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To Google This, Turn To Page 42: Building A “Choose Your Own Research Adventure” Game Jessica Long & Jennifer Hicks Miami University Middletown.

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Presentation on theme: "To Google This, Turn To Page 42: Building A “Choose Your Own Research Adventure” Game Jessica Long & Jennifer Hicks Miami University Middletown."— Presentation transcript:

1 To Google This, Turn To Page 42: Building A “Choose Your Own Research Adventure” Game Jessica Long & Jennifer Hicks Miami University Middletown

2 How Do You Provide Library Instruction? Four Categories: Face-to-face one shot course instruction sessions Embedded librarianship through the learning management system Video tutorials posted on our library website Optional 200 level two credit Research Skills and Strategies course that is offered for students in both the Fall and Spring semesters Image shared under Creative Commons http://tinyurl.com/ormueqr

3 Developing Something Interactive Research process issues in classes Faculty questionnaire = video tutorials of the research process Template for helping online courses Increased student participation Effectiveness of interactive tutorials

4 Game Play in Library Instruction Trivia games Role playing games Casual games Games that mix physical and virtual elements Alternate reality games Social games Broussard (2012) Image shared under Creative Commons http://tinyurl.com/Olejniczak-pursuit

5 Desire to “Choose Your Own Adventure” http://thequeenbeesbuzz.com/wp-content/uploads/2014/05/CYOA11.jpg

6 Building “Choose Your Own Research Adventure” Formatting Ideas Video game Role Playing Game (RPG) Different software Time Learning curve Website building Storyboard/script Ease of access Screenshots & video Video idea Story flow Cartoons, live action, screencasts Image shared under Creative Commons http://tinyurl.com/k9qmpv5

7 Storyboard Things to consider What do we include? 7 steps of the research process How long is each chapter of the story? Long enough to make our point, not so long that we lose the reader Not too many missteps within the process How do you keep student interest? Topic selection Image and video assistance

8 The Story Story Topic – Legalization of Marijuana 7 Steps = 7 Chapters Chapter 1: Choosing a Topic Chapter 2: Finding Background Information Chapter 3: Finding Books Chapter 4: Finding Articles Chapter 5: Finding Digital Media Chapter 6: Evaluating Web Resources Chapter 7: Citing Sources 28 Stages Total Right answers, misleading answers, an introduction, and a conclusion.

9 Story Models – Google Sites Pros Free hosting Easy to build if you know Google Easy to update Good menu options if we want them to start at a specific stage of the process Cons Restricted layout Menu or links the only way to progress, cannot move from one chapter or video without them

10 Version 1: Surviving the Research Process: A Choose Your Own Research Adventure https://sites.google.com/a/miamioh.edu/choose-your-own-research- adventure/

11 Story Models - Twine Pros Open-source Still online based, but not a website Built for choose your own format in mind Can easily access online as it is browser based or downloadable Useful community to help with questions about color change or video and image insertion Suggested hosting for stories which counts visits HTML output if you want to post on your own website Cons Must save or lost if you clean out browser history No menu option if you want to start at a later chapter Had to search for information to add images and videos, not intuitive, HTML tags were needed

12 Version 2: Blueprint

13 Version 2: HTML File View

14 Version 2: Choose Your Own Research Adventure http://www.mid.miamioh.edu/library/chooseyourown/

15 Story Models - Adventr Pros Video and screencast focus Built for “Choose your Own” style Builds links to pages at end of each video Easy to upload and use Provides analytics Cons Links are limited with the amount of words due to space Lots of videos to record and update (not an Adventr con just a video con) No back button or menu Have to wait for account to be accessible

16 Version 3: Drag, Drop, and Connect

17 Future Hurdles and Developments Two Questions: Are students going to use these tutorials? And will they be able to successfully complete research process tasks after watching or reading them? Assessment Plans: Small focus groups Embedded course surveys

18 Questions? Jessica Long longjh@miamioh.edulongjh@miamioh.edu Jennifer Hicks hicksjl2@miamioh.eduhicksjl2@miamioh.edu

19 References and Links http://sites.google.com/ http://twinery.org/ http://www.adventr.tv/ https://www.muvizu.com/ Broussard, M. S. (2012). Digital Games in Academic Libraries: A Review of Games and Suggested Best Practices. Reference Services Review, 40(1), 75-89.


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