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.5. P ROJECT S UBMISSION AND R OUND -U P Submission advice and module round-up.

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Presentation on theme: ".5. P ROJECT S UBMISSION AND R OUND -U P Submission advice and module round-up."— Presentation transcript:

1 .5. P ROJECT S UBMISSION AND R OUND -U P Submission advice and module round-up

2 Details of the final project submission

3 Question 1: If your game has evolved and changed from that reported in the Week 9 Alpha Milestone, then provide details here. Question 2: How can your game be run? (if several different solutions/classes are provided which is the correct one). What are the controls for using your game?

4 Question 3: If you have provided any additional documentation along with your game, e.g. design documents, concept art, then please provide details here.

5 Question 4: Identify any known bugs in your game. Also identify what you feel are the strengths of your game. Finally, identify any non-obvious aspects of your game.

6 Question 5 : Specify the mark distribution for your project

7 Question 6: Specify the peer distribution of marks in your project [optional]

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16 Giving advice to next year’s students, thinking about your learning and evaluating the module/teaching.

17 Think about your programming skills leaving Level 1 and going to Level 2. What type of program could you construct? What knowledge of programming did you have? Hopefully you now view your programming skills as improved. Please tell me how you have improved as a programmer, i.e. what new skills have you learnt from this module?

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