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The Data Link Layer Chapter 3 10/28/2015www.noteshit.com1.

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Presentation on theme: "The Data Link Layer Chapter 3 10/28/2015www.noteshit.com1."— Presentation transcript:

1 The Data Link Layer Chapter 3 10/28/2015www.noteshit.com1

2 Data Link Layer Design Issues Services Provided to the Network Layer Framing Error Control Flow Control 10/28/2015www.noteshit.com2

3 Functions of the Data Link Layer Provide service interface to the network layer Dealing with transmission errors Regulating data flow Slow receivers not swamped by fast senders 10/28/2015www.noteshit.com3

4 Functions of the Data Link Layer (2) Relationship between packets and frames. 10/28/2015www.noteshit.com4

5 Services Provided to Network Layer (a) Virtual communication. (b) Actual communication. 10/28/2015www.noteshit.com5

6 Services Provided to Network Layer (2) Placement of the data link protocol. 10/28/2015www.noteshit.com6

7 Framing A character stream. (a) Without errors. (b) With one error. 10/28/2015www.noteshit.com7

8 Framing (2) (a) A frame delimited by flag bytes. (b) Four examples of byte sequences before and after stuffing. 10/28/2015www.noteshit.com8

9 Framing (3) Bit stuffing (a) The original data. (b) The data as they appear on the line. (c) The data as they are stored in receiver’s memory after destuffing. 10/28/2015www.noteshit.com9

10 Error Detection and Correction Error-Correcting Codes Error-Detecting Codes 10/28/2015www.noteshit.com10

11 Error-Correcting Codes Use of a Hamming code to correct burst errors. 10/28/2015www.noteshit.com11

12 Error-Detecting Codes Calculation of the polynomial code checksum. 10/28/2015www.noteshit.com12

13 Elementary Data Link Protocols An Unrestricted Simplex Protocol A Simplex Stop-and-Wait Protocol A Simplex Protocol for a Noisy Channel 10/28/2015www.noteshit.com13

14 Protocol Definitions Continued  Some definitions needed in the protocols to follow. These are located in the file protocol.h. 10/28/2015www.noteshit.com14

15 Protocol Definitions (ctd.) Some definitions needed in the protocols to follow. These are located in the file protocol.h. 10/28/2015www.noteshit.com15

16 Unrestricted Simplex Protocol 10/28/2015www.noteshit.com16

17 Simplex Stop-and- Wait Protocol 10/28/2015www.noteshit.com17

18 A Simplex Protocol for a Noisy Channel A positive acknowledgement with retransmission protocol. Continued  10/28/2015www.noteshit.com18

19 A Simplex Protocol for a Noisy Channel (ctd.) A positive acknowledgement with retransmission protocol. 10/28/2015www.noteshit.com19

20 Sliding Window Protocols A One-Bit Sliding Window Protocol A Protocol Using Go Back N A Protocol Using Selective Repeat 10/28/2015www.noteshit.com20

21 Sliding Window Protocols (2) A sliding window of size 1, with a 3-bit sequence number. (a) Initially. (b) After the first frame has been sent. (c) After the first frame has been received. (d) After the first acknowledgement has been received. 10/28/2015www.noteshit.com21

22 A One-Bit Sliding Window Protocol Continued  10/28/2015www.noteshit.com22

23 A One-Bit Sliding Window Protocol (ctd.) 10/28/2015www.noteshit.com23

24 A One-Bit Sliding Window Protocol (2) Two scenarios for protocol 4. (a) Normal case. (b) Abnormal case. The notation is (seq, ack, packet number). An asterisk indicates where a network layer accepts a packet. 10/28/2015www.noteshit.com24

25 A Protocol Using Go Back N Pipelining and error recovery. Effect on an error when (a) Receiver’s window size is 1. (b) Receiver’s window size is large. 10/28/2015www.noteshit.com25

26 Sliding Window Protocol Using Go Back N Continued  10/28/2015www.noteshit.com26

27 Sliding Window Protocol Using Go Back N Continued  10/28/2015www.noteshit.com27

28 Sliding Window Protocol Using Go Back N Continued  10/28/2015www.noteshit.com28

29 Sliding Window Protocol Using Go Back N 10/28/2015www.noteshit.com29

30 Sliding Window Protocol Using Go Back N (2) Simulation of multiple timers in software. 10/28/2015www.noteshit.com30

31 A Sliding Window Protocol Using Selective Repeat Continued  10/28/2015www.noteshit.com31

32 Continued  A Sliding Window Protocol Using Selective Repeat (2) 10/28/2015www.noteshit.com32

33 A Sliding Window Protocol Using Selective Repeat (3) Continued  10/28/2015www.noteshit.com33

34 A Sliding Window Protocol Using Selective Repeat (4) 10/28/2015www.noteshit.com34

35 A Sliding Window Protocol Using Selective Repeat (5) (a) Initial situation with a window size seven. (b) After seven frames sent and received, but not acknowledged. (c) Initial situation with a window size of four. (d) After four frames sent and received, but not acknowledged. 10/28/2015www.noteshit.com35

36 Protocol Verification Finite State Machined Models Petri Net Models 10/28/2015www.noteshit.com36

37 Finite State Machined Models (a) State diagram for protocol 3. (b) Transmissions. 10/28/2015www.noteshit.com37

38 Petri Net Models A Petri net with two places and two transitions. 10/28/2015www.noteshit.com38

39 Petri Net Models (2) A Petri net model for protocol 3. 10/28/2015www.noteshit.com39

40 Example Data Link Protocols HDLC – High-Level Data Link Control The Data Link Layer in the Internet 10/28/2015www.noteshit.com40

41 High-Level Data Link Control Frame format for bit-oriented protocols. 10/28/2015www.noteshit.com41

42 High-Level Data Link Control (2) Control field of (a) An information frame. (b) A supervisory frame. (c) An unnumbered frame. 10/28/2015www.noteshit.com42

43 The Data Link Layer in the Internet A home personal computer acting as an internet host. 10/28/2015www.noteshit.com43

44 PPP – Point to Point Protocol The PPP full frame format for unnumbered mode operation. 10/28/2015www.noteshit.com44

45 PPP – Point to Point Protocol (2) A simplified phase diagram for bring a line up and down. 10/28/2015www.noteshit.com45

46 PPP – Point to Point Protocol (3) The LCP frame types. 10/28/2015www.noteshit.com46


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