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Operating Systems Principles Lecture 1: Introduction 主講人:虞台文.

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Presentation on theme: "Operating Systems Principles Lecture 1: Introduction 主講人:虞台文."— Presentation transcript:

1 Operating Systems Principles Lecture 1: Introduction 主講人:虞台文

2 Content The Role of Operating Systems – Bridge the Hardware/Application Gap – Three Views of Operating Systems Organization of Operating Systems – Structural Organization – The Hardware Interface – The Programming Interface – The User Interface – Runtime Organization Operating System Evolution & Concepts

3 Operating Systems Principles Lecture 1: Introduction The Role of Operating Systems

4 PC Hardware Organization

5 Users ←→ Hardware The Gap

6 Users ←→ Hardware The Gap Hardware capabilities are very low level Arithmetic and logical operators Comparison of two bit-strings Branching, reading, and writing bytes Hardware capabilities are very low level Arithmetic and logical operators Comparison of two bit-strings Branching, reading, and writing bytes User needs to think in terms of problem to be solved High-level data structures and corresponding operations Simple, uniform interfaces to subsystems, Treat programs and data files as single entities User needs to think in terms of problem to be solved High-level data structures and corresponding operations Simple, uniform interfaces to subsystems, Treat programs and data files as single entities

7 Fills the Gap Software

8 Fills the Gap Software Use software to bridge this gap Language processors e.g., - assemblers, compilers, interpreters Editors and text processors, linkers and loaders. Application programs, utility and service programs. Operating Systems Use software to bridge this gap Language processors e.g., - assemblers, compilers, interpreters Editors and text processors, linkers and loaders. Application programs, utility and service programs. Operating Systems

9 Single CPU System

10

11 I/O Devices

12 Multiprocessor Systems Share-Memory Model Distributed-Memory Model

13 Synchronization & Communication of CPU ’ s Share-Memory Model Distributed-Memory Model through the shared memory interconnection network required.

14 Cash Coherence Problem Share-Memory Model Distributed-Memory Model Cashes do not contain different values for the same memory element. Local Cash

15 Multicomputer System

16 Network Controller

17 Local Area Networks Local area networks (LANs) connect computers within a building or a enterprise network. LAN network topologies: Ring Network Broadcast Bus

18 Wide Area Networks A Wide Area Network (WAN) is a collection of Local Area Networks (LANs) that have been connected together. The internet is an example of a WAN.

19 Applications/Services Operating System Operating System What are done by OS? Process Management – Scheduling of process – Synchronization Memory Management – Virtual memory Input/Output Systems – Device drivers – Spooling File Systems Protection and Security Bare Machine Bare Machine

20 Applications/Services Operating System Operating System Three Views of OS ’ s Bare Machine Bare Machine User’s View Application Programmer’s View System Programmer’s View

21 Applications/Services Operating System Operating System User ’ s View Bare Machine Bare Machine User’s View Application Programmer’s View System Programmer’s View OS is an extended machine Abstraction — hides complexity Provides high level operations

22 Applications/Services Operating System Operating System Application Programmer ’ s View Bare Machine Bare Machine User’s View Application Programmer’s View System Programmer’s View OS is a virtual machine Virtualization — supports sharing Provides virtual CPU, memory, devices

23 Applications/Services Operating System Operating System System Programmer ’ s View Bare Machine Bare Machine User’s View Application Programmer’s View System Programmer’s View OS is a resource manager Balance overall performance with individual needs e.g., response time, deadlines

24 Operating Systems Principles Lecture 1: Introduction Organization of Operating Systems

25 Structure Organization of OS Hardware Operating System Kernel Operating System Kernel System Library Applications (system & user) User Machine Instructions Kernel Calls Library Calls

26 Modes of CPU Execution Hardware Operating System Kernel Operating System Kernel System Library Applications (system & user) User Machine Instructions Kernel Calls Library Calls privileged mode nonprivileged mode

27 Supervisor Call (SVC) Hardware Operating System Kernel Operating System Kernel System Library Applications (system & user) User Machine Instructions Kernel Calls Library Calls privileged mode nonprivileged mode SVC SVCs are used to implement all kernel calls and form the basic interface btw the OS kernel and the rest of the software.

28 The Hardware Interface Applications and OS compiled into machine instructions Interrupts and Traps allow OS to seize control – process management (time-sharing) – device management (I/O completion) SVC

29 The Programming Interface Invoking system services Library call (nonprivileged) Kernel call (privileged)

30 The User Interface Text-based shell e.g., Unix, MS Dos – command interpreter – shell scripts Graphics-based GUI e.g., Mac, MS Windows – windows – icons – menus – pointer

31 Runtime Organization Service is a Subroutine Service is an Autonomous Process (client-server)

32 Operating Systems Principles Lecture 1: Introduction Operating System Evolution & Concepts

33 History of Operating Systems The First Generation (1945–55) – Vacuum Tubes and Plugboards The Second Generation (1955–65) – Transistors and Batch Systems The Third Generation (1965–1980) – ICs and Multiprogramming The Fourth Generation (1980–Present) – Personal Computers

34 The First Generation (1945–55)  Vacuum Tubes and Plugboards

35

36 Machines of the time were so primitive that programs were often entered one bit at time on rows of mechanical switches (plugboards). Programming languages were unknown (not even assembly languages). Operating systems were unheard of.

37 The Second Generation (1955–65)  Transistors and Batch Systems A batch system is one in which jobs are bundled together with the instructions necessary to allow them to be processed without intervention. Often jobs of a similar nature can be bundled together to further increase economy.

38 The Second Generation (1955–65)  Transistors and Batch Systems

39 $JOB user_spec;identify the user for accounting purposes $FORTRAN;load the FORTRAN compiler source program cards $LOAD;load the compiled program $RUN ;run the program data cards $EOJ ;end of job $JOB user_spec ;identify a new user $LOAD application $RUN Data $EOJ

40 The Second Generation (1955–65)  Transistors and Batch Systems

41 Memory Layout of a Batch System The Second Generation (1955–65)  Transistors and Batch Systems The monitor is system software that is responsible for interpreting and carrying out the instructions in the batch jobs. When the monitor started a job, it handed over control of the entire computer to the job, which then controlled the computer until it finished. Monitor (permanently resident) Monitor (permanently resident) User Space (compilers, programs, data, etc.) User Space (compilers, programs, data, etc.) Monitor: another name of OS.

42 The Second Generation (1955–65)  Transistors and Batch Systems Advantages of batch systems – move much of the work of the operator to the computer – increased performance since it was possible for job to start as soon as the previous job finished Disadvantages – turn-around time can be large from user standpoint – more difficult to debug program – due to lack of protection scheme, one batch job can affect pending jobs (read too many cards, etc) – a job could corrupt the monitor, thus affecting pending jobs – a job could enter an infinite loop

43 The Third Generation (1965–1980)  ICs and Multiprogramming Have more than one active (running) program in memory at any one time. Why?

44 The Third Generation (1965–1980)  ICs and Multiprogramming Main features of this generation CPU and I/O Overlap Spooling – simultaneous peripheral operations on line Time-sharing technique

45 The Third Generation (1965–1980)  ICs and Multiprogramming The typical CPU and I/O overlap pattern in a single program

46 The Third Generation (1965–1980)  ICs and Multiprogramming Goal of multiprogramming  Keep CPUs and and I/O devices busy.

47 The Third Generation (1965–1980)  ICs and Multiprogramming CPU Bound Programs – Perform calculation most of time – Scientific computation I/O Bound Programs – Perform I/O most of time – Commercial data processing

48 The Third Generation (1965–1980)  ICs and Multiprogramming Time Saved

49 The Third Generation (1965–1980)  ICs and Multiprogramming Spooling (simultaneous peripheral operations on line). In spooling, a high-speed device like a disk interposed between a running program and a low- speed device involved with the program in input/output. Example: Instead of writing directly to a printer, outputs are written to the disk. – Programs can run to completion faster; and – other programs can be initiated sooner when the printer becomes available, the outputs may be printed.

50 The Third Generation (1965–1980)  ICs and Multiprogramming Time Sharing Technique A variant of multiprogramming technique. Each user has an on-line terminal. Because the user is present and interacting with the computer, the computer system must respond quickly to user requests, otherwise user productivity could suffer. Timesharing systems were developed to multiprogram large number of simultaneous interactive users.

51 The Fourth Generation (1980–Present)  Personal Computers With the development of LSI circuits, chips, operating system entered entered in the personal computer and the workstation age. Microprocessor technology evolved to the point that it become possible to build desktop computers as powerful as the mainframes of the 1970s.

52 The Fourth Generation (1980–Present)  Personal Computers CP/M (Control Program of Microcomputers) MS-Dos Windows Unix GUI

53 The Evolution Early systems  No Operating System Batch Operating Systems Multiprogramming Systems Interactive operating Systems Personal Computer and Workstation Operating Systems Real-time Operating Systems Distributed Operating Systems


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