Presentation on theme: "Going for the Gold Innovating and Collaborating thru Gaming and Digital Technologies The Georgetown County Library’s Challenges and Successes Dwight."— Presentation transcript:
1Going for the Gold Innovating and Collaborating thru Gaming and Digital Technologies The Georgetown County Library’s Challenges and SuccessesDwight McInvaill, DirectorGeorgetown County Library, SCPresentation to the Association for Rural and Small Libraries ConferenceSeptember 2009
12Recommendations for Libraries (According to the Da Vinci Institute) Evaluate the library experience (Survey the community; figure out how to get at the heart of what matters most to your community.)Embrace new information technologies.Preserve the memories of your own communities. (Don’t let yours disappear.)Experiment with creative spaces so the future role of the library can define itself.
13If we would like things to remain the same – A Paradox?If we would like things to remain the same –with libraries at the center of their communities (universities, schools, businesses, cities, towns, etc.)– then, maybe, we have got to do some things differently?
14Augmented Library Users? Graz University of Technology, Austria
15Augmented Libraries? Brabant Library, Netherlands (proposed) American Library Association Library in Second LifeGraz Tech University, Austria
16Delft Library, Netherlands Why Wait for the Future?Delft Library, Netherlands
17We Need to Cultivate All of Our Resources Now! Georgetown County Library, South Carolina
18Our Library Faces Challenges. For example, we have Limited ResourcesStaff (Only 24 FTEs to serve 60,000 citizens at 4 locations)Money (Of 42 public library systems in SC, we rank only 19th in total operating income)Lack of ExpertiseNeed to Garner Support for Innovations from:Library Board, ItselfCounty GovernmentStaffGeneral PublicGrant Givers
19The Library Does All Sorts of Programs for Youngsters
20We’ve had Success in Innovating and Collaborating
21When We Hosted a Ben Franklin Exhibit, We Even Had Dancing in the Heart of the Exhibit! To achieve success , we collaborated successfully with our national funders, with the Humanities Council of SC, with the Studio of Dance, and with the Georgetown County School District.
22The library system is a key member of the Georgetown County First Steps Partnership which aims to prepare preschoolers to be emotionally, intellectually, and physically ready for first grade. As part of this aim, the library established book collections in 42 childcare centers throughout the county. The library also obtained grant funds to develop a special educational curriculum and to supply a storyteller to visit each of these preschool centers monthly to entertain the youngsters and to serve as a model for the childcare providers. Additionally, the library continues to furnish monthly workshops where preschool instructors can earn continuing-education certification credits. For this work, the library system won in 2003, the first “Counties Care for Kids Award” given by the National Association of Counties.
23So We’ve Always Known that Libraries can Benefit Young People, but First, You’ve Got to Get THEM inside!
24We’ve Used Innovative Technology Projects to Get Folks to Visit Us One of Our Projects Involves Interactive Gaming
25Here’s a View of our Interactive Gaming Center at our Carvers Bay Branch Your Public Library: Keeping Your Community Connected
26Success Takes Good Rules, People, Spaces, Equipment, Games, and PR! We Started withTHE LIBRARY CARD.
38Wait! Is This Really Okay? Are You Sure? Parents are often concerned.
39See ALA’s Gaming Web Site for Some Good Points about the Value of Gaming for Kids. To Play, Kids will get Library Cards & Read BooksGames Sometimes Provide Stories in a New FormatGames Encourage Problem Solving and Critical ThinkingGames Involve Experimenting and EvaluatingGames Meet Developmental Needs of Teens Established by National Middle School AssociationGames Encourage Social Interaction Between Peers and Non Peers, Enforce Rules and Boundaries, Encourage Creative Expression, and Reward CompetenceSome Games Help to Release and Manage Anger and Frustration (See this Book: Grand Theft Childhood)Some Games are Physically Healthy: Dance Dance Revolution Gets Heart Rates Up to 140 Beats Per MinuteSome Games Help Students with Special Needs (See this study from 2005: The Effects of a Consumer Oriented Multimedia Game on the Reading Disorders of Children)Games have Recreational ValueMany Games are SocialSome Games Require Reading Instructions, Menus, and MoreSome Games (D&D, Sports Games, etc) Require Statistical Skills and an Understanding of ProbabilitySome Games Introduce Us to History, Music, etc.THE LIST COULD GO ON AND ON!
40Have a Good Event Schedule Carvers Bay LibraryTournament Schedule (Detailed below)OPEN 2nd or 4th weekend of every month (Detailed below)GAME CLUB ONLY 3rd weekend of every month (Detailed below)Digital Arts Literacy Experience Through the end of the school year.Additional programs will be created if their grant status does not continue.YDACS Game design program Weekday Afternoons June 9th – July -27th (Perhaps expanding to Georgetown.)Andrews LibraryTournament ScheduleOPEN 1st weekend of every month (Starting with completion of room)GAME CLUB ONLY 3rd weekend of every month (Starting with completion of room)Additional programs will be created to fill the gap if their grant status does not continue.YDACS Game design program Weekday Afternoons June 9th – July -27th (If test run at Carvers Bay is successful.)WBL LibraryOPEN Gaming 1st weekend of every month (Starting March 2010)Digital Arts class Starts January 2010 if Andrews room completed.Writing/Storytelling/Blogging JanuaryDigital Photography FebruaryAudio MarchFilm AprilRepeat in summer and FallGeorgetown BranchKids ActivitiesSmall Bytes June 9th – July -27th Kids programming in the Technology and computer lab10:00 am – Noon on TuesdaysAfternoons on ThursdaysMid-Week Manga Talk about Manga, comic books, Anime, and related web sitesAfternoons on Wednesdays during the summer. June 9th – July -27th2nd Wednesday evening of the month thereafterFamily Game NightTuesdays starting in MayGame TournamentsOPEN TOURNAMENT 2rd weekend of every month (Detailed below)GAME CLUB ONLY 3nd weekend of every month (Detailed below)
41Have Speakers at Game Club Meetings andTournaments: May – Norman Lewis (Mentor – Local)June – Tronster Hartly (Sr. Programmer ~ Firaxis Games Web conference)July – Ron Brown (USC)August – Adam Cooksey of Perry Cunningham (Game Stop - Local)September – NONE – Hurricane partyOctober – DJ Hammonds (Artist - Local)November – Alan Webb (Game Tester, Level Designer - Web conference)December Tim Collins & Donald DennisJanuary – Kathy Tempesta (Zenimax, Producer, Test Lead)February – Steve Roff Service over Self (Approached, not confirmed)March - Sean Torrens (Parks & Rec – Local)April – County IT guys. (We’ve talked to several, and they are interested. Asked us to get in touch as we got closer to the time.
42Here’s the URL for Libraries, Literacy and Gaming at ALA: ALA & Verizon Made It Possible
4810 Recipients of $5,000 Literacy and Gaming Initiative Grants Anderson Public Library, Anderson, Ind.: “Techie Tuesdays” emphasizes technology and information literacy through gaming. Held over a period of six months, the program is divided into three, six-week courses engaging students by making a video game, a board game, and a book trailer.Brewster Ladies Library, Brewster, Mass.: The library will use GPS technology to create an adventure game that requires reading, research, critical thinking, problem solving, teamwork, and aligns closely with technology standards established by the International Society for Technology in Education.Cascade Middle School, Cascade, Wash.:The library’s Gaming Zone initiative will develop two afterschool programs a week, encompassing board and video game creation workshops, tournaments and hint book/cheat sheet development.Henshaw Middle School Library, Anchorage School District, Anchorage, Alaska: Expand DDR to 10 middle schools & add a lunchtime computers gaming program to use Spore & Civilization, strategy simulation games
49Indian Trails Public Library, Wheeling, Ill.: Participants will learn about four categories of gaming from gaming experts: computer animation games, card games, board games, and role-playing games, then work in teams to create games. Then, they will participate in a Game Fair using the Science Fair model, and compete in the Chicago Toy and Game Fair Young Inventor Challenge.Manhattanville College Library, Purchase, N.Y. : Students will design games for middle school students on how to use the library to find a book, use a general database, ask for reference help, navigate the library website, and develop a time management plan.San Pablo Library, San Pablo, Calif.: Youth will track their participation in a variety of music-literacy related activities via a 'Musical Scavenger Hunt' big game.
50Sewickley Public Library, Sewickley, Pa Sewickley Public Library, Sewickley, Pa.: In this 10-week program, middle school youth will plan and facilitate gaming events for younger students, which will then be held at the public library. Participants will document their efforts by producing a video of the steps they followed. A school assembly to showcase participants’ finished movie would entice fellow teens to get involved with the next session and would make the students accountable for their time spent in the program. A viewing would also be held in the library for parents and interested community members.Wayne County Public Library, Goldsboro, N.C.:This narrative focused experience includes a variety of creative and competitive events to give the youth in the community a place of their own that caters to their interests while fulfilling their needs for intellectual growth. Example: A fan-fiction contest where young people will write original stories about their favorite video game characters and create stories incorporating characters they create in games.
51Weber Country Library System, Ogden, Utah:This ambitious proposal to move tween/teens beyond merely playing games, and to immerse them in a physical, creative, visual, and written game creation process to foster artistic, literary, and media literacy has many unique components, including a computer building workshop that addresses a level of technical analysis and critical planning skills in a practical hands-on effort seen in no other proposal.
55Some Educational Games Can Be Found Online. Here’s a Selection of Nine. Bank Jr.Teaches grades 1-5 students about how to handle money through simulation and games. This is a fun site.
56What2LearnPrepare for exam success by playing over two thousand FREE interactive activities and revision games.
57Run your own nature park. CBBC RoarRun your own nature park.
58CBBC KS3 BitesizeHere’s an online video game from the BBC where players have to answer questions related to English, Science and Math. As you answer the questions correctly, a little “questionaut” in a balloon gets to continue on his journey.
59Time PiratesHere’s an extraordinarily ambitious interactive game-site designed to help students learn about the history of London from 2,000 years ago to now.
60iCueIt’s a very interactive collaboration between NBC and MIT with much to the site. It deals basically with how to learn about the news, but that’s an understatement. It’s designed for students thirteen years-old and above. You can play games, watch videos (with very easy simultaneous access to transcripts, save student work, and a ton of other activities. You have to register, but it’s free and easy to do so.
61Free PovertyIt’s an online geography game similar to the popular Free Rice vocabulary game that donates money to purchase rice for distribution by the United Nations. In Free Poverty, though, money to distribute water is supposedly distributed to Third World countries for every correct answer.
62What can YOU do with maps? Help endangered animals Maps are a part of every great adventure. They help you find your way, share information, look at patterns, and solve problems.What can YOU do with maps?Help endangered animalsFind sunken treasureExplore a pyramidCollect rocks on MarsGo on a family adventureLearn more!
63Stock News GameIn it, you’re given a very short piece of information about a company, and then have to predict if its stock goes down, stays the same, or goes up by the end of the day that news came out. It’s accessible to high Intermediate or Advanced English Language Learners to get a little more of a sense of how the stock market works.
64And Have a Family Game Night at the Library It was a full house Tuesday April 7th, 2009 when we had our first family game night at the Georgetown Technology and Game Lab. We had twelve participants that evening, mostly kids with some parents, a number we expect to grow in the months to come.Webkinz are stuffed animals with a code for online play. Kids tend to their virtual pets in safe online activities.Ooga is a tabletop recognition game where kids hunt dinosaurs with rubber suction cup spears.In Blokus 3D, players get 3-D pieces to try to place by already-set pieces of their own color.Bella Sara gives girls the chance to trade special beautiful horse cards. Online, girls can care for their horses in various ways.
65Bring a New Crowd and their Parents Into the Library! And Watch the Magic Happen!
67Track Kids’ Progress in Literacy and Good Behavior
68Expect Good Results. Here’s Ours in “Year One”: Increase in library card holders from only 2% to 13%42.7% of registered users are under 18 years old56.8% of these juveniles are checking out library materials15% of local high school students are members of the gaming club (81 of 550)30% of gamers are checking out 4 items monthly90% of gamers are African-American Males20 teens monthly attend cultural programs at the library
71Try Video Game Design and Review Competitions Video Game Concept CompetitionOver the course of the summer, June 9th – July -25th BYTES participants at any GCLS location will be able to present video game design concepts. These concepts will be presented to video game design professionals for review. Prizes will be awarded for the best idea, and best presented pitch. Awards will be given at the August open tournament. Each entry of sufficient length satisfies one literacy requirement.Video Game Review CompetitionOver the course of the summer, June 9th – July -25th BYTES participants at any GCLS location will be able to submit video game reviews in one of three categories Written in word or other appropriate program, Oral recording, Video recording. Reviews will be judged by professional video game reviewers. Awards will be given for each category with at least five entries at the August open tournament. Each entry of sufficient length satisfies one literacy requirement.Competitions will be repeated during each school quarter, if participation justifies continuing the program.
72We Also Use Digital Arts to Stimulate Literacy along with Library Usage
80A 2009 ICMA “Library Innovation Grant” Let’s Us Bring it All Together! The Hurricane ProjectGeorgetown County, SCICMA Public Library Innovation GrantDigital Library of Historic Hurricane PhotographsDigital Film Collection of Oral History InterviewsDigital Storytelling on Hurricanes using Photostory3Digital Video PSAs on Hurricanes by TeensDigital Game Simulations for Young People on HurricanesWeb 2.0 Ways to Communicate Hurricane DangersCollaborators:Georgetown County LibraryGeorgetown County Emergency ManagementGeorgetown County Service Over SelfGeorgetown County SchoolsFrances P. Bunnelle FoundationContact: Dwight McInvaill, Director, Georgetown County Library