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The Future of TCP/IP and IPv6 Chapter 33. Introduction Why is TCP/IP technology important to the evolution of the Internet? –The Internet is the largest.

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Presentation on theme: "The Future of TCP/IP and IPv6 Chapter 33. Introduction Why is TCP/IP technology important to the evolution of the Internet? –The Internet is the largest."— Presentation transcript:

1 The Future of TCP/IP and IPv6 Chapter 33

2 Introduction Why is TCP/IP technology important to the evolution of the Internet? –The Internet is the largest TCP/IP internet –Funding for research and engineering comes from companies that use the Internet –Most researchers use the Internet daily and are motivated to solve problems and extend capabilities

3 Why Change? New technology New applications Increase in size and load –Doubling every 9 months

4 New Policies More national backbones attach Policies for interaction must be determined and enforced

5 Motivation for Changing IPv4 IP version 4 has remained almost unchanged since the late 1970’s –It has worked well What has changed since its inception? –Processor Performance - increased by 2 orders of magnitude –Memory Size - increased by over 100 times –Network Bandwidth - increase by 7000 times –LAN Technologies - emerged –Number of Hosts - > 56 million Most obvious need: more address space

6 The Name of the Next IP IP version 6 Previous IP versions –Versions 1 and 3 were never formally assigned –Version 5 was an experimental Stream Protocol that was probably misnamed

7 Features of IPv6 IPv6 retains much of IPv6 Categories of Changes –Larger Addresses - 128 bits –Extended Address Hierarchy –Flexible Header Format –New Options –Protocol Extensibility –Autoconfiguration and Network Renumbering –Preallocation of Network Resources

8 General Form of IPv6 Datagram Contains a fixed-size base header, zero or more extension headers and data Data... Extension Header 1 Extension Header N... Base Header optional

9 IPv6 Base Header Format The base header contains less than the IP header –Several things have been moved to extension headers Destination Address (128 bits) Source Address (128 bits) Payload LengthNext hdrHop Limit versClassFlow Label

10 IPv6 Base Header Format The base header is fixed at 40 octets Payload Length is the size of the datagram only –Thus, a datagram could be 64K octets Traffic Class is the same as the Type of Service Flow Label contains information that routers use to associate a datagram with a flow and priority –A flow consists of a path through an internet which guarantees a quality of service Used to guarantee or restrict quality of service

11 IPv6 Extension Headers Compromise of generality and efficiency –Includes mechanisms to support fragmentation, source routing, authentication, etc. –Putting all possible mechanisms in the datagram header may be wasteful if not used Similar to options in IPv4 Each datagram includes extension headers for only those facilities used by the datagram

12 Parsing an IPv6 Datagram The base header and extension headers have a Next Header field which indicates the type of header that follows –At intermediate routers, the base headers and the hop- by-hop extension headers are examined

13 Fragmentation and Reassembly The designers of IPv6 tried to avoid fragmentation by routers –The source fragments the data according to one of the following: It can use the guaranteed minimum MTU of 1280 octets It can perform Path MTU Discovery to find the minimum MTU along the path –When fragmentation is needed, the source inserts an extension header after the base header in each fragment Datagram Identification Next HeaderReservedFragment OffsetRSM

14 Consequence of End-to-End Fragmentation In IPv4, we assumed that routes can change dynamically In IPv6, route changes mean that the path MTU may be different –If the path MTU along a new route is less than the path MTU along the original route, either the intermediate router fragments the datagram or the original source must be notified –A new ICMP message informs the source which can do another path MTU discovery to refragment

15 IPv6 Source Routing An extension header is used to specify routing options –The first four fields are fixed: next header header extension length routing type - only type available is 0, loose source routing segments left - number of addresses remaining in the list –Type-specific data - list of addresses of routers through which the datagram must pass Type-specific data... Next headerHdr Ext LenRoute TypeSeg Left

16 IPv6 Options The next header field of the previous header distinguishes between two types of extension headers –Hop By Hop Extension Header Examined at each hop –End To End Extension Header Interpreted only at the destination The format of an IPv6 option extension header Next headerHeader Len One or more Options

17 IPv6 Options Within the options portion of the header the options are coded as Where the first two bits in Type indicate –00 skip this option –01discard datagram; do not send ICMP message –10discard datagram; send ICMP message to source –11discard datagram; send ICMP for non-multicast The third bit in Type indicates whether the option can change in transit Type (8 bits)Length (8 bits) Data for this option

18 IPv6 Colon Hexadecimal Notation Binary and decimal notations are too cumbersome, so addresses are represented in colon hex notation –Zero compression replaces a string of repeated zeroes with a pair of colons (only once in the notation) –CIDR-like notation is used when an address is followed by a slash and a number of bits

19 Three Basic IPv6 Address Types Destination addresses on a datagram fall into 3 categories –Unicast - the destination is a single computer –Anycast - the destination is a set of computers that all share the same address, and the datagram should be delivered to the closest one (along the shortest path) –Multicast - the destination is a set of computers that all share the same address, and the datagram should be delivered to each one

20 Broadcast and Multicast Broadcasting is treated as a special form of multicasting Direct communication is handled best by unicast and group communication is handled best by multicast and broadcast

21 Proposed IPv6 Address Assignment How to manage address assignment? –The large address space permits a multi-level hierarchy as opposed to the current two-level hierarchy of (network, host) How to map an address to a route (examine a datagram and choose a path to the destination)? See the proposed division in Figure 33.8

22 Transition from IPv4 Some of the addresses with a prefix of 0000 0000 will be used for embedded IPv4 addresses Why is encoding necessary? –A computer may be upgraded before it gets an IPv6 @ –A computer running IPv6 may need to communicate with an computer running IPv4 IPv4 address 0000.................. 0000FFFF 0000.................. 0000 0000IPv4 address 80 zero bits 16 bits 32 bits

23 Unicast Address Hierarchy Three conceptual levels –Level 1 - Globally known public topology Major ISPs that provide long-haul service to subscribers Exchanges which interconnect ISPs and individual subscribers not specifying an ISP (allows freedom to move between ISPs) –Level 2 - Individual site A set of computers and networks located at a site (implies physically contiguous and within an organization) –Level 3 - Individual network interface A single attachment between a computer and a network

24 Aggregatable Global Unicast Address Structure Authority for assigning IPv6 addresses flows down a hierarchy –Each top-level organization (ISP or exchange) is assigned a unique prefix Organizations which subscribe to that top-level ISP are assigned a unique number for their site –Managers assign numbers to each network connection Interface ID SLA ID PTLA IDRNLA ID 64 bits16248133 third level site level top level

25 Aggregatable Global Unicast Address Structure TLA ID - top level ID assigned to the ISP or exchange that owns the address NLA ID - next level ID SLA ID - specific site ID Each may be further divided as needed

26 Interface Identifiers The low-order 64 bits are large enough to accommodate te interface hardware address –ARP is not needed to resolve to a hardware address –IPv6 standards specify how to encode various forms of hardware address IEEE has a 64-bit address format called EUI-64 Figure 33.12 shows how an IEEE 802 address can be encoded in the low order 64 bits of an IPv6 address

27 Local Addresses Link-local addresses are restricted to a single network Site-local addresses are restricted to a single site Routers do not forward datagrams with locally- scoped addresses outside the specified scope This gives us the concept of private addresses or nonroutable addresses

28 Autoconfiguration and Renumbering A host on an isolated network generates a unique link-local address –That address is used to discover routers and obtain site- local and global prefix information To facilitate network renumbering, routers limit the time that a computer retains a prefix

29 Summary IPv6 retains many features of IPv4 Some differences: –Format –Authentication is provided –Flow labeling –Datagrams are organized as a series of headers (base and one or more extensions) followed by data –Addresses are 128 bits long

30 For Next Time Final Exam


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