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Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 1 Informatics 121 Software Design I Lecture 11.

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Presentation on theme: "Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 1 Informatics 121 Software Design I Lecture 11."— Presentation transcript:

1 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 1 Informatics 121 Software Design I Lecture 11 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited.

2 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 2 Today’s lecture Design techniques Silent sticky notes Research Design studio 3

3 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 3 Design techniques “Just design” does not work, we need to approach a given design problem in a structured and disciplined manner Design techniques are general, micro-level strategies that are known to have positive results for design – when applied at the right time – when applied right

4 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 4 Design techniques Brainstorm Divide and conquer Divergence – transformation – convergence Envisioning cards Research

5 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 5 Design techniques Study the user Weighted objectives Storyboarding Personas …

6 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 6 Design studio 3 Benefactor Z has come to UC Irvine with a check for $1M to support the development of a new app for 60 to 70 year olds Benefactor Z knows that, rather than her proposing the kind of app, she is better served by running this as a competition and getting a broad range of ideas from which she then can choose Benefactor Z is particularly interested in forward thinking apps; apps that will really make a difference 2-5 years from now

7 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 7 Design studio 3 Your team is tasked with designing a novel app that explicitly aims to address its intended audience: people 60 to 70 year old

8 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 8 Today Silent sticky notes

9 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 9 Design studio 3 – assignment Research existing apps for this age range, what they can and cannot do, what kinds of functionality they provide and not, and where the “holes” in this app landscape are Talk to at least 20 different people for whom an app might be beneficial, and learn from them what they might and might not want

10 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 10 Design studio 3 – assignment Two deliverables – a written document with your findings – a 15 minute presentation summarizing your findings This is a team assignment (with upcoming team evaluations) Due Monday November 19


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