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Unit2: Flex Basics Mike Chantler, 20/8/2008 3D Modelling & Animation Module F21MAF21MA.

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Presentation on theme: "Unit2: Flex Basics Mike Chantler, 20/8/2008 3D Modelling & Animation Module F21MAF21MA."— Presentation transcript:

1 Unit2: Flex Basics Mike Chantler, 20/8/2008 3D Modelling & Animation Module F21MAF21MA

2 Lab 3D Modelling & Animation Module F21MAF21MA

3 Lab 2.1 1.Modify bouncingBox.mxml to replace the box with an image. 2.Modify bouncingBox.mxml to add a toggle button that starts and stops the animation. 3.Modify it again to give it a ‘single step’ button that will advance the animation one frame and then stop.

4 Lab 2.2 1.Modify “bouncingBallUsingComponents” to bounce 3 balls up and down. 2.Add 3 Text components and use them to indicate the vertical velocities (vy) of the 3 balls. 3.Add a NumericStepper component to control the x position of the first ball. 4.Add an HSlider component to control the x position of the second ball.

5 End: Unit 2 3D Modelling & Animation Module F21MAF21MA


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