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Computer Networks 15-1 Chapter 15. Connecting LANs, Backbone Networks, and Virtual LANs 15.1 Connecting devices 15.2 Backbone networks 15.3 Virtual LANs.

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Presentation on theme: "Computer Networks 15-1 Chapter 15. Connecting LANs, Backbone Networks, and Virtual LANs 15.1 Connecting devices 15.2 Backbone networks 15.3 Virtual LANs."— Presentation transcript:

1 Computer Networks 15-1 Chapter 15. Connecting LANs, Backbone Networks, and Virtual LANs 15.1 Connecting devices 15.2 Backbone networks 15.3 Virtual LANs

2 Computer Networks 15-2 Five Categories of Connecting Devices Below the physical layer: passive hub At the physical layer: repeater or active hub At the physical and data link layers: bridge or two-layer switch At the physical, data link, network layers: router or three-layer switch At all five layers: gateway

3 Computer Networks 15-3 Repeater A repeater operates only in the physical layers A repeater connects segments of a LAN A repeater forwards every frame; it has no filtering capability The repeater is a two-port device that extends the LANs’ physical length

4 Computer Networks 15-4 Function of a Repeater A repeater is a regenerator, not an amplifier

5 Computer Networks 15-5 Active Hubs An active hub is actually a multiport repeater It is normally used to create connections between stations in a star topology Hubs can also be used to create multiple levels of hierarchy; removing the length limitation of 10Base-T (100m)

6 Computer Networks 15-6 Repeaters/Hubs

7 Computer Networks 15-7 Bridges A bridge operates in both physical and data link layers A bridge has filtering capability: Having a table used in filtering decisions A bridge can check, does not change the physical (MAC) addresses in a frame

8 Computer Networks 15-8 Bridges Transparent bridges –A bridge in which the stations are completely unaware of the bridge’s existence –Three criteria for a transparent bridge Frames must forward from one station to another The forwarding table is automatically made by learning frame movements in the network Loops in the system must be prevented Source routing bridges –A sending station defines the bridges that the frame must visit –Not very common today –It can prevent loops in a system with redundant bridges

9 Computer Networks 15-9 Transparent Bridges: Learning

10 Computer Networks 15-10 Loop Problem in a Learning Bridge

11 Computer Networks 15-11 Transparent Bridges: Spanning Tree Spanning tree is a graph in which there is no loop To solve the looping problem, IEEE spec requires that bridges use the spanning tree algorithm 1.Select the root bridge The one with the smallest built-in ID 2.Select the root port of each bridge The port with the least-cost path from the bridge to the root bridge 3.Choose a designated bridge for each LAN The bridge with the least-cost path from the LAN to the root bridge The corresponding port is the designated port 4. Mark the root port and designated port as forwarding port, others as blocking port

12 Computer Networks 15-12 Spanning Tree: Graph Representation

13 Computer Networks 15-13 Spanning Tree:Finding the Shortest Path

14 Computer Networks 15-14 Spanning Tree: Forwarding and Blocking Ports

15 Computer Networks 15-15 Bridges Connecting Different LANs Many technical issues to connect LANs using different protocols at the data link layer Frame format Maximum data size Data rate Bit order Security Multimedia support and QoS

16 Computer Networks 15-16 Two-Layer (Layer 2) Switch Layer 2 switch is an N-port bridge Ethernet switch or LAN switch Switched Ethernet (←) Full-duplex switched Ethernet (↓)

17 Computer Networks 15-17 Two-Layer and Three-Layer Switch Two-Layer Switch : bridge with many ports –Filtering based on the MAC address of the frame it received –Builds switching table by “learning” host addresses from source addresses of incoming packets –Unknown destination addresses are flooded out other ports –Broadcast frames are flooded out other ports Router –Three-layer device that routes packets based on their logical (network layer) address. –Builds routing table by neighbor routers using routing protocols –Unknown IP packets are discarded –Broadcast frames are discarded Three-Layer Switch : a router, but a faster and more sophisticated –Router and three-layer switch interchangeably

18 Computer Networks 15-18 Broadcast and Collision Domains

19 Computer Networks 15-19 LAN Segmentation

20 Computer Networks 15-20 Backbone Network: Bus Backbone The topology of the backbone is a bus To connect different buildings in an organization

21 Computer Networks 15-21 Star Backbone Collapsed or switched backbone The topology of the backbone is a star; the backbone is just one switch Mostly used as a distribution backbone inside a building

22 Computer Networks 15-22 Connecting Remote LANs When a company has several offices with LANs Remote bridges A point-to-point link acts as a LAN in a remote backbone connected by remote bridges

23 Computer Networks 15-23 Virtual LANs LAN configured by software, not by physical wiring VLANs create broadcast domains

24 Computer Networks 15-24 Example Membership is characterized by port numbers, MAC addresses, IP addresses, multicast IP addresses or a combination of the above

25 Computer Networks 15-25 VLAN Membership –Membership is characterized by port numbers, MAC addresses, IP addresses, Multicast IP addresses, or a combination of the above Configuration –VLAN can be configured in one of three ways: manual, semiautomatic, and automatic Communication between switches –Each switch must know not only which station belongs to which VLAN, but also the membership of stations connected to other switches –Three methods are devised: table maintenance, frame tagging, and TDM Advantages of VLAN –Cost and time reduction –Creating virtual workgroups –Security


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