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Greedy Methods and Backtracking Dr. Marina Gavrilova Computer Science University of Calgary Canada.

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Presentation on theme: "Greedy Methods and Backtracking Dr. Marina Gavrilova Computer Science University of Calgary Canada."— Presentation transcript:

1 Greedy Methods and Backtracking Dr. Marina Gavrilova Computer Science University of Calgary Canada

2  Greedy Strategy  Backtracking Technique  Dynamic Programming 2

3  In this lecture we will learn about backtracking and greedy algorithms, as well as the concept of dynamic programming and optimization. 3

4 Optimal structure: an optimal solution to a problem consists of optimal solutions to sub-problems Overlapping sub-problems: few sub-problems in total, many recurring instances of each Solve in “near linear” time through recursion, using a table to show state of problem at any given moment of time Reduces computation time from exponential to linear in some cases Dynamic programming

5 Greedy algorithm always makes the choice that is the locally optimal (best) at the moment It can reduce complex problem to linearly solvable time, and can be much easier to code 5 Greedy methods

6  Shortest-path problem and multiple instance knapsack problems can be solved using greedy approach  Activity selection is another example 6 Greedy methods

7 Problem: Stampede midway problem » Buy a wristband that lets you onto any ride » Lots of rides, each starting and ending at different times » Your goal: ride as many rides as possible Alternative goal that we don’t solve here: maximize time spent on rides 7 Greedy methods

8 Let A be an optimal solution of S and let k be the minimum activity in A (i.e., the one with the earliest finish time). Then A - {k} is an optimal solution to S’ = {i ∈ S: si ≥ fk} In words: once activity #1 is selected, the problem reduces to finding an optimal solution for activity selection over activities in S compatible with #1 8 Greedy methods

9 The algorithm is following: » Sort the activities by finish time » Schedule the first activity » Then schedule the next activity in sorted list which starts after previous activity finishes » Repeat until no more activities Idea: Always pick the shortest ride available at the time Greedy-choice Property. » A globally optimal solution can be arrived at by making a locally optimal (greedy) choice. 9 Greedy methods

10  Backtracking can reduce a NP compete problem to linear problem by only going through selected branches of the global solution. 10 Backtracking

11  Graph-coloring problem  8 queens problem  4 knight problem  Perfect hash function problems are examples of backtracking method 11 Backtracking

12  The goal is to color vertices in a graph G={V,E} so that no 2 adjacent vertices have the same color. Partial 3-coloring problem means only 3 colors are considered.  Direct approach builds the tree of ALL possibilities in exponential time. 12 Backtracking

13  Partial 3-coloring (3 colors) is solved by the following method:  Color first vertex with 1 st color, color next vertex with the next color, check if those two vertices are adjacent, if not - coloring is legal, proceed to next vertex, if yes and color is the same – coloring is illegal, try next color for second vertex. If all colors tried and all colorings are illegal, backtrack, try next color for previous vertex etc.  Note: sometimes solution is impossible.  Exponential O(3^n) complexity is reduced to O(n) on average. 13 Backtracking

14  Finally, job scheduling problem can be solved by converting the algebraic relationship xi-xj>=c to directed graph with vertices xi, xj, direction from xj to xi, and edge cost (or time required to complete job xj) is c.  The problem of finding time (minimum) when the last activity can commence (i.e. all preceding activities has been completed) is then converted to longest path problem on the graph. 14 Job scheduling problem

15 Optimal structure: optimal solution to problem consists of optimal solutions to subproblems Overlapping subproblems: few subproblems in total, many recurring instances of each Solve in “near linear” time through recursion, using a table to show state of problem at any given moment of time Reduces computation time from exponential to linear in some cases Dynamic programming

16  Longest Common Subsequence  Problem: Given 2 sequences, A = 〈 a1,...,an 〉 and B = 〈 b1,...,bm 〉, find a common subsequence of characters not necessarily adjacent whose length is maximum.  Subsequence must be in order. 16 Dynamic programming

17  Straight-forward solution finds all permutations of substrings in string A in exponential time 2^n, then checks for every beginning position in string B – another m times, O(m2^n) 17 Dynamic programming

18  Application: comparison of two DNA strings of lengths m and n  Ex: X= {A B C B D A B }, Y= {B D C A B A}  Longest Common Subsequence:  X = A B C BD A B  Y = B D C A B A 18 Dynamic programming

19  Dynamic programming defines an algorithmic technique to solve the class of problems through recursion on small subproblems and noticing patterns. 19 Dynamic programming

20 We determine the length of Longest Common Substring and at the same time record the substring as well. A has length m, B has lengths n Define Ai, Bj to be the prefixes of A and B of length i and j respectively Define L[i,j] to be the length of LCS of Ai and Aj Then the length of LCS of A and B will be L[n,m] We start with i = j = 0 (empty substrings of A and B) LCS of empty string and any other string is empty, so for every i and j: c[0, j] = L[i,0] = 0 First case: A[i]=B[j]: one more symbol in strings A and B matches, so the length of LCS Ai and Aj equals to the length of LCS L [AXi-1, Bi-1]+1 Second case: As symbols don’t match, solution is not improved, and the length of L(Ai, Bj) is the same as before (i.e. maximum of L(Ai, Bj-1) and L(Ai-1,Bj)) 20 Dynamic programming

21  LCS algorithm calculates the values of each entry of the array ARRAY[n,m] in O(m*n) since each c[i,j] is calculated in constant time, and there are m*n elements in the array 21 Dynamic programming

22 Given some items, pack the knapsack to get the maximum total value. Each item has some size and some value. Total size of the knapsack is is no more than some constant C. We must consider sizes of items as well as their value. Item# Size Value 1 2 5 2 3 7 3 5 6 22 Knapsack problem

23 23 Knapsack problem Given a knapsack with maximum capacity C, and a set U consisting of n items {U1,U2,Un} Each item j has some size sj and value vj Problem: How to pack the knapsack to achieve maximum total value of packed items?

24 24 There are two versions of the problem: (1) “0-1 knapsack problem” and (2) “Fractional knapsack problem” (1) Items are single; you either take an item or not. Solved with dynamic programming (2) Items can be taken a number of times. Solved with a greedy algorithm Knapsack problem

25  Let’s first solve this problem with a straightforward algorithm  Since there are n items, there are 2n possible combinations of items. We go through all combinations and find the one with the most total value and with total size less or equal to C  Running time will be O(2n) 25 Knapsack problem

26  “Fractional knapsack problem” – multiple instances of the same item are possible  Divide knapsack’s value by size, get w (worth) of an item  Sort items by their worth in decreasing order.  Start filling out knapsack with as many items of higher worth as possible (as size allows)  Go to next highest worth item if previous does not fit anymore  O(n) solution!  26

27 If items are labeled 1..n, then a subproblem would be to find an optimal solution for Ui = {items labeled 1, 2,.. i} However, the solution for U4 might not be part of the solution for U5, so this definition of a subproblem is flawed. Adding another parameter: j, which represents the exact size for each subset of items U, is the solution, woth the subproblem to be computed as V[i,j] 27 Knapsack problem

28 Now, the best subset of Uj that has total size J is one of the two: 1) the best subset of Ui-1 that has total size s, or 2) the best subset of Ui-1 that has total size (C-si) plus the item i 28 Knapsack problem

29  Intuitively, the best subset of Ui that has the total size s either contains item i or not: First case: si>C. Item i can’t be part of the solution, since if it was, the total size would be more than C, which is unacceptable Second case: si <= C. Then the item i can be in the solution, and we choose the case with greater value benefit (whether it includes item i or not) 29 Knapsack problem

30  What are greedy methods and how multi- instance knapsack problem can be solved through them?  How backtracking works for graph coloring?  How job scheduling problem can be solved through directed graphs?  What are the two types of knapsack problems? 30 Review questions

31  Backtracking and Dynamic programming are useful technique of solving optimization problems  When the solution can be recursively described in terms of partial solutions, we can store these partial solutions and re-use them to save time  Running time (Dynamic Programming) is much better than straight-forward approach  Sources: A. Drozdek textbook 31 Conclusions


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