Presentation on theme: "Teaching with Technology Debra Austin, PhD, JD Youre analog players in a digital world. Eddie Izzard as Roman Nagel Oceans Thirteen."— Presentation transcript:
Teaching with Technology Debra Austin, PhD, JD Youre analog players in a digital world. Eddie Izzard as Roman Nagel Oceans Thirteen
Themes of Course Standards, Legislation, & Policy Digital Age Students & How People Learn Instructional Design & Web Site Development 21 st Century Learning Environments Creativity & Innovation Visionary Teaching & Leadership
American Competitiveness in Global Economy What it Means to be Educated in the 21 st Century Technology Standards Themes for Today
My Guiding Questions What is the potential for this student? What is the potential for this idea? What is the potential for this technology?
American Competitiveness in the Global Economy Flattening of Global Playing Field Desire of India and China for Economic Leadership American Education not meeting the needs of Employers Shift in Educational Practice
India and China Digitization Allows Scientists and Engineers to Work at Home Significant Investments in Educational Systems Situated to Create the Businesses and Products the World Market will Want and Need
Kenichi Ohmae 3 C Framework for Strategic Thinking Corporation –School, College, University Customer –Student Competitors –Educational Systems in other Countries Blend New Technologies with New Ways of Doing Business –Pedagogies
Tough Choices or Tough Times The Report of the New Commission on the Skills of the American Workforce US has only 14% of the worlds population of college students among industrial nations American students place in bottom half of achievement in math, science, and literacy December 14, 2006
Those countries that produce the most important new products and services can capture a premium in world markets that will enable them to pay high wages to their citizens. In many industries, producing the most important new products and services depends on maintaining the worldwide technological lead, year in and year out, in that industry and in the new industries that new technologies generate. But that kind of leadership does not depend on technology alone. It depends on a deep vein of creativity that is constantly renewing itself, and on a myriad of people who can imagine how people can use things that have never been available before, create ingenious marketing and sales campaigns, write books, build furniture, make movies, and imagine new kinds of software that will capture peoples imagination and become indispensable to millions (NCSAW, 2006).
America & Competition STEM Education Report for Congress –July 2006 Rising Above the Gathering Storm: Energizing and Employing America for a Brighter Economic Future American Competitiveness Initiative Innovate America Council on Competitiveness
Educated in the 21 st Century Three Guiding Reports –Learning for the 21 st Century: A Report and Mile Guide for 21 st Century Skills –enGauge –Council on Competitiveness
Learning for the 21 st Century: A Report and Mile Guide for 21 st Century Skills Emphasize core subjects; Emphasize learning skills; Use 21st century tools to develop learning skills; Teach and learn in a 21st century context; Teach and learn 21st century content; and Use 21st century assessments that measure 21st century skills
enGauge Digital Age Literacy –Basic, Scientific, and Technological Literacy –Visual and Information Literacy –Cultural Literacy and Global Awareness Inventive Thinking –Adaptability/Managing Complexity –Curiosity, Creativity, and Risk-Taking –Higher Order Thinking and Sound Reasoning Effective Communication –Teaming, Collaboration, and Interpersonal Skills –Personal and Social Responsibility –Interactive Communication High Productivity –Prioritizing, Planning, and Managing for Results –Effective Use of Real-World Tools –High Quality, Meaningful Results
Council on Competitiveness Innovation the intersection of invention and insight, which improves on the existing way of doing things and generates value for society