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Haptic Pen: A Tactile Feedback Stylus for Touch Screens Johnny C. Lee 1,2 Paul H. Dietz 2 Darren Leigh 2 William S. Yerazunis 2 Scott E. Hudson 1 1 Carnegie.

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Presentation on theme: "Haptic Pen: A Tactile Feedback Stylus for Touch Screens Johnny C. Lee 1,2 Paul H. Dietz 2 Darren Leigh 2 William S. Yerazunis 2 Scott E. Hudson 1 1 Carnegie."— Presentation transcript:

1 Haptic Pen: A Tactile Feedback Stylus for Touch Screens Johnny C. Lee 1,2 Paul H. Dietz 2 Darren Leigh 2 William S. Yerazunis 2 Scott E. Hudson 1 1 Carnegie Mellon University 2 Mitsubishi Electric Research Labs Santa Fe, NM UIST 2004

2 22 Last Year… [Poupyrev and Maruyama, UIST 2003]

3 33 Our Goals: Support large touch-sensitive displays. Support multiple simultaneous users.

4 44 Our Goals: Support large touch-sensitive displays. Support multiple simultaneous users. Our Solution: Haptic Pen - Feedback not tied to display - Individualized feedback - Pressure Sensitivity - Non-Contact Location data - Low-cost

5 55 Prototype Implementation External control board and power supply. RS-232 interface to PC. Components in prototype cost ~$10. Diamond Touch Interface [Dietz, UIST01] - DT is a Multi-user front-projected touch table - Haptic Pen is location technology agnostic

6 66 Tactile Styli Anoto Pen (by Logitech) eccentric mass motor SensAble PHANTOM grounded reflective-force

7 77 Tactile Styli Anoto Pen (by Logitech) eccentric mass motor SensAble PHANTOM grounded reflective-force

8 88 Tactile Styli Anoto Pen (by Logitech) eccentric mass motor Buzzing is sufficient for interaction feedback. Impulse/High-Frequency forces necessary to simulate clicks are not possible. Lateral forces are unnatural.

9 99 Force Vectors

10 10 Force Vectors Longitudinal Lateral

11 11 Longitudinal Force

12 12 Longitudinal Force along same force vector

13 13 Lateral Force lateral force is unnatural

14 14 Accelerometer Comparison

15 15 Solenoid Actions

16 16 Haptic Behaviors Basic Click: Haptic Behavior – a mapping of solenoid actions to the states and transitions of an interaction.

17 17 Haptic Behaviors for Buttons No Click – No feedback, primarily for control comparison Light Click – Light threshold, weak feedback (ballpoint pen) Basic Click – Medium threshold, medium feedback Hard Click – High threshold, strong feedback (punch tool) Buzz – Fixed strength buzz when pressed (error) Force Buzz – Proportional strength buzz (dentist) Two-Click – Two level button (camera shutter) Buzz-Click – Two level button (test and confirm)

18 18 Interaction Concepts Multi-function buttons Input error feedback Two-Click for mapping stylus single & double click Stiff confirmation buttons Toggle switches – Light Click on, Hard Click off Data Peeking – stiffness driven by hidden variable Tactile Alerts – Continuous contact with user Targeting – buzzing driven by proximity, region, or direction. More in the paper…

19 19 Off the Screen Haptic Pen + Anoto Tracking = Drawable Tactile Interfaces 3D tracking allows tactile feedback on any registered surface.

20 20 Future Directions Develop more robust and compact prototypes and explore a wireless implementation Explore tasks which have the greatest potential for improvement in performance and user satisfaction Develop hardware and software technologies for multi-user tactile applications

21 21 Thanks for coming to UIST 2004! Johnny Chung Lee Carnegie Mellon University Mitsubishi Electric Research Labs

22 22 Techno-mumbo-jumbo PIC16F876 with 10-bit A/D and 10-bit PWM 5mm force sensitive resistor (CUI SF-5) 16.1mm push-type solenoid (Guardian Electric) Actuated mass: 26.7g Supply Voltage: 20V Min. Hold Continuous Current: < 1mA Impulse Capacitor: V Min. Response Time: 5ms Max. Energy: ~50mJ


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