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Exploring the Macromedia Flash Workspace – Lesson 2 1 Exploring the Macromedia Flash Workspace Lesson 2.

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Presentation on theme: "Exploring the Macromedia Flash Workspace – Lesson 2 1 Exploring the Macromedia Flash Workspace Lesson 2."— Presentation transcript:

1 Exploring the Macromedia Flash Workspace – Lesson 2 1 Exploring the Macromedia Flash Workspace Lesson 2

2 2 Exploring the Macromedia Flash Workspace – Lesson 2 Objectives Understand the purpose of the Stage, toolbar, panels, and Timeline. Open, close, and configure the panels in your workspace. Work with Flash and use layers. Use drawing tools such as the Rectangle tool. Use the Property inspector to modify an object’s properties.

3 3 Exploring the Macromedia Flash Workspace – Lesson 2 The Flash Workspace The Flash workspace is divided into five main areas: The Stage is where you draw and import artwork and add additional features. The Toolbar contains the tools required for working with Flash files. The Panels area contains panels you use to assist you in working with actions and objects. The Timeline is used to control the animation over time. The Property inspector allows you to specify the properties of a selected object.

4 4 Exploring the Macromedia Flash Workspace – Lesson 2 An example of the Flash workspace This figure shows the usual layout of the Flash workspace area. Toolbar Timeline Panels Stage Property inspector

5 5 Exploring the Macromedia Flash Workspace – Lesson 2 Set up the panels you need The first time you start Flash, you will see a Welcome dialog box from which you can choose one of the following sets of panels to be shown: Designer – Contains panels for creating and modifying graphics and animation. Developer – Contains panels for writing and debugging ActionScript code. Once you choose a panel set, it will be visible the next time you start Flash by default.

6 6 Exploring the Macromedia Flash Workspace – Lesson 2 Open and close panels Although you choose a default panel set to display, you are not limited to just those panels. You can close panels you do not want to use. To do so: Click the Options menu for the panel to be closed and then click Close Panel. You can open other panels that are not currently displayed. To do so: Click the Window menu, then click the type of panel, and then click the name of the panel you wish to open.

7 7 Exploring the Macromedia Flash Workspace – Lesson 2 Examples of manipulating panels This figure shows how to close an open panel by selecting the Close Panels option from the Options menu. You can collapse a panel to provide more visible work area by clicking the panel’s title bar. You can dock an undocked panel by clicking the grip on the left of the panel title and dragging the panel to the desired location.

8 8 Exploring the Macromedia Flash Workspace – Lesson 2 Working with Flash When a document is opened in Flash, the title bar reflects the document name or a default name if it is a new document. Below the title bar is the menu bar which provides the means to access the tools, panels, and options within Flash. The Timeline is below the menu bar and is the means for controlling the events of the animation.

9 9 Exploring the Macromedia Flash Workspace – Lesson 2 Working with layers The Timeline contains a layers section where you can organize your objects, artwork, and animation. Layers are like transparent sheets placed one on top of the other. Layers can be turned on or off to make them visible or invisible. Frames and layers interact on the Stage, and that interaction can be controlled via the Timeline.

10 10 Exploring the Macromedia Flash Workspace – Lesson 2 An animation with two layers This figure shows a Flash document that contains two layers, Text and Ball. The animation can be played by clicking the Control menu, then Play.

11 11 Exploring the Macromedia Flash Workspace – Lesson 2 Use the Flash toolbar Flash has a toolbar containing the tools used to add and manipulate objects. The toolbar is divided into four sections: Tools – Contains drawing, painting, and selection tools. View – Contains tools for zooming and panning the application area. Colors – Contains modifiers for the selected tool that affects the stroke and fill colors for that tool. Options – Contains settings used to enhance tool functionality, like curving edges of shapes or straightening lines.

12 12 Exploring the Macromedia Flash Workspace – Lesson 2 The Toolbar and its sections This figure shows the Flash toolbar and its various sections. Tools View Colors Options

13 13 Exploring the Macromedia Flash Workspace – Lesson 2 Draw a rectangle using the drawing tools You can easily draw and color a rectangle in Flash. To do so: Create a new document if necessary, or use the open document you are in. Click the Stroke Color menu in the toolbox to select a stroke color. Click the Fill Color menu to select a color to fill the rectangle. Click the Rectangle tool and drag across the area of the document where you want the rectangle to be located.

14 14 Exploring the Macromedia Flash Workspace – Lesson 2 Use the Property inspector to modify an object The Property inspector can be used to change an object’s color, line width, font size, or other attributes. If the Property inspector is not visible, it can be opened from the Window menu. If it is collapsed, click the title bar to expand it.

15 15 Exploring the Macromedia Flash Workspace – Lesson 2 The Property inspector This figure shows the Property inspector, which is usually found at the bottom of the Stage area.

16 16 Exploring the Macromedia Flash Workspace – Lesson 2 Summary In this lesson, you learned: The purpose of the Stage, toolbar, panels, and Timeline. To open, close, and configure the panels in your workspace. How to work with Flash, including how to use layers. To use drawing tools such as the Rectangle tool. That object properties can be modified using the Property inspector panel.


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