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Creativity That as we travel from the old to the new, perhaps we should worry less about choosing what is right and focus on choosing what we cherish.

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Presentation on theme: "Creativity That as we travel from the old to the new, perhaps we should worry less about choosing what is right and focus on choosing what we cherish."— Presentation transcript:

1 Creativity That as we travel from the old to the new, perhaps we should worry less about choosing what is right and focus on choosing what we cherish. Susan Saltrick

2 Needs and Desires of Students Declarative Knowledge Being able to explain something Knowing how to talk about something Tested on exams Based on particular view of learning and thinking Procedural Knowledge Being able to do something Undervalued in school assessments

3 Creativity and Professionals Professionals Do work that cannot be standardized easily Continuously welcome challenges at the cutting edge of expertise Work on problems that involve uncertainty, discretion, and judgment No 2 problems are the same, therefore no set of rules or routines tell professionals what to do next

4 Be creative in a context, for to try to be original everywhere, all at once, all the time, is an exhausting proposition. –D.N. Perkins Creativity

5 Creativity: Talent + Hard Work a conscious application of raw talent the cultivation of aptitude Recognize your own talent or aptitude and honor and work with it

6 Risk An unfortunate aspect to creative work is that it requires an element of risk-taking. The risk, say, of exposing something of your own private persona. Of revealing something not quite ready for public scrutiny. Of having to go beyond the sure footing of experience and expertise. Of having to part paths with friends and mentors. Of jeopardizing resources and making mistakes. Of suffering unintended consequences and even ruin. Society shuns its heretics. –Denise Shekerjian

7 Courage to Take Risks Sources –Deeply-held values –Family –Friends –Mentors –Spirituality Sam Maloof –courage comes from aiming myself true and that frees me to accept those risks.

8 Integrated Thinking Making Connections between Ideas Interdisciplinary Thinkers Multiple Frames of Reference Problem Solve from a Variety of Perspectives

9 Uncertainty Staying loose Floating free in a period of ambiguity Lightness of spirit Period of rambling discovery Open to possibilities

10 Creative Process-Creative People Working with a sense of exploration Great awareness of the work Discovery comes in the midst of the work Drive, concentration, single-mindedness, and resolve Curiosity, wonder Highly observant, attentive, notice intricacies and fine details Sense of play, tinkering, humor

11 Conditions for Creativity Location, atmosphere, work habits –Maintain the conditions over which you have control –Be confident and courageous enough to stay with your endeavor Being creative can be easier for –Good communicators –People who are accessible

12 8 Principles Find your talent Commit to and nurture it Dont fear risk or failure, which can create opportunity and insight Find your courage by looking beyond yourself Be open to discovery Become aware of your favored conditions Respect your culture Immerse yourself in the doing

13 Visionary Thinking The Future –Looking ahead to something new –Desirable ideas, yet impractical, speculative or unattainable –Alternatives to the status quo The Ideal –Dedication to an ideal –Enlivened by purpose, convictions, challenge –Zealous commitment to a vision –What the creator imagines and dreams

14 Perspective Hypotheticals Sharpen Your Eye Metaphor Visualization The Role of Travel

15 Resiliency The Work –Satisfaction with the Work –Joy in the work –Work on another project The Person –Support from family and friends –Learning Opportunity –Confidence –Value of Non-Conformity –Self-Awareness –Forget the Disappointments and Move On

16 The Role of Love Passion Caring Nurturing Affection Nourishment Spirit It often begins with a Teacher

17 Disneys Imagineering – Blue Sky Fear is the worst enemy of creativity Blue Sky Brainstorming Sessions –Start with a goal (new ride) –Forward motion is needed (getting started) –Everyone must feel safe to contribute –No such thing as a bad idea –No judgments allowed –Let out all the what ifs –Start dreaming –The word no is never uttered –Silly is good – its a game

18 Imagineers - Team Driven by relentless dedication to the product Strong and diverse people who operate as a single entity, not an assemblage of individuals Create and carefully nurture a working environment where –Affixing blame is unimportant –Victories/defeats are shared uniformly across discipline boundaries

19 Imagineers - Discipline In creative work, there is a struggle between looseness and discipline To be successful –Understand the process of the challenge you are undertaking –Know the parameters of the game you are in Creative productivity - the built-in tension that thrives between wide-open thinking and a clearly defined set of expectations

20 Imagineers - Process Every medium has its own, specialized shorthand used to outline and develop a concept during its design. –Films use storyboards. –Rides use models. –Games use mock-ups. Mockups and play-tests are the only way to confirm that the world youre inventing is truly an intriguing place to play in.

21 Imagineers – Problem-Solving Traditional problems are solved through analysis followed by action. Complex problems are best solved through action followed by analysis – experiment and iteration. –Start experimenting –Learn from mistakes Grow peoples talent by letting them gain experience. A persons stumblings today are their strengths tomorrow.

22 Imagineers Creative Attributes Self-confidence –Believe your ideas are worthy of attention and respect –Continually surprising yourself –When you create, you are essentially – even in a small way – reinventing who you are and what you believe yourself capable of Curiosity involves risk and the willingness to embark on an unpredictable emotional, cognitive, and sometimes physically challenging journey Sense of humor is one of the most important aspects of an atmosphere of creativity – a sense of lightness in the culture

23 For other primates, to know is to remember. For humans, to know is to represent Merlin Donald

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