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BUSINESS OF ART & INTERACTIVE MEDIA LESSON 2014 A AIM: To Create “APP” icons and “SCREEN-SHOTS” based on your SCHOOL SCHEDULE.

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Presentation on theme: "BUSINESS OF ART & INTERACTIVE MEDIA LESSON 2014 A AIM: To Create “APP” icons and “SCREEN-SHOTS” based on your SCHOOL SCHEDULE."— Presentation transcript:

1 BUSINESS OF ART & INTERACTIVE MEDIA LESSON 2014 A AIM: To Create “APP” icons and “SCREEN-SHOTS” based on your SCHOOL SCHEDULE.

2 TECHNOLOGY LESSON 2014 A Since SMART PHONES have been part of our lives, USERS have been able to add new options to their phone by adding applications. Developers are encouraged to submit their own APPS to the store. It has become the widest avenue for development, easier than publishing a book or marketing a film etc.

3 TECHNOLOGY LESSON 2014 A For this assignment, please create an APP and a screenshot for the APPLICATION for each subject listed on your SCHOOL SCHEDULE. For the first part of this assignment, we will create the ICON for the APP, since it is not so different from the SPRITES we created in the last unit.

4 TECHNOLOGY LESSON 2014 A The Sprites however, were a NOSTALGIC throwback to when computer graphics had more limitations. The designs for these ICONS can be full 32bit color, very much like the BUTTONS or BANNERS we created in earlier units for this course.

5 TECHNOLOGY LESSON 2014 A Here is an example of the icon size and style. These ICONS should be uniform in their nature just different as far as the specifics of what they are representing: Since you are making one icon for each subject your final APP ICON portion of this project will look more like this:

6 ASSESSMENT RUBRIC PROFESSIONALISM: ***** COMPLETE SCHEDULE ***** UNIQUE DESIGN *****


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