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In this lesson you will learn how to use the quadratic formula to solve any quadratic equation. Using the Quadratic Formula THE QUADRATIC FORMULA The solutions.

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Presentation on theme: "In this lesson you will learn how to use the quadratic formula to solve any quadratic equation. Using the Quadratic Formula THE QUADRATIC FORMULA The solutions."— Presentation transcript:

1 In this lesson you will learn how to use the quadratic formula to solve any quadratic equation. Using the Quadratic Formula THE QUADRATIC FORMULA The solutions of the quadratic equation a x 2 + b x + c = 0 are – b  b 2 – 4 a c 2a x = when a  0 and b 2 – 4 a c ≥ 0. You can read this formula as: x equals the opposite of b, plus or minus the square root of b squared minus 4 a c, all divided by 2 a.

2 Solve x 2 + 9x + 14 = 0. Use the quadratic formula. 1x 2 + 9x + 14 = 0 – b  b 2 – 4( a )( c ) 2( a ) x = –9  81 – 56 2 x = –9  25 2 x = Identify a = 1, b = 9, and c = 14. Substitute values in the quadratic formula. Simplify. The equation has two solutions: –9  5 2 x = 9 9 1 14 1 Simplify. –9 + 5 2 x = –9 – 5 2 x = = –2 = –7 SOLUTION Using the Quadratic Formula

3 Check the solutions to x 2 + 9x + 14 = 0 in the original equation. Check x = –2 : Check x = –7 : x 2 + 9x + 14 = 0 0 = 0 (–2) 2 + 9(–2) + 14 = 0 ? 4 + –18 + 14 = 0 ? x 2 + 9x + 14 = 0 0 = 0 (–7) 2 + 9(–7) + 14 = 0 ? 49 + –63 + 14 = 0 ? Using the Quadratic Formula

4 Find the x -intercepts of the graph of y = –x 2 – 2 x + 5. Finding the x-Intercepts of a Graph The x -intercepts occur when y = 0. 0 = –1x 2 – 2 x + 5 –( b )  ( b ) 2 – 4( a )( c ) 2( a ) x = 2  4 + 20 –2 x = 2  24 –2 x = Substitute 0 for y, and identify a = 1, b = –2, and c = 5. Substitute values in the quadratic formula. Simplify. Solutions The equation has two solutions: 2  24 –2 x = 2 + 24 –2 x =  –3.45 2 – 24 –2 x =  1.45 –2 –2 –1 5 –1 SOLUTION y = –x 2 – 2 x + 5 Write original equation.

5 Check your solutions to the equation y = –x 2 – 2 x + 5 graphically. Finding the x-Intercepts of a Graph You can see that the graph shows the x -intercepts between –3 and –4 and between 1 and 2. Check y  –3.45 and y  1.45.

6 Using Quadratic Models in Real Life Problems involving models for the dropping or throwing of an object are called vertical motion problems. VERTICAL MOTION MODELS OBJECT IS DROPPED: h = –16 t 2 + s h = –16 t 2 + v t + s OBJECT IS THROWN: h = height (feet) t = time in motion (seconds) s = initial height (feet) v = initial velocity (feet per second) In these models the coefficient of t 2 is one half the acceleration due to gravity. On the surface of Earth, this acceleration is approximately 32 feet per second per second. Remember that velocity v can be positive (object moving up), negative (object moving down), or zero (object not moving). Speed is the absolute value of velocity.

7 BALLOON COMPETITION Because the marker is thrown down, the initial velocity is v = –30 feet per second. The initial height is s = 200 feet. The marker will hit the target when the height is 0. v = –30, s = 200, h = 0. SOLUTION Modeling Vertical Motion You are competing in the Field Target Event at a hot-air balloon festival. You throw a marker down from an altitude of 200 feet toward a target. When the marker leaves your hand, its speed is 30 feet per second. How long will it take the marker to hit the target?

8 BALLOON COMPETITION v = –30, s = 200, h = 0. h = –16 t 2 + v t + s h = –16 t 2 – 30t + 200 t  2.72 or –4.60 –( b )  ( b ) 2 – 4( a )( c ) 2( a ) t = 30  13,700 –32 t = –30 –30 –16 200 –16 Substitute values in the quadratic formula. Substitute 0 for h. Write in standard form. Substitute values for v and s into the vertical motion model. Choose the vertical motion model for a thrown object. Simplify. Solutions (–30) 200 0 SOLUTION Modeling Vertical Motion

9 BALLOON COMPETITION t  2.72 or –4.60 As a solution, –4.60 does not make sense in the context of the problem. SOLUTION Modeling Vertical Motion Therefore, the weighted marker will hit the target about 2.72 seconds after it was thrown.


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