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Introduction to Video Game Programming (VGP) Mr. Shultz.

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Presentation on theme: "Introduction to Video Game Programming (VGP) Mr. Shultz."— Presentation transcript:

1 Introduction to Video Game Programming (VGP) Mr. Shultz

2 Today’s Objective(s) and Bell-Ringer Bell-Ringer Assignment 1.What is an algorithm? 2.What is the pattern of designing and building computer software? 3.What are the four phases of the software development cycle? Objective Given the Alice textbook, TSW correctly describe the software development life cycle with no errors. (BUS6640.038)

3 Bell-Ringer 1. What is an algorithm? A step-by-step process that can be clearly defined

4 Bell-Ringer 2. What is the pattern of designing and building computer software? The software development cycle

5 Bell-Ringer 3. What are the four phases of the software development cycle? Design Implement Test Debug

6 Software Development Cycle Design Describe the objects, methods, and initial scene for the new Alice world. Debug Correct each method’s design and coding, and the initial state of the world Implement Add the necessary objects to the world, position them, and code their methods. Test Test each method to see if it works by itself and with other methods.

7 New Class Work Alice Book Project 2 Worksheet 1  After answering question 17  Go to page 69, open Alice, follow steps  Open the skaterHello file from your Z drive  Save it as skaterRoutine  Complete steps through top of page 89  Save your work OFTEN  Turn in worksheet If you have time, do more steps

8 Introduction to Video Game Programming (VGP) Mr. Shultz


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