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Designing Speech Applications for Older Demographics Caroline Leathem 8 th August 2006.

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Presentation on theme: "Designing Speech Applications for Older Demographics Caroline Leathem 8 th August 2006."— Presentation transcript:

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2 Designing Speech Applications for Older Demographics Caroline Leathem 8 th August 2006

3 A major concern of customers looking to invest in speech applications is … How their older callers will cope with an automated speech service What implications will this have on caller satisfaction & overall transaction success rate

4 Introduction Older adults form a significant proportion of the population –Some 42 million aged 65 or older in the USA. –13% of the population –6% increase since 2000 This is predicted to climb to 21% of the population by 2050 Annual Estimates of the Population by Selected Age Groups and Sex for the United States www.census.gov/popest/national/asrh/NC-EST2004/NC-EST2004-02.xls Sex and age Population estimates July 1, 2005July 1, 2004July 1, 2003July 1, 2002July 1, 2001July 1, 2000.45 to 64 years72,837,80670,692,94468,640,27466,554,78064,408,52162,412,913.65 years and over36,790,11336,333,02535,952,38935,588,89135,329,85035,077,751.85 years and over5,095,9384,867,4384,716,0134,546,9614,417,6604,286,158

5 Usability Issues Aging may result in a combination of usability issues that must be taken into account to ensure the successful adoption of a speech service. As adults get older they experience "a wide range of age related impairments including loss of vision, hearing, memory and mobility, the combined effects of which contribute to loss of confidence and difficulties in orientation and absorption of information“ 1 Response time of people over 75 is slower with a learning rate around half that of people in their 20s. 2 They remember fewer items at a time and are more likely to become distracted from their current activity 3 There is loss of high-frequency detection and discrimination 4 1 - Zajicek, M., Wales, R., Lee, A., (2004) Speech interaction for older adults 2 - Francik, E. (1999). Telecommunications problems and design strategies for people with cognitive disabilities. 3 - Hyponnen, H. (1997a). Disability and ageing 4 - Gardner-Bonneau, D. J. (2001) Meeting the needs of older adults in speech application design

6 Usability Issues HOWEVER … –Slower response rate does not mean an inability to perform a task. –Slower processing time does not mean that learning is not achieved –If new information fits into the mental model older adults may not show deficits in performance

7 Research In the UK interaction with automated telephony systems is becoming increasingly commonplace 79% of respondents aged 50 and over use them at least once a week 1 Jupiter Research found that older people who have used speech recognition technology "are much more likely to prefer [it to] other demographic groups." 2 Research undertaken by Fluency in the UK showed that older callers tended to respond to speech recognition systems in a structured manner and were more tolerant of the system. –If a caller failed to complete their transaction it was rarely due to technological limitations –The prime reasons were related to dialog design - in particular the logic of the dialog and the intelligibility of the prompts. –The dialog flow of a speech system drives customer perception and clarity is the single most important aspect of the customer experience 1 - L Stevens (2003) View on speech recognition in UK exceeds expectations 2 - Jupiter Research (2001) Managing the Migration to Speech Systems 3 – Fluency reference

8 The Lucky 13 Design Principles 1.Be consistent 2.Signal that the system is automated 3.Minimize the cognitive load 4.Support the mental model 5.Confirm data and get final confirmation for financial transactions 6.Include navigational and explanatory markers 7.Provide context-specific help and error recovery messages 8.Offer escape route 9.Be cautious with barge-in especially at confirmation stages 10.Increase time-out and JIT settings 11.Five, Nine, S, F should be enunciated clearly 12.Send out material in advance of go-live 13.Test, test, test References RNIB Guidelines http://www.tiresias.org/guidelines/ivr.htmhttp://www.tiresias.org/guidelines/ivr.htm Nielsen, J. 1993, Usability Engineering, Academic Press, San Francisco.

9 The Virtuous Circle of Design

10 Case Study: Standard Life Bank

11 The Brand Consumer Demographics –55 years plus, intelligent, traditional, secure, anti-marketing Consumer Values –Professionalism, independence, honesty, self improvement Brand Promise –SLB keeps you in control and allows you to plan for a secure future Brand Essence –Grown up banking Brand Values –Solid, principled, enthusiastic, pioneering

12 The Decisions Support the 55+ demographic Don’t frustrate younger callers Reduce barge-In Allow agent breakout following 2 errors Greater level of confirmation Alternative ID&V Follow the Lucky 13

13 The Service

14 The Results 38% of callers are aged 60+ 82% of these callers above complete ID&V 86% who chose a transaction completed the transaction Age Range of Callers 90 and over0.2% 80 and over1.7% 70 and over11.6% 60 and over24.9% 50 and over24.2% 30 and over32.3% 29 and younger5.1% 60+50 - 6030 - 50<30 % complete identification and verification82%89% 71% % of callers who completed a chosen transaction86%91%93%88%

15 The Voice It is vital for the success of a speech application that the agents buy in to it SLB staff were encouraged to promote the system to the customers As part of the process of promoting the service a competition was held to christen the application and determine her identity stop

16 IVY comes to life It was then decided that IVY should make an appearance –Full Size –And –In 3D

17 Summary A well designed dialog that builds on the caller's mental model and increases the caller's confidence in using a speech application will ensure that older users are successful in their interactions. The design features used to assist these callers are equally applicable to inexperienced users of any age, and with careful design can be unobtrusive for experienced users.

18 Questions …

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