.youtube.com/watch?v=fDj3Vf4hJ Gg&list=PLw5Dmv37M- VdW3UbwM4naZiiB27Bgg0Y0&feature=c4- overview-vl http://www.youtube.com/watch?v=fDj3Vf4hJ Gg&list=PLw5Dmv37M- VdW3UbwM4naZiiB27Bgg0Y0&feature=c4- overview-vl

6  A control system in which during the course of an action, feedback is compared against a standard or reference to enable an action to be carried out as planned.  feedback – information from the sensory system that indicates the status of a movement to the central nervous system; in a closed- loop system, feedback is used to make corrections to an ongoing movement

7 MOTOR PROGRAM GENERALIZED MOTOR PROGRAM  a memory representation that stores information needed to perform an action  the general memory representation of a class of actions that share common invariant characteristics; it provides the basis for controlling a specific action within the class of actions  Examples:

8  a rule or set of rules that serves to provide the basis for a decision; in Schmidt’s schema theory, an abstract memory representation of rules governing movement.  Example: Dog, Throwing, Kicking

9  An approach to describing and explaining the control of coordinated movement that emphasizes the role of information in the environment and the dynamic properties of the body and limbs; also known as the dynamical systems theory. Water current changes to rapids when speed is increased. Finger test sequencing changes with rapid speed. At a certain rate of speed limbs may not keep up and causes errors in performance.  Examples: over-speed training.  http://www.youtube.com/watch?v=SmIxvU3v8t4 http://www.youtube.com/watch?v=SmIxvU3v8t4  http://www.youtube.com/watch?v=4m-9VweerAg http://www.youtube.com/watch?v=4m-9VweerAg

10  A behavioral steady state of a system that represents a preferred behavioral state and incorporates the notion of invariance by noting that a stable system will spontaneously return to a stable state after it is slightly perturbed. Homeostasis: Heart Rate, Respiration Rate, Preferred Limb Speed  http://www.youtube.com/watch?v=fwvSfitjG 9w http://www.youtube.com/watch?v=fwvSfitjG 9w

11  The stable behavioral steady states of systems; in terms of human coordinated movement, attractors characterize preferred behavioral states, such as in- phase and out-of-phase states for rhythmic bimanual finger movements

12  The emergence of a specific stable pattern of behavior due to certain conditions characterizing a situation rather than to a specific control mechanism organizing the behavior (e.g., in the physical world, hurricanes self-organize when certain wind and water temperature conditions exist)


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